}
void Client::networkDestroyed() {
- // FIXME this is not gonna work, net is a QObject here already!
Network *net = static_cast<Network *>(sender());
- NetworkId networkId = net->networkId();
- if(_networks.contains(networkId))
- _networks.remove(networkId);
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while(netIter != _networks.end()) {
+ if(*netIter == net) {
+ netIter = _networks.erase(netIter);
+ break;
+ } else {
+ netIter++;
+ }
+ }
}
void Client::recvMessage(const Message &msg) {
networkModel()->updateBufferActivity(msg);
if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
- // FIXME: fetch networkName();
- QString sender = ":" + msg.bufferInfo().bufferName() + ":" + msg.sender();
+ const Network *net = network(msg.bufferInfo().networkId());
+ QString networkName = net != 0
+ ? net->networkName() + ":"
+ : QString();
+ QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
monitorBuffer()->appendMsg(mmsg);
}