_additional = backlogSettings.globalUnreadBacklogAdditional();
}
-void GlobalUnreadBacklogRequester::requestBacklog() {
+void GlobalUnreadBacklogRequester::requestInitialBacklog() {
MsgId oldestUnreadMessage;
foreach(BufferId bufferId, allBufferIds()) {
MsgId msgId = Client::networkModel()->lastSeenMsgId(bufferId);
bool buffer(BufferId bufferId, const MessageList &messages);
virtual void requestBacklog(const BufferIdList &bufferIds) = 0;
- virtual inline void requestBacklog() { requestBacklog(allBufferIds()); }
+ virtual inline void requestInitialBacklog() { requestBacklog(allBufferIds()); }
protected:
BufferIdList allBufferIds() const;
class GlobalUnreadBacklogRequester : public BacklogRequester {
public:
GlobalUnreadBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog();
+ virtual void requestInitialBacklog();
virtual void requestBacklog(const BufferIdList &) {}
private:
_requester = new FixedBacklogRequester(this);
};
- _requester->requestBacklog();
+ _requester->requestInitialBacklog();
if(_requester->isBuffering()) {
updateProgress(0, _requester->totalBuffers());
}