1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel IRC Development Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
25 #include "coreproxy.h"
26 #include "sqlitestorage.h"
31 Core *Core::instanceptr = 0;
33 Core * Core::instance() {
34 if(instanceptr) return instanceptr;
35 instanceptr = new Core();
40 void Core::destroy() {
50 if(!SqliteStorage::isAvailable()) {
51 qFatal("Sqlite is currently required! Please make sure your Qt library has sqlite support enabled.");
53 //SqliteStorage::init();
54 storage = new SqliteStorage();
55 connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(updateGlobalData(UserId, QString)));
56 connect(&server, SIGNAL(newConnection()), this, SLOT(incomingConnection()));
57 //startListening(); // FIXME
60 if(Global::runMode == Global::Monolithic) { // TODO Make GUI user configurable
62 guiUser = storage->validateUser("Default", "password");
63 } catch(Storage::AuthError) {
64 guiUser = storage->addUser("Default", "password");
67 Global::setGuiUser(guiUser);
68 createSession(guiUser);
71 // Read global settings from config file
73 s.beginGroup("Global");
74 foreach(QString unum, s.childGroups()) {
75 UserId uid = unum.toUInt();
77 foreach(QString key, s.childKeys()) {
78 Global::updateData(uid, key, s.value(key));
86 foreach(QTcpSocket *sock, validClients.keys()) {
93 CoreSession *Core::session(UserId uid) {
94 Core *core = instance();
95 if(core->sessions.contains(uid)) return core->sessions[uid];
99 CoreSession *Core::localSession() {
100 Core *core = instance();
101 if(core->guiUser && core->sessions.contains(core->guiUser)) return core->sessions[core->guiUser];
105 CoreSession *Core::createSession(UserId uid) {
106 Core *core = instance();
107 Q_ASSERT(!core->sessions.contains(uid));
108 CoreSession *sess = new CoreSession(uid, core->storage);
109 core->sessions[uid] = sess;
110 connect(sess, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)), core, SLOT(recvProxySignal(CoreSignal, QVariant, QVariant, QVariant)));
115 bool Core::startListening(uint port) {
116 if(!server.listen(QHostAddress::Any, port)) {
117 qWarning(QString(QString("Could not open GUI client port %1: %2").arg(port).arg(server.errorString())).toAscii());
120 qDebug() << "Listening for GUI clients on port" << server.serverPort();
124 void Core::stopListening() {
126 qDebug() << "No longer listening for GUI clients.";
129 void Core::incomingConnection() {
130 // TODO implement SSL
131 QTcpSocket *socket = server.nextPendingConnection();
132 connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
133 connect(socket, SIGNAL(readyRead()), this, SLOT(clientHasData()));
134 blockSizes.insert(socket, (quint32)0);
135 qDebug() << "Client connected from " << socket->peerAddress().toString();
138 void Core::clientHasData() {
139 QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
140 Q_ASSERT(socket && blockSizes.contains(socket));
141 quint32 bsize = blockSizes.value(socket);
143 while(readDataFromDevice(socket, bsize, item)) {
144 if(validClients.contains(socket)) {
145 QList<QVariant> sigdata = item.toList();
146 if((ClientSignal)sigdata[0].toInt() == GS_UPDATE_GLOBAL_DATA) {
147 processClientUpdate(socket, sigdata[1].toString(), sigdata[2]);
149 sessions[validClients[socket]]->processSignal((ClientSignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]);
152 // we need to auth the client
154 processClientInit(socket, item);
155 } catch(Storage::AuthError) {
156 qWarning() << "Authentification error!"; // FIXME
159 } catch(Exception e) {
160 qWarning() << "Client init error:" << e.msg();
165 blockSizes[socket] = bsize = 0;
167 blockSizes[socket] = bsize;
170 void Core::clientDisconnected() {
171 QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
172 blockSizes.remove(socket);
173 validClients.remove(socket);
174 qDebug() << "Client disconnected.";
175 // TODO remove unneeded sessions - if necessary/possible...
