bd99269133a656f72ddb9c01c66ca28e88f82dec
[quassel.git] / src / qtui / mainwin.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20 //#define SPUTDEV
21
22 #include "mainwin.h"
23
24 #include "chatwidget.h"
25 #include "bufferview.h"
26 #include "chatline-old.h"
27 #include "client.h"
28 #include "coreconnectdlg.h"
29 #include "networkmodel.h"
30 #include "buffermodel.h"
31 #include "nicklistwidget.h"
32 #include "settingsdlg.h"
33 #include "settingspagedlg.h"
34 #include "signalproxy.h"
35 #include "topicwidget.h"
36 #include "inputwidget.h"
37 #include "verticaldock.h"
38 #include "uisettings.h"
39
40 #include "selectionmodelsynchronizer.h"
41 #include "mappedselectionmodel.h"
42
43 #include "settingspages/fontssettingspage.h"
44 #include "settingspages/identitiessettingspage.h"
45 #include "settingspages/networkssettingspage.h"
46
47 #include "debugconsole.h"
48
49 MainWin::MainWin(QtUi *_gui, QWidget *parent) : QMainWindow(parent), gui(_gui) {
50   ui.setupUi(this);
51   setWindowTitle("Quassel IRC");
52   setWindowIcon(QIcon(":icons/quassel-icon.png"));
53   setWindowIconText("Quassel IRC");
54
55   statusBar()->showMessage(tr("Waiting for core..."));
56   settingsDlg = new SettingsDlg(this);
57   debugConsole = new DebugConsole(this);
58 }
59
60 void MainWin::init() {
61   UiSettings s;
62   resize(s.value("MainWinSize").toSize());
63
64   Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
65
66   connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
67   connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
68   ui.bufferWidget->init();
69   
70   show();
71
72   statusBar()->showMessage(tr("Not connected to core."));
73
74   // DOCK OPTIONS
75   setDockNestingEnabled(true);
76
77   setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
78   setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
79   setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
80   setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
81
82   // setup stuff...
83   setupMenus();
84   setupViews();
85   setupNickWidget();
86   setupChatMonitor();
87   setupInputWidget();
88   setupTopicWidget();
89   setupSystray();
90
91   setupSettingsDlg();
92
93   // restore mainwin state
94   restoreState(s.value("MainWinState").toByteArray());
95
96   disconnectedFromCore();  // Disable menus and stuff
97   showCoreConnectionDlg(true); // autoconnect if appropriate
98
99   // attach the BufferWidget to the PropertyMapper
100   ui.bufferWidget->setModel(Client::bufferModel());
101   ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
102
103 #ifdef SPUTDEV
104   showSettingsDlg();
105 #endif
106
107 }
108
109 MainWin::~MainWin() {
110
111 }
112
113 void MainWin::setupMenus() {
114   connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
115   connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
116   connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
117   //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
118   connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
119   connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
120   connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
121
122   actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
123   ui.menuNetworks->addAction(actionEditNetworks);
124   connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
125 }
126
127 void MainWin::setupViews() {
128   BufferModel *model = Client::bufferModel();
129
130   addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList<NetworkId>());
131   addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList<NetworkId>());
132   addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList<NetworkId>());
133   addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList<NetworkId>());
134   addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList<NetworkId>());
135
136   ui.menuViews->addSeparator();
137 }
138
139 QDockWidget *MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList<NetworkId> &nets) {
140   QDockWidget *dock = new QDockWidget(viewname, this);
141   dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state!
