1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
26 #include "ircchannel.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "nickmodel.h"
33 #include "quasselui.h"
34 #include "signalproxy.h"
37 QPointer<Client> Client::instanceptr = 0;
39 /*** Initialization/destruction ***/
41 Client *Client::instance() {
43 instanceptr = new Client();
47 void Client::destroy() {
51 void Client::init(AbstractUi *ui) {
52 instance()->mainUi = ui;
56 Client::Client(QObject *parent)
59 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
64 connectedToCore(false)
74 _networkModel = new NetworkModel(this);
75 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
76 _networkModel, SLOT(bufferUpdated(BufferInfo)));
78 _bufferModel = new BufferModel(_networkModel);
79 _nickModel = new NickModel(_networkModel);
81 SignalProxy *p = signalProxy();
82 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
83 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
84 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
85 this, SLOT(recvSessionData(const QString &, const QVariant &)));
86 p->attachSlot(SIGNAL(coreState(const QVariant &)),
87 this, SLOT(recvCoreState(const QVariant &)));
88 p->attachSlot(SIGNAL(networkConnected(uint)),
89 this, SLOT(networkConnected(uint)));
90 p->attachSlot(SIGNAL(networkDisconnected(uint)),
91 this, SLOT(networkDisconnected(uint)));
92 p->attachSlot(SIGNAL(displayMsg(const Message &)),
93 this, SLOT(recvMessage(const Message &)));
94 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
95 this, SLOT(recvStatusMsg(QString, QString)));
98 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
99 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
100 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
101 p->attachSignal(this, SIGNAL(requestNetworkStates()));
103 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
104 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
105 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
106 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
107 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
109 connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
110 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
111 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
112 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
114 layoutTimer = new QTimer(this);
115 layoutTimer->setInterval(0);
116 layoutTimer->setSingleShot(false);
117 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
121 /*** public static methods ***/
124 QList<Network *> Client::networks() {
125 return instance()->_network.values();
128 Network *Client::network(uint networkid) {
129 if(instance()->_network.contains(networkid))
130 return instance()->_network[networkid];
135 QList<BufferInfo> Client::allBufferInfos() {
136 QList<BufferInfo> bufferids;
137 foreach(Buffer *buffer, buffers()) {
138 bufferids << buffer->bufferInfo();
143 QList<Buffer *> Client::buffers() {
144 return instance()->_buffers.values();
147 Buffer *Client::buffer(uint bufferUid) {
148 if(instance()->_buffers.contains(bufferUid))
149 return instance()->_buffers[bufferUid];
154 Buffer *Client::buffer(BufferInfo id) {
155 Buffer *buff = buffer(id.uid());
158 Client *client = Client::instance();
159 buff = new Buffer(id, client);
161 connect(buff, SIGNAL(userInput(BufferInfo, QString)),
162 client, SLOT(userInput(BufferInfo, QString)));
163 connect(buff, SIGNAL(destroyed()),
164 client, SLOT(bufferDestroyed()));
165 client->_buffers[id.uid()] = buff;
166 emit client->bufferUpdated(id);
172 NetworkModel *Client::networkModel() {
173 return instance()->_networkModel;
176 BufferModel *Client::bufferModel() {
177 return instance()->_bufferModel;
180 NickModel *Client::nickModel() {
181 return instance()->_nickModel;
185 SignalProxy *Client::signalProxy() {
186 return instance()->_signalProxy;
190 /*** Identity handling ***/
192 QList<IdentityId> Client::identityIds() {
193 return instance()->_identities.keys();
196 const Identity * Client::identity(IdentityId id) {
197 if(instance()->_identities.contains(id)) return instance()->_identities[id];
202 void Client::createIdentity(const Identity &id) {
203 emit instance()->requestCreateIdentity(id);
206 void Client::updateIdentity(const Identity &id) {
207 emit instance()->requestUpdateIdentity(id);
210 void Client::removeIdentity(IdentityId id) {
211 emit instance()->requestRemoveIdentity(id);
214 void Client::coreIdentityCreated(const Identity &other) {
215 if(!_identities.contains(other.id())) {
216 Identity *identity = new Identity(other, this);
217 _identities[other.id()] = identity;
218 identity->setInitialized();
219 signalProxy()->synchronize(identity);
220 emit identityCreated(other.id());
222 qWarning() << tr("Identity already exists in client!");
