1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "clientirclisthelper.h"
27 #include "bufferviewmanager.h"
30 #include "ircchannel.h"
34 #include "networkmodel.h"
35 #include "buffermodel.h"
36 #include "quasselui.h"
37 #include "signalproxy.h"
39 #include "buffersettings.h"
41 QPointer<Client> Client::instanceptr = 0;
42 AccountId Client::_currentCoreAccount = 0;
44 /*** Initialization/destruction ***/
46 Client *Client::instance() {
48 instanceptr = new Client();
52 void Client::destroy() {
54 instanceptr->deleteLater();
57 void Client::init(AbstractUi *ui) {
58 instance()->mainUi = ui;
62 Client::Client(QObject *parent)
65 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
70 _backlogManager(new ClientBacklogManager(this)),
71 _bufferViewManager(0),
72 _ircListHelper(new ClientIrcListHelper(this)),
73 _connectedToCore(false),
76 _monitorBuffer = new Buffer(BufferInfo(), this);
77 _signalProxy->synchronize(_ircListHelper);
79 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
80 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
88 _currentCoreAccount = 0;
89 _networkModel = new NetworkModel(this);
91 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
92 _networkModel, SLOT(bufferUpdated(BufferInfo)));
93 connect(this, SIGNAL(networkRemoved(NetworkId)),
94 _networkModel, SLOT(networkRemoved(NetworkId)));
96 _bufferModel = new BufferModel(_networkModel);
98 SignalProxy *p = signalProxy();
100 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
101 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
103 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
104 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
105 p->attachSignal(this, SIGNAL(requestNetworkStates()));
107 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
108 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
109 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
110 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
111 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
113 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
114 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
115 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
116 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
117 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
119 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
121 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
122 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
123 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
124 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
126 layoutTimer = new QTimer(this);
127 layoutTimer->setInterval(0);
128 layoutTimer->setSingleShot(false);
129 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
133 /*** public static methods ***/
135 AccountId Client::currentCoreAccount() {
136 return _currentCoreAccount;
139 void Client::setCurrentCoreAccount(AccountId id) {
140 _currentCoreAccount = id;
143 QList<BufferInfo> Client::allBufferInfos() {
144 QList<BufferInfo> bufferids;
145 foreach(Buffer *buffer, buffers()) {
146 bufferids << buffer->bufferInfo();
151 QList<Buffer *> Client::buffers() {
152 return instance()->_buffers.values();
156 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
157 if(_statusBuffers.contains(networkId))
158 return _statusBuffers[networkId];
163 Buffer *Client::buffer(BufferId bufferId) {
164 if(instance()->_buffers.contains(bufferId))
165 return instance()->_buffers[bufferId];
170 Buffer *Client::buffer(BufferInfo bufferInfo) {
171 Buffer *buff = buffer(bufferInfo.bufferId());
174 Client *client = Client::instance();
175 buff = new Buffer(bufferInfo, client);
176 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
177 client->_buffers[bufferInfo.bufferId()] = buff;
178 if(bufferInfo.type() == BufferInfo::StatusBuffer)
179 client->_statusBuffers[bufferInfo.networkId()] = buff;
181 emit client->bufferUpdated(bufferInfo);
183 // I don't like this: but currently there isn't really a prettier way:
184 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
185 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
186 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
193 bool Client::isConnected() {
194 return instance()->_connectedToCore;
197 bool Client::isSynced() {
198 return instance()->_syncedToCore;
201 /*** Network handling ***/
203 QList<NetworkId> Client::networkIds() {
204 return instance()->_networks.keys();
207 const Network * Client::network(NetworkId networkid) {
208 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
212 void Client::createNetwork(const NetworkInfo &info) {
213 emit instance()->requestCreateNetwork(info);
216 void Client::updateNetwork(const NetworkInfo &info) {
217 emit instance()->requestUpdateNetwork(info);
220 void Client::removeNetwork(NetworkId id) {
221 emit instance()->requestRemoveNetwork(id);
224 void Client::addNetwork(Network *net) {
225 net->setProxy(signalProxy());
226 signalProxy()->synchronize(net);
227 networkModel()->attachNetwork(net);
228 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
229 instance()->_networks[net->networkId()] = net;