142   dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
143
144   //create the view and initialize it's filter
145   BufferView *view = new BufferView(dock);
146   view->show();
147   view->setFilteredModel(model, mode, nets);
148   Client::bufferModel()->synchronizeView(view);
149   dock->setWidget(view);
150   dock->show();
151
152   addDockWidget(Qt::LeftDockWidgetArea, dock);
153   ui.menuViews->addAction(dock->toggleViewAction());
154
155   netViews.append(dock);
156   return dock;
157 }
158
159 void MainWin::setupSettingsDlg() {
160
161   settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
162   settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
163   settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
164
165 #ifdef SPUTDEV
166   connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit()));  // FIXME
167 #endif
168 }
169
170 void MainWin::setupNickWidget() {
171   // create nick dock
172   nickDock = new QDockWidget(tr("Nicks"), this);
173   nickDock->setObjectName("NickDock");
174   nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
175
176   nickListWidget = new NickListWidget(nickDock);
177   nickDock->setWidget(nickListWidget);
178
179   addDockWidget(Qt::RightDockWidgetArea, nickDock);
180   ui.menuViews->addAction(nickDock->toggleViewAction());
181
182   Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
183 }
184
185 void MainWin::setupChatMonitor() {
186   VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
187   dock->setObjectName("ChatMonitorDock");
188
189   ChatWidget *chatWidget = new ChatWidget(this);
190   chatWidget->show();
191   dock->setWidget(chatWidget);
192   dock->show();
193
194   Buffer *buf = Client::monitorBuffer();
195   if(!buf)
196     return;
197
198   chatWidget->init(BufferId(0));
199   QList<ChatLine *> lines;
200   QList<AbstractUiMsg *> msgs = buf->contents();
201   foreach(AbstractUiMsg *msg, msgs) {
202     lines.append(dynamic_cast<ChatLine*>(msg));
203   }
204   chatWidget->setContents(lines);
205   connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
206   connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
207
208   addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
209   ui.menuViews->addAction(dock->toggleViewAction());
210 }
211
212 void MainWin::setupInputWidget() {
213   VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
214   dock->setObjectName("InputDock");
215
216   InputWidget *inputWidget = new InputWidget(dock);
217   dock->setWidget(inputWidget);
218
219   addDockWidget(Qt::BottomDockWidgetArea, dock);
220
221   ui.menuViews->addAction(dock->toggleViewAction());
222
223   inputWidget->setModel(Client::bufferModel());
224   inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
225
226   ui.bufferWidget->setFocusProxy(inputWidget);
227 }
228
229 void MainWin::setupTopicWidget() {
230   VerticalDock *dock = new VerticalDock(tr("Topic"), this);
231   dock->setObjectName("TopicDock");
232   TopicWidget *topicwidget = new TopicWidget(dock);
233   dock->setWidget(topicwidget);
234
235   Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
236
237   addDockWidget(Qt::TopDockWidgetArea, dock);
238
239   ui.menuViews->addAction(dock->toggleViewAction());
240 }
241
242 void MainWin::setupSystray() {
243   systray = new QSystemTrayIcon(this);
244   systray->setIcon(QIcon(":/icons/quassel-icon.png"));
245
246   QString toolTip("left click to minimize the quassel client to tray");
247   systray->setToolTip(toolTip);
248
249   systrayMenu = new QMenu(this);
250   systrayMenu->addAction(ui.actionAboutQuassel);
251   systrayMenu->addSeparator();
252   systrayMenu->addAction(ui.actionConnectCore);
253   systrayMenu->addAction(ui.actionDisconnectCore);
254   systrayMenu->addSeparator();
255   systrayMenu->addAction(ui.actionQuit);
256
257   systray->setContextMenu(systrayMenu);
258
259   systray->show();
260   #ifndef Q_WS_MAC
261   connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
262           this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
263   #endif
264 }
265
266 void MainWin::connectedToCore() {
267   foreach(BufferInfo id, Client::allBufferInfos()) {
268     emit requestBacklog(id, 1000, -1);
269   }
270
271   ui.menuViews->setEnabled(true);
272   ui.menuCore->setEnabled(true);
273   ui.actionConnectCore->setEnabled(false);
274   ui.actionDisconnectCore->setEnabled(true);
275   //ui.actionNetworkList->setEnabled(true);
276   ui.bufferWidget->show();
277   statusBar()->showMessage(tr("Connected to core."));
278 }
279
280 void MainWin::disconnectedFromCore() {
281   ui.menuViews->setEnabled(false);
282   ui.menuCore->setEnabled(false);
283   ui.actionDisconnectCore->setEnabled(false);
284   //ui.actionNetworkList->setEnabled(false);
285   ui.bufferWidget->hide();
286   ui.actionConnectCore->setEnabled(true);
287   nickListWidget->reset();
288   statusBar()->showMessage(tr("Not connected to core."));
289 }
290
291 AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
292   return new ChatLine(msg);
293 }
294
295 void MainWin::showCoreConnectionDlg(bool autoConnect) {
296   coreConnectDlg = new CoreConnectDlg(this, autoConnect);
297   connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
298   coreConnectDlg->setModal(true);
299   coreConnectDlg->show();
300 }
301
302 void MainWin::coreConnectionDlgFinished(int /*code*/) {
303   coreConnectDlg->close();
304   //exit(1);
305 }
306
307 void MainWin::showSettingsDlg() {
308   settingsDlg->show();
309 }
310
311 void MainWin::showDebugConsole() {
312   debugConsole->show();
313 }
314
315 void MainWin::closeEvent(QCloseEvent *event)
316 {
317   //if (userReallyWantsToQuit()) {
318     UiSettings s;
319     s.setValue("MainWinSize", size());
320     s.setValue("MainWinPos", pos());
321     s.setValue("MainWinState", saveState());
322     event->accept();
323   //} else {
324     //event->ignore();
325   //}
326 }
327
328 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
329   if (activationReason == QSystemTrayIcon::Trigger) {
330     if(isHidden()) {
331       show();
332       if(isMinimized()) {
333         if(isMaximized()) {
334           showMaximized();
335         } else {
336           showNormal();
337         }
338       }
339       raise();
340       activateWindow();
341     } else {
342       hide();
343     }
344   }
345 }
346
347 void MainWin::showNetworkDlg() {
348   SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
349   dlg.exec();
350 }
351
352 void MainWin::clientNetworkCreated(NetworkId id) {
353   const Network *net = Client::network(id);
354   QAction *act = new QAction(net->networkName(), this);
355   act->setData(QVariant::fromValue<NetworkId>(id));
356   connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
357   connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
358   bool inserted = false;
359   for(int i = 0; i < networkActions.count(); i++) {
360     if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
361       networkActions.insert(i, act);
362       inserted = true;
363       break;
364     }
365   }
366   if(!inserted) networkActions.append(act);
367   ui.menuNetworks->clear();  // why the f*** isn't there a QMenu::insertAction()???