226 void Client::coreIdentityRemoved(IdentityId id) {
227 if(_identities.contains(id)) {
228 emit identityRemoved(id);
229 Identity *i = _identities.take(id);
237 bool Client::isConnected() {
238 return instance()->connectedToCore;
241 void Client::fakeInput(uint bufferUid, QString message) {
242 Buffer *buff = buffer(bufferUid);
244 qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
246 emit instance()->sendInput(buff->bufferInfo(), message);
249 void Client::fakeInput(BufferInfo bufferInfo, QString message) {
250 fakeInput(bufferInfo, message);
253 void Client::connectToCore(const QVariantMap &conn) {
254 // TODO implement SSL
255 coreConnectionInfo = conn;
257 emit coreConnectionError(tr("Already connected to Core!"));
262 socket->deleteLater();
264 if(conn["Host"].toString().isEmpty()) {
265 clientMode = LocalCore;
266 socket = new QBuffer(this);
267 connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
268 socket->open(QIODevice::ReadWrite);
269 //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
271 coreSocketConnected();
273 clientMode = RemoteCore;
274 emit coreConnectionMsg(tr("Connecting..."));
276 QTcpSocket *sock = new QTcpSocket(this);
278 connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
279 connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
280 connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
281 connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
282 sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
286 void Client::disconnectFromCore() {
290 void Client::setCoreConfiguration(const QVariantMap &settings) {
291 SignalProxy::writeDataToDevice(socket, settings);
294 void Client::coreSocketConnected() {
295 connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
296 emit coreConnectionMsg(tr("Synchronizing to core..."));
297 QVariantMap clientInit;
298 clientInit["GuiProtocol"] = GUI_PROTOCOL;
299 clientInit["User"] = coreConnectionInfo["User"].toString();
300 clientInit["Password"] = coreConnectionInfo["Password"].toString();
301 SignalProxy::writeDataToDevice(socket, clientInit);
304 void Client::coreSocketDisconnected() {
305 instance()->connectedToCore = false;
307 emit coreConnectionStateChanged(false);
308 socket->deleteLater();
311 /* Clear internal data. Hopefully nothing relies on it at this point. */
312 _networkModel->clear();
314 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
315 while(bufferIter != _buffers.end()) {
316 Buffer *buffer = bufferIter.value();
317 disconnect(buffer, SIGNAL(destroyed()), this, 0);
318 bufferIter = _buffers.erase(bufferIter);
319 buffer->deleteLater();
321 Q_ASSERT(_buffers.isEmpty());
324 QHash<NetworkId, Network*>::iterator netIter = _network.begin();
325 while(netIter != _network.end()) {
326 Network *net = netIter.value();
327 disconnect(net, SIGNAL(destroyed()), this, 0);
328 netIter = _network.erase(netIter);
331 Q_ASSERT(_network.isEmpty());
333 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
334 while(idIter != _identities.end()) {
335 Identity *id = idIter.value();
336 emit identityRemoved(id->id());
337 idIter = _identities.erase(idIter);
340 Q_ASSERT(_identities.isEmpty());
342 coreConnectionInfo.clear();
348 void Client::recvCoreState(const QVariant &state) {
349 disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
350 disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
351 signalProxy()->addPeer(socket);
356 void Client::syncToCore(const QVariant &coreState) {
357 if(!coreState.toMap().contains("SessionState")) {
358 emit coreConnectionError(tr("Invalid data received from core!"));
359 disconnectFromCore();
363 QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
366 QVariantMap sessData = sessionState["SessionData"].toMap();
367 foreach(QString key, sessData.keys())
368 recvSessionData(key, sessData[key]);
371 foreach(QVariant vid, sessionState["Identities"].toList()) {
372 coreIdentityCreated(vid.value<Identity>());
375 // store Buffer details
376 QVariantList coreBuffers = sessionState["Buffers"].toList();
377 /* make lookups by id faster */
378 foreach(QVariant vid, coreBuffers) {
379 buffer(vid.value<BufferInfo>()); // create all buffers, so we see them in the network views
382 // create network objects
383 QVariantList networkids = sessionState["Networks"].toList();
384 foreach(QVariant networkid, networkids) {
385 networkConnected(networkid.toUInt());
388 instance()->connectedToCore = true;
389 updateCoreConnectionProgress();
393 void Client::updateCoreConnectionProgress() {
394 // we'll do this in three steps:
399 int numNets = networks().count();
400 int numNetsWaiting = 0;
403 int numIrcUsersWaiting = 0;
406 int numChannelsWaiting = 0;
408 foreach(Network *net, networks()) {
409 if(! net->initialized())
412 numIrcUsers += net->ircUsers().count();
413 foreach(IrcUser *user, net->ircUsers()) {
