fixing client crash if a buffer is deleted during backlog rendering
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
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19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "clientirclisthelper.h"
27 #include "bufferviewmanager.h"
28 #include "global.h"
29 #include "identity.h"
30 #include "ircchannel.h"
31 #include "ircuser.h"
32 #include "message.h"
33 #include "network.h"
34 #include "networkmodel.h"
35 #include "buffermodel.h"
36 #include "quasselui.h"
37 #include "signalproxy.h"
38 #include "util.h"
39 #include "buffersettings.h"
40
41 QPointer<Client> Client::instanceptr = 0;
42 AccountId Client::_currentCoreAccount = 0;
43
44 /*** Initialization/destruction ***/
45
46 Client *Client::instance() {
47   if(!instanceptr)
48     instanceptr = new Client();
49   return instanceptr;
50 }
51
52 void Client::destroy() {
53   //delete instanceptr;
54   instanceptr->deleteLater();
55 }
56
57 void Client::init(AbstractUi *ui) {
58   instance()->mainUi = ui;
59   instance()->init();
60 }
61
62 Client::Client(QObject *parent)
63   : QObject(parent),
64     socket(0),
65     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
66     mainUi(0),
67     _networkModel(0),
68     _bufferModel(0),
69     _bufferSyncer(0),
70     _backlogManager(new ClientBacklogManager(this)),
71     _bufferViewManager(0),
72     _ircListHelper(new ClientIrcListHelper(this)),
73     _connectedToCore(false),
74     _syncedToCore(false)
75 {
76   _monitorBuffer = new Buffer(BufferInfo(), this);
77   _signalProxy->synchronize(_ircListHelper);
78   
79   connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
80           this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
81 }
82
83 Client::~Client() {
84   disconnectFromCore();
85 }
86
87 void Client::init() {
88   _currentCoreAccount = 0;
89   _networkModel = new NetworkModel(this);
90
91   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
92           _networkModel, SLOT(bufferUpdated(BufferInfo)));
93   connect(this, SIGNAL(networkRemoved(NetworkId)),
94           _networkModel, SLOT(networkRemoved(NetworkId)));
95
96   _bufferModel = new BufferModel(_networkModel);
97
98   SignalProxy *p = signalProxy();
99
100   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
101   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
102
103   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
104   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
105   p->attachSignal(this, SIGNAL(requestNetworkStates()));
106
107   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
108   p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
109   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
110   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
111   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
112
113   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
114   p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
115   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
116   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
117   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
118
119   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
120
121   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
122   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
123   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
124   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
125
126   layoutTimer = new QTimer(this);
127   layoutTimer->setInterval(0);
128   layoutTimer->setSingleShot(false);
129   connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
130
131 }
132
133 /*** public static methods ***/
134
135 AccountId Client::currentCoreAccount() {
136   return _currentCoreAccount;
137 }
138
139 void Client::setCurrentCoreAccount(AccountId id) {
140   _currentCoreAccount = id;
141 }
142
143 QList<BufferInfo> Client::allBufferInfos() {
144   QList<BufferInfo> bufferids;
145   foreach(Buffer *buffer, buffers()) {
146     bufferids << buffer->bufferInfo();
147   }
148   return bufferids;
149 }
150
151 QList<Buffer *> Client::buffers() {
152   return instance()->_buffers.values();
153 }
154
155
156 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
157   if(_statusBuffers.contains(networkId))
158     return _statusBuffers[networkId];
159   else
160     return 0;
161 }
162
163 Buffer *Client::buffer(BufferId bufferId) {
164   if(instance()->_buffers.contains(bufferId))
165     return instance()->_buffers[bufferId];
166   else
167     return 0;
168 }
169
170 Buffer *Client::buffer(BufferInfo bufferInfo) {
171   Buffer *buff = buffer(bufferInfo.bufferId());
172
173   if(!buff) {
174     Client *client = Client::instance();
175     buff = new Buffer(bufferInfo, client);
176     connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
177     client->_buffers[bufferInfo.bufferId()] = buff;
178     if(bufferInfo.type() == BufferInfo::StatusBuffer)