230 emit instance()->networkCreated(net->networkId());
233 void Client::coreNetworkCreated(NetworkId id) {
234 if(_networks.contains(id)) {
235 qWarning() << "Creation of already existing network requested!";
238 Network *net = new Network(id, this);
242 void Client::coreNetworkRemoved(NetworkId id) {
243 if(!_networks.contains(id))
245 Network *net = _networks.take(id);
246 emit networkRemoved(net->networkId());
250 /*** Identity handling ***/
252 QList<IdentityId> Client::identityIds() {
253 return instance()->_identities.keys();
256 const Identity * Client::identity(IdentityId id) {
257 if(instance()->_identities.contains(id)) return instance()->_identities[id];
261 void Client::createIdentity(const Identity &id) {
262 emit instance()->requestCreateIdentity(id);
265 void Client::updateIdentity(const Identity &id) {
266 emit instance()->requestUpdateIdentity(id);
269 void Client::removeIdentity(IdentityId id) {
270 emit instance()->requestRemoveIdentity(id);
273 void Client::coreIdentityCreated(const Identity &other) {
274 if(!_identities.contains(other.id())) {
275 Identity *identity = new Identity(other, this);
276 _identities[other.id()] = identity;
277 identity->setInitialized();
278 signalProxy()->synchronize(identity);
279 emit identityCreated(other.id());
281 qWarning() << tr("Identity already exists in client!");
285 void Client::coreIdentityRemoved(IdentityId id) {
286 if(_identities.contains(id)) {
287 emit identityRemoved(id);
288 Identity *i = _identities.take(id);
294 void Client::userInput(BufferInfo bufferInfo, QString message) {
295 emit instance()->sendInput(bufferInfo, message);
298 /*** core connection stuff ***/
300 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
302 signalProxy()->addPeer(socket);
303 _connectedToCore = true;
304 setCurrentCoreAccount(id);
307 void Client::setSyncedToCore() {
308 // create buffersyncer
309 Q_ASSERT(!_bufferSyncer);
310 _bufferSyncer = new BufferSyncer(this);
311 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
312 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
313 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
314 signalProxy()->synchronize(bufferSyncer());
316 // attach backlog manager
317 signalProxy()->synchronize(backlogManager());
319 // create a new BufferViewManager
320 _bufferViewManager = new BufferViewManager(signalProxy(), this);
322 _syncedToCore = true;
324 emit coreConnectionStateChanged(true);
327 void Client::setSecuredConnection() {
328 emit securedConnection();
331 void Client::disconnectFromCore() {
334 _connectedToCore = false;
338 socket->deleteLater();
340 _syncedToCore = false;
342 emit coreConnectionStateChanged(false);
344 // Clear internal data. Hopefully nothing relies on it at this point.
345 setCurrentCoreAccount(0);
348 _bufferSyncer->deleteLater();
352 if(_bufferViewManager) {
353 _bufferViewManager->deleteLater();
354 _bufferViewManager = 0;
357 _networkModel->clear();
359 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
360 while(bufferIter != _buffers.end()) {
361 Buffer *buffer = bufferIter.value();
362 disconnect(buffer, SIGNAL(destroyed()), this, 0);
363 bufferIter = _buffers.erase(bufferIter);
364 buffer->deleteLater();
366 Q_ASSERT(_buffers.isEmpty());
368 _statusBuffers.clear();
370 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
371 while(netIter != _networks.end()) {
372 Network *net = netIter.value();
373 emit networkRemoved(net->networkId());
374 disconnect(net, SIGNAL(destroyed()), this, 0);
375 netIter = _networks.erase(netIter);
378 Q_ASSERT(_networks.isEmpty());
380 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
381 while(idIter != _identities.end()) {
382 Identity *id = idIter.value();
383 emit identityRemoved(id->id());
384 idIter = _identities.erase(idIter);
387 Q_ASSERT(_identities.isEmpty());
393 void Client::setCoreConfiguration(const QVariantMap &settings) {
394 SignalProxy::writeDataToDevice(socket, settings);
399 void Client::updateBufferInfo(BufferInfo id) {
400 emit bufferUpdated(id);
403 void Client::bufferDestroyed() {
404 Buffer *buffer = static_cast<Buffer *>(sender());
405 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
406 while(iter != _buffers.end()) {
407 if(iter.value() == buffer) {
408 iter = _buffers.erase(iter);
414 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
415 while(statusIter != _statusBuffers.end()) {
416 if(statusIter.value() == buffer) {
417 statusIter = _statusBuffers.erase(statusIter);
424 void Client::networkDestroyed() {
425 Network *net = static_cast<Network *>(sender());
426 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
427 while(netIter != _networks.end()) {
428 if(*netIter == net) {
429 netIter = _networks.erase(netIter);
437 void Client::recvMessage(const Message &message) {
438 Message msg = message;
441 checkForHighlight(msg);
443 // FIXME clean up code! (dup)
445 if(msg.flags() & Message::Redirected) {
446 BufferSettings bufferSettings;
447 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
448 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
449 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
452 b = statusBuffer(msg.bufferInfo().networkId());