414 if(! user->initialized())
415 numIrcUsersWaiting++;
418 numChannels += net->ircChannels().count();
419 foreach(IrcChannel *channel, net->ircChannels()) {
420 if(! channel->initialized())
421 numChannelsWaiting++;
425 if(numNetsWaiting > 0) {
426 emit coreConnectionMsg(tr("Requesting network states..."));
427 emit coreConnectionProgress(numNets - numNetsWaiting, numNets);
431 if(numIrcUsersWaiting > 0) {
432 emit coreConnectionMsg(tr("Requesting User states..."));
433 emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers);
437 if(numChannelsWaiting > 0) {
438 emit coreConnectionMsg(tr("Requesting Channel states..."));
439 emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels);
443 emit coreConnectionProgress(1,1);
445 emit coreConnectionStateChanged(true);
446 foreach(Network *net, networks()) {
447 disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
450 // signalProxy()->dumpProxyStats();
453 void Client::recvSessionData(const QString &key, const QVariant &data) {
454 sessionData[key] = data;
455 emit sessionDataChanged(key, data);
456 emit sessionDataChanged(key);
459 void Client::storeSessionData(const QString &key, const QVariant &data) {
460 // Not sure if this is a good idea, but we'll try it anyway:
461 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
462 // rather than immediately.
463 emit instance()->sendSessionData(key, data);
466 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
467 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
471 QStringList Client::sessionDataKeys() {
472 return instance()->sessionData.keys();
475 void Client::coreSocketError(QAbstractSocket::SocketError) {
476 emit coreConnectionError(socket->errorString());
477 socket->deleteLater();
480 void Client::coreHasData() {
482 if(SignalProxy::readDataFromDevice(socket, blockSize, item)) {
483 emit recvPartialItem(1,1);
484 QVariantMap msg = item.toMap();
485 if (!msg["StartWizard"].toBool()) {
486 recvCoreState(msg["Reply"]);
488 qWarning("Core not configured!");
489 qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
490 emit showConfigWizard(msg);
496 emit recvPartialItem(socket->bytesAvailable(), blockSize);
500 void Client::networkConnected(uint netid) {
501 // TODO: create statusBuffer / switch to networkids
502 //BufferInfo id = statusBufferInfo(net);
503 //Buffer *b = buffer(id);
504 //b->setActive(true);
506 Network *netinfo = new Network(netid, this);
507 netinfo->setProxy(signalProxy());
508 networkModel()->attachNetwork(netinfo);
511 connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
512 connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
513 connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
515 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed()));
516 _network[netid] = netinfo;
519 void Client::networkDisconnected(uint networkid) {
520 if(!_network.contains(networkid)) {
521 qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid;
525 Network *net = _network.take(networkid);
526 if(!net->initialized()) {
527 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
528 updateCoreConnectionProgress();
533 void Client::updateBufferInfo(BufferInfo id) {
534 emit bufferUpdated(id);
537 void Client::bufferDestroyed() {
538 Buffer *buffer = static_cast<Buffer *>(sender());
539 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
540 while(iter != _buffers.end()) {
541 if(iter.value() == buffer) {
542 iter = _buffers.erase(iter);
549 void Client::networkDestroyed() {
550 Network *netinfo = static_cast<Network *>(sender());
551 uint networkId = netinfo->networkId();
552 if(_network.contains(networkId))
553 _network.remove(networkId);
556 void Client::recvMessage(const Message &msg) {
557 Buffer *b = buffer(msg.buffer());
559 // Buffer::ActivityLevel level = Buffer::OtherActivity;
560 // if(msg.type() == Message::Plain || msg.type() == Message::Notice){
561 // level |= Buffer::NewMessage;
563 // if(msg.flags() & Message::Highlight){
564 // level |= Buffer::Highlight;
566 // emit bufferActivity(level, b);
571 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
572 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
575 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
576 Buffer *b = buffer(id);
577 foreach(QVariant v, msgs) {
578 Message msg = v.value<Message>();
580 if(!layoutQueue.contains(b)) layoutQueue.append(b);
582 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
585 void Client::layoutMsg() {
586 if(layoutQueue.count()) {
587 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
589 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
592 if(!layoutQueue.count())
596 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
597 return instance()->mainUi->layoutMsg(msg);
600 void Client::userInput(BufferInfo id, QString msg) {
601 emit sendInput(id, msg);