179       client->_statusBuffers[bufferInfo.networkId()] = buff;
180
181     emit client->bufferUpdated(bufferInfo);
182
183     // I don't like this: but currently there isn't really a prettier way:
184     if(isSynced()) {  // this slows down syncing a lot, so disable it during sync
185       QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
186       bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
187     }
188   }
189   Q_ASSERT(buff);
190   return buff;
191 }
192
193 bool Client::isConnected() {
194   return instance()->_connectedToCore;
195 }
196
197 bool Client::isSynced() {
198   return instance()->_syncedToCore;
199 }
200
201 /*** Network handling ***/
202
203 QList<NetworkId> Client::networkIds() {
204   return instance()->_networks.keys();
205 }
206
207 const Network * Client::network(NetworkId networkid) {
208   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
209   else return 0;
210 }
211
212 void Client::createNetwork(const NetworkInfo &info) {
213   emit instance()->requestCreateNetwork(info);
214 }
215
216 void Client::updateNetwork(const NetworkInfo &info) {
217   emit instance()->requestUpdateNetwork(info);
218 }
219
220 void Client::removeNetwork(NetworkId id) {
221   emit instance()->requestRemoveNetwork(id);
222 }
223
224 void Client::addNetwork(Network *net) {
225   net->setProxy(signalProxy());
226   signalProxy()->synchronize(net);
227   networkModel()->attachNetwork(net);
228   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
229   instance()->_networks[net->networkId()] = net;
230   emit instance()->networkCreated(net->networkId());
231 }
232
233 void Client::coreNetworkCreated(NetworkId id) {
234   if(_networks.contains(id)) {
235     qWarning() << "Creation of already existing network requested!";
236     return;
237   }
238   Network *net = new Network(id, this);
239   addNetwork(net);
240 }
241
242 void Client::coreNetworkRemoved(NetworkId id) {
243   if(!_networks.contains(id))
244     return;
245   Network *net = _networks.take(id);
246   emit networkRemoved(net->networkId());
247   net->deleteLater();
248 }
249
250 /*** Identity handling ***/
251
252 QList<IdentityId> Client::identityIds() {
253   return instance()->_identities.keys();
254 }
255
256 const Identity * Client::identity(IdentityId id) {
257   if(instance()->_identities.contains(id)) return instance()->_identities[id];
258   else return 0;
259 }
260
261 void Client::createIdentity(const Identity &id) {
262   emit instance()->requestCreateIdentity(id);
263 }
264
265 void Client::updateIdentity(const Identity &id) {
266   emit instance()->requestUpdateIdentity(id);
267 }
268
269 void Client::removeIdentity(IdentityId id) {
270   emit instance()->requestRemoveIdentity(id);
271 }
272
273 void Client::coreIdentityCreated(const Identity &other) {
274   if(!_identities.contains(other.id())) {
275     Identity *identity = new Identity(other, this);
276     _identities[other.id()] = identity;
277     identity->setInitialized();
278     signalProxy()->synchronize(identity);
279     emit identityCreated(other.id());
280   } else {
281     qWarning() << tr("Identity already exists in client!");
282   }
283 }
284
285 void Client::coreIdentityRemoved(IdentityId id) {
286   if(_identities.contains(id)) {
287     emit identityRemoved(id);
288     Identity *i = _identities.take(id);
289     i->deleteLater();
290   }
291 }
292
293 /***  ***/
294 void Client::userInput(BufferInfo bufferInfo, QString message) {
295   emit instance()->sendInput(bufferInfo, message);
296 }
297
298 /*** core connection stuff ***/
299
300 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
301   socket = sock;
302   signalProxy()->addPeer(socket);
303   _connectedToCore = true;
304   setCurrentCoreAccount(id);
305 }
306
307 void Client::setSyncedToCore() {
308   // create buffersyncer
309   Q_ASSERT(!_bufferSyncer);
310   _bufferSyncer = new BufferSyncer(this);
311   connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
312   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
313   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
314   signalProxy()->synchronize(bufferSyncer());
315
316   // attach backlog manager
317   signalProxy()->synchronize(backlogManager());
318
319   // create a new BufferViewManager
320   _bufferViewManager = new BufferViewManager(signalProxy(), this);
321   
322   _syncedToCore = true;
323   emit connected();
324   emit coreConnectionStateChanged(true);
325 }
326
327 void Client::setSecuredConnection() {
328   emit securedConnection();
329 }
330
331 void Client::disconnectFromCore() {
332   if(!isConnected())
333     return;
334   _connectedToCore = false;
335   
336   if(socket) {
337     socket->close();
338     socket->deleteLater();
339   }
340   _syncedToCore = false;
341   emit disconnected();
342   emit coreConnectionStateChanged(false);
343
344   // Clear internal data. Hopefully nothing relies on it at this point.
