1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel IRC Development Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
21 #include "coresession.h"
23 #include "signalproxy.h"
27 CoreSession::CoreSession(UserId uid, Storage *_storage, QObject *parent) : QObject(parent), user(uid), storage(_storage) {
28 _signalProxy = new SignalProxy(SignalProxy::Server, 0, this);
31 s.beginGroup(QString("SessionData/%1").arg(user));
33 foreach(QString key, s.allKeys()) {
34 sessionData[key] = s.value(key);
38 //connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
39 //connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
40 //connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
41 //connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
42 //connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
43 //connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
44 //connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
45 //connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
46 //connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
47 //connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
48 //connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
49 //connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
50 //connect(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), coreProxy, SLOT(csSessionDataChanged(const QString &, const QVariant &)));
51 //connect(coreProxy, SIGNAL(gsSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
53 SignalProxy *p = signalProxy();
55 p->attachSlot(SIGNAL(requestNetworkStates()), this, SIGNAL(serverStateRequested()));
56 p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString)));
57 p->attachSlot(SIGNAL(sendInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
58 p->attachSlot(SIGNAL(importOldBacklog()), storage, SLOT(importOldBacklog()));
59 p->attachSlot(SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
60 p->attachSlot(SIGNAL(requestNetworkStates()), this, SLOT(sendServerStates()));
61 p->attachSignal(this, SIGNAL(displayMsg(Message)));
62 p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
63 p->attachSignal(this, SIGNAL(backlogData(BufferId, QVariantList, bool)));
64 p->attachSignal(this, SIGNAL(bufferIdUpdated(BufferId)));
65 p->attachSignal(storage, SIGNAL(bufferIdUpdated(BufferId)));
66 p->attachSignal(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)));
67 p->attachSlot(SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
69 /* Autoconnect. (When) do we actually do this?
71 QVariantMap networks = retrieveSessionData("Networks").toMap();
72 foreach(QString net, networks.keys()) {
73 if(networks[net].toMap()["AutoConnect"].toBool()) {
77 if(list.count()) connectToIrc(list);
81 CoreSession::~CoreSession() {
85 UserId CoreSession::userId() const {
90 void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
91 coreProxy->recv(sig, arg1, arg2, arg3);
95 void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
97 s.beginGroup(QString("SessionData/%1").arg(user));
99 sessionData[key] = data;
100 s.setValue(key, data);
103 emit sessionDataChanged(key, data);
104 emit sessionDataChanged(key);
107 QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
110 if(!sessionData.contains(key)) data = def;
111 else data = sessionData[key];
116 void CoreSession::connectToNetwork(QString network) {
117 QStringList networks; networks << network; // FIXME obsolete crap
118 foreach(QString net, networks) {
119 if(servers.contains(net)) {
122 Server *server = new Server(userId(), net);
123 connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
124 connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
125 connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
126 connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
128 connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
129 connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
131 //connect(server, SIGNAL(serverState(QString, QVariantMap)), coreProxy, SLOT(csServerState(QString, QVariantMap)));
132 ////connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
133 connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
134 connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
135 //connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
136 //connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
137 //connect(server, SIGNAL(nickAdded(QString, QString, QVariantMap)), coreProxy, SLOT(csNickAdded(QString, QString, QVariantMap)));
138 //connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
139 //connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
140 //connect(server, SIGNAL(nickUpdated(QString, QString, QVariantMap)), coreProxy, SLOT(csNickUpdated(QString, QString, QVariantMap)));
141 //connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
142 //connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
143 //// TODO add error handling
144 //connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
145 //connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
147 SignalProxy *p = signalProxy();
148 p->attachSignal(server, SIGNAL(serverState(QString, QVariantMap)), SIGNAL(networkState(QString, QVariantMap)));
149 p->attachSignal(server, SIGNAL(modeSet(QString, QString, QString)));
150 p->attachSignal(server, SIGNAL(nickAdded(QString, QString, QVariantMap)));
151 p->attachSignal(server, SIGNAL(nickRenamed(QString, QString, QString)));
152 p->attachSignal(server, SIGNAL(nickRemoved(QString, QString)));
153 p->attachSignal(server, SIGNAL(nickUpdated(QString, QString, QVariantMap)));
154 p->attachSignal(server, SIGNAL(ownNickSet(QString, QString)));
155 p->attachSignal(server, SIGNAL(queryRequested(QString, QString)));
156 // TODO add error handling
157 p->attachSignal(server, SIGNAL(connected(QString)), SIGNAL(networkConnected(QString)));
158 p->attachSignal(server, SIGNAL(disconnected(QString)), SIGNAL(networkDisconnected(QString)));
161 servers[net] = server;
163 emit connectToIrc(net);
167 void CoreSession::addClient(QIODevice *device) {
168 signalProxy()->addPeer(device);
171 SignalProxy *CoreSession::signalProxy() const {
175 void CoreSession::serverConnected(QString net) {
176 storage->getBufferId(userId(), net); // create status buffer
179 void CoreSession::serverDisconnected(QString net) {
182 //coreProxy->csServerDisconnected(net);
183 signalProxy()->sendSignal(SIGNAL(networkDisconnected(QString)), net); // FIXME does this work?
186 void CoreSession::msgFromGui(BufferId bufid, QString msg) {
187 emit msgFromGui(bufid.network(), bufid.buffer(), msg);
190 // ALL messages coming pass through these functions before going to the GUI.
191 // So this is the perfect place for storing the backlog and log stuff.
193 void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
194 Server *s = qobject_cast<Server*>(this->sender());
197 if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
198 buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
200 buf = storage->getBufferId(user, s->getNetwork(), target);
202 Message msg(buf, type, text, sender, flags);
203 msg.msgId = storage->logMessage(msg);
205 emit displayMsg(msg);
208 void CoreSession::recvStatusMsgFromServer(QString msg) {
209 Server *s = qobject_cast<Server*>(sender());
211 emit displayStatusMsg(s->getNetwork(), msg);
215 QList<BufferId> CoreSession::buffers() const {
216 return storage->requestBuffers(user);
220 QVariant CoreSession::sessionState() {
222 QList<QVariant> bufs;
223 foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
226 v["SessionData"] = sessionData;
228 v["Networks"] = QVariant(servers.keys());
229 // v["Payload"] = QByteArray(100000000, 'a');
233 void CoreSession::sendServerStates() {
234 emit serverStateRequested();
237 void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
239 QList<Message> msglist;
240 if(v1.type() == QVariant::DateTime) {
244 msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
247 // Send messages out in smaller packages - we don't want to make the signal data too large!
248 for(int i = 0; i < msglist.count(); i++) {
249 log.append(QVariant::fromValue(msglist[i]));
250 if(log.count() >= 5) {
251 emit backlogData(id, log, i >= msglist.count() - 1);
255 if(log.count() > 0) emit backlogData(id, log, true);