Prevent server from crashing, while trying to connect to erroneus networks...
authorMarcus Eggenberger <egs@quassel-irc.org>
Sun, 9 Dec 2007 16:45:34 +0000 (16:45 +0000)
committerMarcus Eggenberger <egs@quassel-irc.org>
Sun, 9 Dec 2007 16:45:34 +0000 (16:45 +0000)
src/core/coresession.cpp

index b8d8650..dcc5641 100644 (file)
@@ -102,6 +102,10 @@ QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &de
 // FIXME switch to NetworkIDs
 void CoreSession::connectToNetwork(QString network) {
   uint networkid = getNetworkId(network);
 // FIXME switch to NetworkIDs
 void CoreSession::connectToNetwork(QString network) {
   uint networkid = getNetworkId(network);
+  if(networkid == 0) {
+    qWarning() << "unable to connect to Network" << network << "(User:" << userId() << "): unable to determine NetworkId";
+    return;
+  }
   if(!servers.contains(networkid)) {
     Server *server = new Server(userId(), networkid, network);
     servers[networkid] = server;
   if(!servers.contains(networkid)) {
     Server *server = new Server(userId(), networkid, network);
     servers[networkid] = server;