networkModel()->updateBufferActivity(msg);
if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
- // FIXME: fetch networkName();
- QString sender = ":" + msg.bufferInfo().bufferName() + ":" + msg.sender();
+ const Network *net = network(msg.bufferInfo().networkId());
+ QString networkName = net != 0
+ ? net->networkName() + ":"
+ : QString();
+ QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
monitorBuffer()->appendMsg(mmsg);
}