Correctly handle overlapping graphicsitems
authorManuel Nickschas <sputnick@quassel-irc.org>
Thu, 17 Jun 2010 08:25:23 +0000 (10:25 +0200)
committerManuel Nickschas <sputnick@quassel-irc.org>
Thu, 17 Jun 2010 08:26:49 +0000 (10:26 +0200)
ChatScene::chatItemAt() didn't cope with overlapping items (since we didn't
have overlapping items before). Now that we introduced the new markerline,
mouse events would be eaten by it.

Fix0red.


No differences found