added convenience constructors ChatViewSettings(ChatView *) and ChatViewSettings...
authorMarcus Eggenberger <egs@quassel-irc.org>
Thu, 4 Sep 2008 18:35:03 +0000 (20:35 +0200)
committerMarcus Eggenberger <egs@quassel-irc.org>
Thu, 4 Sep 2008 18:35:03 +0000 (20:35 +0200)
src/qtui/chatscene.cpp
src/qtui/chatviewsettings.cpp
src/qtui/chatviewsettings.h

index 4b2bf5c..5ca0bfe 100644 (file)
@@ -55,7 +55,7 @@ ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, qreal w
   int defaultFirstColHandlePos = defaultSettings.value("FirstColumnHandlePos", 80).toInt();
   int defaultSecondColHandlePos = defaultSettings.value("SecondColumnHandlePos", 200).toInt();
 
-  ChatViewSettings viewSettings(idString);
+  ChatViewSettings viewSettings(this);
   firstColHandlePos = viewSettings.value("FirstColumnHandlePos", defaultFirstColHandlePos).toInt();
   secondColHandlePos = viewSettings.value("SecondColumnHandlePos", defaultSecondColHandlePos).toInt();
 
@@ -263,7 +263,7 @@ void ChatScene::handlePositionChanged(qreal xpos) {
     secondColHandlePos = xpos;
   }
 
-  ChatViewSettings viewSettings(idString());
+  ChatViewSettings viewSettings(this);
   viewSettings.setValue("FirstColumnHandlePos", firstColHandlePos);
   viewSettings.setValue("SecondColumnHandlePos", secondColHandlePos);
 
index da48f52..4a153fd 100644 (file)
 
 #include "chatviewsettings.h"
 
+#include "chatscene.h"
+#include "chatview.h"
+
 ChatViewSettings::ChatViewSettings(const QString &id)
   : QtUiSettings(QString("ChatView/%1").arg(id))
 {
 }
+
+ChatViewSettings::ChatViewSettings(ChatScene *scene)
+  : QtUiSettings(QString("ChatView/%1").arg(scene->idString()))
+{
+}
+
+ChatViewSettings::ChatViewSettings(ChatView *view)
+  : QtUiSettings(QString("ChatView/%1").arg(view->scene()->idString()))
+{
+}
index 01d9d71..b1933e3 100644 (file)
 
 #include "qtuisettings.h"
 
+class ChatScene;
+class ChatView;
+
 class ChatViewSettings : public QtUiSettings {
 public:
   ChatViewSettings(const QString &id = "__default__");
+  ChatViewSettings(ChatScene *scene);
+  ChatViewSettings(ChatView *view);
 };
 
 #endif //CHATVIEWSETTINGS_H