}
void CoreConnectProgressDlg::coreConnectionError(QString err) {
- QMessageBox::warning(this, tr("Connection Error"), tr("<b>Could not connect to Quassel Core!</b><br>\n") + err, QMessageBox::Retry);
+ QMessageBox::warning(this, tr("Connection Error"), tr("<b>Could not connect to Quassel Core!</b><br>\n") + err, QMessageBox::Ok);
reject();
}
#include "qtopiamainwin.h"
+#include "coreconnectdlg.h"
#include "global.h"
#include "message.h"
#include "qtopiagui.h"
-#include "coreconnectdlg.h"
+#include "signalproxy.h"
// This constructor is the first thing to be called for a Qtopia app, so we do the init stuff
// here (rather than in a main.cpp).
//Style::init();
QtopiaGui *gui = new QtopiaGui(this);
Client::init(gui);
+ init();
//gui->init();
setWindowTitle("Quassel IRC");
setWindowIcon(QIcon(":/qirc-icon.png"));
setWindowIconText("Quassel IRC");
+}
+
+// at this point, client is fully initialized
+void QtopiaMainWin::init() {
+ Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)));
+
CoreConnectDlg *dlg = new CoreConnectDlg(this);
//setCentralWidget(dlg);
dlg->showMaximized();