qRegisterMetaTypeStreamOperators<BufferInfo>("BufferInfo");
qRegisterMetaTypeStreamOperators<NetworkInfo>("NetworkInfo");
qRegisterMetaTypeStreamOperators<Identity>("Identity");
- qRegisterMetaTypeStreamOperators<int>("Network::ConnectionState");
+ qRegisterMetaTypeStreamOperators<qint8>("Network::ConnectionState");
qRegisterMetaType<IdentityId>("IdentityId");
qRegisterMetaType<BufferId>("BufferId");
return _connected;
}
-Network::ConnectionState Network::connectionState() const {
+//Network::ConnectionState Network::connectionState() const {
+int Network::connectionState() const {
return _connectionState;
}
emit connectedSet(connected);
}
-void Network::setConnectionState(ConnectionState state) {
+//void Network::setConnectionState(ConnectionState state) {
+void Network::setConnectionState(int state) {
_connectionState = (ConnectionState)state;
+ //qDebug() << "netstate" << networkId() << networkName() << state;
+ emit connectionStateSet(state);
emit connectionStateSet(_connectionState);
}
Q_PROPERTY(QByteArray codecForDecoding READ codecForDecoding WRITE setCodecForDecoding STORED false)
Q_PROPERTY(IdentityId identityId READ identity WRITE setIdentity STORED false)
Q_PROPERTY(bool isConnected READ isConnected WRITE setConnected STORED false)
- Q_PROPERTY(Network::ConnectionState connectionState READ connectionState WRITE setConnectionState STORED false)
+ //Q_PROPERTY(Network::ConnectionState connectionState READ connectionState WRITE setConnectionState STORED false)
+ Q_PROPERTY(int connectionState READ connectionState WRITE setConnectionState STORED false)
public:
enum ConnectionState { Disconnected, Connecting, Initializing, Initialized, Disconnecting };
bool isChannelName(const QString &channelname) const;
bool isConnected() const;
- Network::ConnectionState connectionState() const;
+ //Network::ConnectionState connectionState() const;
+ int connectionState() const;
QString prefixToMode(const QString &prefix);
QString prefixToMode(const QCharRef &prefix);
void setNetworkName(const QString &networkName);
void setCurrentServer(const QString ¤tServer);
void setConnected(bool isConnected);
- void setConnectionState(Network::ConnectionState state);
+ //void setConnectionState(Network::ConnectionState state);
+ void setConnectionState(int state);
void setMyNick(const QString &mynick);
void setIdentity(IdentityId);
void currentServerSet(const QString ¤tServer);
void connectedSet(bool isConnected);
void connectionStateSet(Network::ConnectionState);
+ void connectionStateSet(int);
void connectionError(const QString &errorMsg);
void myNickSet(const QString &mynick);
void identitySet(IdentityId);
quasselVersion = "0.2.0-pre";
quasselDate = "2008-02-01";
- quasselBuild = 433;
+ quasselBuild = 435;
//! Minimum client build number the core needs
- clientBuildNeeded = 428;
+ clientBuildNeeded = 435;
clientVersionNeeded = quasselVersion;
//! Minimum core build number the client needs
- coreBuildNeeded = 428;
+ coreBuildNeeded = 435;
coreVersionNeeded = quasselVersion;
}