fixing buffered backlog replay for reconnects
[quassel.git] / src / client / clientbacklogmanager.cpp
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20
21 #include "clientbacklogmanager.h"
22
23 #include "abstractmessageprocessor.h"
24 #include "backlogrequester.h"
25 #include "client.h"
26
27 #include <QDebug>
28 #include <ctime>
29
30 ClientBacklogManager::ClientBacklogManager(QObject *parent)
31   : BacklogManager(parent),
32     _buffer(true)
33 {
34 }
35
36 void ClientBacklogManager::receiveBacklog(BufferId bufferId, int lastMsgs, int offset, QVariantList msgs) {
37   Q_UNUSED(lastMsgs)
38   Q_UNUSED(offset)
39
40   if(msgs.isEmpty())
41     return;
42
43   //QTime start = QTime::currentTime();
44   QList<Message> msglist;
45   foreach(QVariant v, msgs) {
46     Message msg = v.value<Message>();
47     msg.setFlags(msg.flags() | Message::Backlog);
48     msglist << msg;
49   }
50
51   if(_buffer) {
52     _messageBuffer << msglist;
53     _buffersWaiting.remove(bufferId);
54     if(_buffersWaiting.isEmpty()) {
55       _buffer = false;
56       clock_t start_t = clock();
57       qSort(_messageBuffer);
58       Client::messageProcessor()->process(_messageBuffer);
59       clock_t end_t = clock();
60       qDebug() << "Processed" << _messageBuffer.count() << "Messages in" << (float)(end_t - start_t) / CLOCKS_PER_SEC << "seconds ==" << end_t - start_t << "clocks.";
61       _messageBuffer.clear();
62     }
63   } else {
64     Client::messageProcessor()->process(msglist);
65   }
66   //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
67 }
68
69 QVariantList ClientBacklogManager::requestBacklog(BufferId bufferId, int lastMsgs, int offset) {
70   if(_buffer)
71     _buffersWaiting << bufferId;
72
73   return BacklogManager::requestBacklog(bufferId, lastMsgs, offset);
74 }
75
76 void ClientBacklogManager::requestInitialBacklog() {
77   FixedBacklogRequester backlogRequester(this);
78   backlogRequester.requestBacklog();
79 }
80
81 void ClientBacklogManager::reset() {
82   _buffer = true;
83   _messageBuffer.clear();
84   _buffersWaiting.clear();
85 }