178 QVariant Core::connectLocalClient(QString user, QString passwd) {
179 UserId uid = instance()->storage->validateUser(user, passwd);
180 QVariant reply = instance()->initSession(uid);
181 instance()->guiUser = uid;
182 Global::setGuiUser(uid);
183 qDebug() << "Local client connected.";
187 QVariant Core::disconnectLocalClient() {
188 qDebug() << "Local client disconnected.";
189 instance()->guiUser = 0;
190 Global::setGuiUser(0);
193 void Core::processClientInit(QTcpSocket *socket, const QVariant &v) {
194 VarMap msg = v.toMap();
195 if(msg["GUIProtocol"].toUInt() != GUI_PROTOCOL) {
196 //qWarning() << "Client version mismatch.";
197 throw Exception("GUI client version mismatch");
200 UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString()); // throws exception if this failed
201 VarMap reply = initSession(uid).toMap();
202 validClients[socket] = uid;
203 QList<QVariant> sigdata;
204 sigdata.append(CS_CORE_STATE); sigdata.append(QVariant(reply)); sigdata.append(QVariant()); sigdata.append(QVariant());
205 writeDataToDevice(socket, QVariant(sigdata));
208 QVariant Core::initSession(UserId uid) {
209 // Find or create session for validated user
211 if(sessions.contains(uid)) sess = sessions[uid];
213 sess = createSession(uid);
214 //validClients[socket] = uid;
218 QStringList dataKeys = Global::keys(uid);
219 foreach(QString key, dataKeys) {
220 coreData[key] = Global::data(uid, key);
222 reply["CoreData"] = coreData;
223 reply["SessionState"] = sess->sessionState();
227 void Core::processClientUpdate(QTcpSocket *socket, QString key, const QVariant &data) {
228 UserId uid = validClients[socket];
229 Global::updateData(uid, key, data);
230 QList<QVariant> sigdata;
231 sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
232 foreach(QTcpSocket *s, validClients.keys()) {
233 if(validClients[s] == uid && s != socket) writeDataToDevice(s, QVariant(sigdata));
237 void Core::updateGlobalData(UserId uid, QString key) {
238 QVariant data = Global::data(uid, key);
239 QList<QVariant> sigdata;
240 sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
241 foreach(QTcpSocket *socket, validClients.keys()) {
242 if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
246 void Core::recvProxySignal(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
247 CoreSession *sess = qobject_cast<CoreSession*>(sender());
249 UserId uid = sess->userId();
250 QList<QVariant> sigdata;
251 sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3);
252 //qDebug() << "Sending signal: " << sigdata;
253 foreach(QTcpSocket *socket, validClients.keys()) {
254 if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
259 // Read global settings from config file
261 s.beginGroup("Global");
263 foreach(key, s.childKeys()) {
264 global->updateData(key, s.value(key));
267 global->updateData("CoreReady", true);
268 // Now that we are in sync, we can connect signals to automatically store further updates.
269 // I don't think we care if global data changed locally or if it was updated by a client.
270 connect(global, SIGNAL(dataUpdatedRemotely(QString)), SLOT(globalDataUpdated(QString)));
271 connect(global, SIGNAL(dataPutLocally(QString)), SLOT(globalDataUpdated(QString)));
276 CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
277 coreProxy = new CoreProxy();
279 connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
280 connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
281 connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
282 connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
283 connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
284 connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
285 connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
286 connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
287 connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
288 connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
289 connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
290 connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
291 connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
292 connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
295 CoreSession::~CoreSession() {
299 UserId CoreSession::userId() {
303 void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
304 coreProxy->recv(sig, arg1, arg2, arg3);
307 void CoreSession::globalDataUpdated(UserId uid, QString key) {
308 Q_ASSERT(uid == userId());
309 QVariant data = Global::data(userId(), key);
311 s.setValue(QString("Global/%1/").arg(userId())+key, data);
314 void CoreSession::connectToIrc(QStringList networks) {
315 foreach(QString net, networks) {
316 if(servers.contains(net)) {
319 Server *server = new Server(userId(), net);
320 connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
321 connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
322 connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
323 connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
325 connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
326 connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
328 connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
329 //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
330 connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
331 connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
332 connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
333 connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
334 connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
335 connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
336 connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
337 connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
338 connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
339 connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
340 // TODO add error handling
341 connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
342 connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
345 servers[net] = server;
347 emit connectToIrc(net);
351 void CoreSession::serverConnected(QString net) {
352 storage->getBufferId(userId(), net); // create status buffer
355 void CoreSession::serverDisconnected(QString net) {
358 coreProxy->csServerDisconnected(net);
361 void CoreSession::msgFromGui(BufferId bufid, QString msg) {
362 emit msgFromGui(bufid.network(), bufid.buffer(), msg);
365 // ALL messages coming pass through these functions before going to the GUI.
366 // So this is the perfect place for storing the backlog and log stuff.
368 void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
369 Server *s = qobject_cast<Server*>(this->sender());
372 if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
373 buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
375 buf = storage->getBufferId(user, s->getNetwork(), target);
377 Message msg(buf, type, text, sender, flags);
378 msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
380 emit displayMsg(msg);
383 void CoreSession::recvStatusMsgFromServer(QString msg) {
384 Server *s = qobject_cast<Server*>(sender());
386 emit displayStatusMsg(s->getNetwork(), msg);
390 QList<BufferId> CoreSession::buffers() const {
391 return storage->requestBuffers(user);
395 QVariant CoreSession::sessionState() {
397 QList<QVariant> bufs;
398 foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
404 void CoreSession::sendServerStates() {
405 emit serverStateRequested();
408 void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
410 QList<Message> msglist;
411 if(v1.type() == QVariant::DateTime) {
415 msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
418 // Send messages out in smaller packages - we don't want to make the signal data too large!
419 for(int i = 0; i < msglist.count(); i++) {
420 log.append(QVariant::fromValue(msglist[i]));
421 if(log.count() >= 5) {
422 emit backlogData(id, log, i >= msglist.count() - 1);
426 if(log.count() > 0) emit backlogData(id, log, true);