368   foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
369   ui.menuNetworks->addSeparator();
370   ui.menuNetworks->addAction(actionEditNetworks);
371 }
372
373 void MainWin::clientNetworkUpdated() {
374   const Network *net = qobject_cast<const Network *>(sender());
375   if(!net) return;
376   foreach(QAction *a, networkActions) {
377     if(a->data().value<NetworkId>() == net->networkId()) {
378       a->setText(net->networkName());
379       if(net->connectionState() == Network::Initialized) {
380         a->setIcon(QIcon(":/16x16/actions/network-connect"));
381         a->setEnabled(true);
382       } else if(net->connectionState() == Network::Disconnected) {
383         a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
384         a->setEnabled(true);
385       } else {
386         a->setIcon(QIcon(":/16x16/actions/gear"));
387         a->setEnabled(false);
388       }
389       return;
390     }
391   }
392 }
393
394 void MainWin::clientNetworkRemoved(NetworkId id) {
395   QList<QAction *>::iterator actionIter = networkActions.begin();;
396   QAction *action;
397   while(actionIter != networkActions.end()) {
398     action = *actionIter;
399     if(action->data().value<NetworkId>() == id) {
400       action->deleteLater();
401       actionIter = networkActions.erase(actionIter);
402     } else
403       actionIter++;
404   }
405 }
406
407 void MainWin::connectOrDisconnectFromNet() {
408   QAction *act = qobject_cast<QAction *>(sender());
409   if(!act) return;
410   const Network *net = Client::network(act->data().value<NetworkId>());
411   if(!net) return;
412   if(net->connectionState() == Network::Disconnected) net->requestConnect();
413   else net->requestDisconnect();
414 }
415
416 void MainWin::keyPressEvent(QKeyEvent *event) {
417 #ifdef Q_WS_MAC
418   int bindModifier = Qt::ControlModifier | Qt::AltModifier;
419   int jumpModifier = Qt::ControlModifier;
420 #else
421   int bindModifier = Qt::ControlModifier;
422   int jumpModifier = Qt::AltModifier;
423 #endif
424
425   if(event->modifiers() ==  bindModifier) {
426     event->accept();
427     return bindKey(event->key());
428   }
429   
430   if(event->modifiers() == jumpModifier) {
431     event->accept();
432     return jumpKey(event->key());
433   }
434   
435   event->ignore();
436 }
437
438 void MainWin::bindKey(int key) {
439   if(key < Qt::Key_0 || Qt::Key_9 < key)
440     return;
441   
442   QModelIndex bufferIdx = Client::bufferModel()->standardSelectionModel()->currentIndex();
443   NetworkId netId = bufferIdx.data(NetworkModel::NetworkIdRole).value<NetworkId>();
444   const Network *net = Client::network(netId);
445   if(!net)
446     return;
447   
448   QString bufferName = bufferIdx.sibling(bufferIdx.row(), 0).data().toString();
449   BufferId bufferId = bufferIdx.data(NetworkModel::BufferIdRole).value<BufferId>();
450   
451   _keyboardJump[key] = bufferId;
452   CoreAccountSettings().setJumpKeyMap(_keyboardJump);
453   statusBar()->showMessage(tr("Bound Buffer %1::%2 to Key %3").arg(net->networkName()).arg(bufferName).arg(key - Qt::Key_0), 10000);
454 }
455
456 void MainWin::jumpKey(int key) {
457   if(key < Qt::Key_0 || Qt::Key_9 < key)
458     return;
459
460   if(_keyboardJump.isEmpty())
461     _keyboardJump = CoreAccountSettings().jumpKeyMap();
462
463   if(!_keyboardJump.contains(key))
464     return;
465
466   QModelIndex source_bufferIdx = Client::networkModel()->bufferIndex(_keyboardJump[key]);
467   QModelIndex bufferIdx = Client::bufferModel()->mapFromSource(source_bufferIdx);
468
469   if(bufferIdx.isValid())
470     Client::bufferModel()->standardSelectionModel()->setCurrentIndex(bufferIdx, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
471   
472 }