This will fix some issues... and introduce new ones:
* Some pixmaps are now cut
* Old banner pixmap still pixelated
* Overall looks much less pixelated
Resolves GH-248.
#elif defined BUILD_QTUI
# if QT_VERSION >= 0x050600
QtUiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#elif defined BUILD_QTUI
# if QT_VERSION >= 0x050600
QtUiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+#endif
+# if QT_VERSION >= 0x050700
+ QtUiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
# endif
QtUiApplication app(argc, argv);
#elif defined BUILD_MONO
# if QT_VERSION >= 0x050600
MonolithicApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
# endif
QtUiApplication app(argc, argv);
#elif defined BUILD_MONO
# if QT_VERSION >= 0x050600
MonolithicApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+#endif
+# if QT_VERSION >= 0x050700
+ MonolithicApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
# endif
MonolithicApplication app(argc, argv);
#endif
# endif
MonolithicApplication app(argc, argv);
#endif