455 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
456 b = buffer(msg.bufferInfo());
462 b = buffer(msg.bufferInfo().bufferId());
465 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
466 b = statusBuffer(msg.bufferInfo().networkId());
467 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
473 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
474 b = buffer(currentId);
475 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
477 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
478 b = statusBuffer(msg.bufferInfo().networkId());
479 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
484 // the regular case: we can deliver where it was supposed to go
485 b = buffer(msg.bufferInfo());
489 //bufferModel()->updateBufferActivity(msg);
491 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
492 const Network *net = network(msg.bufferInfo().networkId());
493 QString networkName = net != 0
494 ? net->networkName() + ":"
496 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
497 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
498 monitorBuffer()->appendMsg(mmsg);
501 emit messageReceived(msg);
504 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
505 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
508 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
509 Buffer *buffer_ = buffer(bufferId);
511 qWarning() << "Client::receiveBacklog(): received Backlog for unknown Buffer:" << bufferId;
516 return; // no work to be done...
518 QVariantList::const_iterator msgIter = msgs.constBegin();
519 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
521 while(msgIter != msgIterEnd) {
522 msg = (*msgIter).value<Message>();
523 checkForHighlight(msg);
524 buffer_->prependMsg(msg);
528 if(!layoutQueue.contains(buffer_))
529 layoutQueue.append(buffer_);
531 if(!layoutTimer->isActive()) {
532 layoutTimer->start();
536 void Client::layoutMsg() {
537 if(layoutQueue.isEmpty()) {
542 Buffer *buffer = layoutQueue.takeFirst();
543 if(buffer->layoutMsg()) {
544 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
548 if(layoutQueue.isEmpty())
552 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
553 return instance()->mainUi->layoutMsg(msg);
556 void Client::checkForHighlight(Message &msg) {
557 NotificationSettings notificationSettings;
558 const Network *net = network(msg.bufferInfo().networkId());
559 if(net && !net->myNick().isEmpty()) {
560 QStringList nickList;
561 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
562 nickList << net->myNick();
563 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
564 nickList = identity(net->identity())->nicks();
566 foreach(QString nickname, nickList) {
567 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
568 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
569 && !(msg.flags() & Message::Self)
570 && nickRegExp.exactMatch(msg.text())) {
571 msg.setFlags(msg.flags() | Message::Highlight);
576 foreach(QVariant highlight, notificationSettings.highlightList()) {
577 QVariantMap highlightRule = highlight.toMap();
578 if(!highlightRule["enable"].toBool())
580 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
581 QString name = highlightRule["name"].toString();
583 if(highlightRule["regex"].toBool()) {
584 userRegExp = QRegExp(name, caseSensitivity);
586 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
588 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
589 && !(msg.flags() & Message::Self)
590 && userRegExp.exactMatch(msg.text())) {
591 msg.setFlags(msg.flags() | Message::Highlight);
598 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
599 Buffer *b = buffer(id);
601 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
604 b->setLastSeenMsg(msgId);
607 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
610 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
613 void Client::removeBuffer(BufferId id) {
614 if(!bufferSyncer()) return;
615 bufferSyncer()->requestRemoveBuffer(id);
618 void Client::bufferRemoved(BufferId bufferId) {
619 // first remove the buffer from hash. this prohibits further lastSeenUpdates
621 if(_buffers.contains(bufferId)) {
622 buff = _buffers.take(bufferId);
623 layoutQueue.removeAll(buff);
624 disconnect(buff, 0, this, 0);
627 // then we select a sane buffer (status buffer)
628 /* we have to manually select a buffer because otherwise inconsitent changes
629 * to the model might occur:
630 * the result of a buffer removal triggers a change in the selection model.
631 * the newly selected buffer might be a channel that hasn't been selected yet
632 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
633 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
635 QModelIndex current = bufferModel()->currentIndex();
636 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
637 bufferModel()->setCurrentIndex(current.sibling(0,0));
640 // and remove it from the model
641 networkModel()->removeBuffer(bufferId);
647 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
648 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
649 if(bufferIndex.isValid()) {
650 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);