Now that we don't scroll on every resize, ensure that we start scrolled
to bottom.
setScene(_scene);
connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int)));
setScene(_scene);
connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int)));
- _lastScrollbarPos = verticalScrollBar()->value();
+ _lastScrollbarPos = verticalScrollBar()->maximum();
connect(Client::networkModel(), SIGNAL(markerLineSet(BufferId, MsgId)), SLOT(markerLineSet(BufferId, MsgId)));
connect(Client::networkModel(), SIGNAL(markerLineSet(BufferId, MsgId)), SLOT(markerLineSet(BufferId, MsgId)));