Connection conn;
conn.device = dev;
conn.peer = new QxtRPCPeer(dev, QxtRPCPeer::Peer, this);
+ connect(conn.peer, SIGNAL(peerDisconnected()), this, SLOT(socketDisconnected()));
foreach(SlotDesc slot, attachedSlots) {
conn.peer->attachSlot(slot.rpcFunction, slot.recv, slot.slot);
}
+void SignalProxy::socketDisconnected() {
+ for(int i = 0; i < peers.count(); i++) {
+ Connection conn = peers[i];
+ QAbstractSocket *sock = qobject_cast<QAbstractSocket*>(conn.device);
+ if(!sock) continue;
+ if(sock->state() == QAbstractSocket::UnconnectedState) {
+ peers[i].peer->deleteLater(); peers[i].device->deleteLater();
+ peers.removeAt(i);
+ emit peerDisconnected();
+ i--;
+ }
+ }
+}
+
void SignalProxy::attachSignal(QObject* sender, const char* signal, const QByteArray& rpcFunction) {
foreach(Connection conn, peers) {
conn.peer->attachSignal(sender, signal, rpcFunction);
}
+void SignalProxy::sendSignal(const char *signal, QVariant p1, QVariant p2, QVariant p3, QVariant p4, QVariant p5, QVariant p6, QVariant p7, QVariant p8, QVariant p9) {
+ foreach(Connection conn, peers) {
+ conn.peer->call(signal, p1, p2, p3, p4, p5, p6, p7, p8, p9);
+ }
+}
+