345   setCurrentCoreAccount(0);
346
347   if(_bufferSyncer) {
348     _bufferSyncer->deleteLater();
349     _bufferSyncer = 0;
350   }
351
352   if(_bufferViewManager) {
353     _bufferViewManager->deleteLater();
354     _bufferViewManager = 0;
355   }
356
357   _networkModel->clear();
358
359   QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
360   while(bufferIter != _buffers.end()) {
361     Buffer *buffer = bufferIter.value();
362     disconnect(buffer, SIGNAL(destroyed()), this, 0);
363     bufferIter = _buffers.erase(bufferIter);
364     buffer->deleteLater();
365   }
366   Q_ASSERT(_buffers.isEmpty());
367
368   _statusBuffers.clear();
369
370   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
371   while(netIter != _networks.end()) {
372     Network *net = netIter.value();
373     emit networkRemoved(net->networkId());
374     disconnect(net, SIGNAL(destroyed()), this, 0);
375     netIter = _networks.erase(netIter);
376     net->deleteLater();
377   }
378   Q_ASSERT(_networks.isEmpty());
379
380   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
381   while(idIter != _identities.end()) {
382     Identity *id = idIter.value();
383     emit identityRemoved(id->id());
384     idIter = _identities.erase(idIter);
385     id->deleteLater();
386   }
387   Q_ASSERT(_identities.isEmpty());
388
389   layoutQueue.clear();
390   layoutTimer->stop();
391 }
392
393 void Client::setCoreConfiguration(const QVariantMap &settings) {
394   SignalProxy::writeDataToDevice(socket, settings);
395 }
396
397 /*** ***/
398
399 void Client::updateBufferInfo(BufferInfo id) {
400   emit bufferUpdated(id);
401 }
402
403 void Client::bufferDestroyed() {
404   Buffer *buffer = static_cast<Buffer *>(sender());
405   QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
406   while(iter != _buffers.end()) {
407     if(iter.value() == buffer) {
408       iter = _buffers.erase(iter);
409       break;
410     }
411     iter++;
412   }
413
414   QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
415   while(statusIter != _statusBuffers.end()) {
416     if(statusIter.value() == buffer) {
417       statusIter = _statusBuffers.erase(statusIter);
418       break;
419     }
420     statusIter++;
421   }
422 }
423
424 void Client::networkDestroyed() {
425   Network *net = static_cast<Network *>(sender());
426   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
427   while(netIter != _networks.end()) {
428     if(*netIter == net) {
429       netIter = _networks.erase(netIter);
430       break;
431     } else {
432       netIter++;
433     }
434   }
435 }
436
437 void Client::recvMessage(const Message &message) {
438   Message msg = message;
439   Buffer *b;
440
441   checkForHighlight(msg);
442
443   // FIXME clean up code! (dup)
444
445   if(msg.flags() & Message::Redirected) {
446     BufferSettings bufferSettings;
447     bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
448     bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
449     bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
450
451     if(inStatus) {
452       b = statusBuffer(msg.bufferInfo().networkId());
453       if(b) {
454         b->appendMsg(msg);
455       } else if(!inQuery && !inCurrent) {       // make sure the message get's shown somewhere
456         b = buffer(msg.bufferInfo());
457         b->appendMsg(msg);
458       }
459     }
460
461     if(inQuery) {
462       b = buffer(msg.bufferInfo().bufferId());
463       if(b) {
464         b->appendMsg(msg);
465       } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
466         b = statusBuffer(msg.bufferInfo().networkId());
467       if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
468       b->appendMsg(msg);
469       }
470     }
471
472     if(inCurrent) {
473       BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
474       b = buffer(currentId);
475       if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
476         b->appendMsg(msg);
477       } else if(!inStatus && !inQuery) {        // make sure the message get's shown somewhere
478         b = statusBuffer(msg.bufferInfo().networkId());
479         if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
480         b->appendMsg(msg);
481       }
482     }
483   } else {
484     // the regular case: we can deliver where it was supposed to go
485     b = buffer(msg.bufferInfo());
486     b->appendMsg(msg);
487   }
488   
489   //bufferModel()->updateBufferActivity(msg);
490
491   if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
492     const Network *net = network(msg.bufferInfo().networkId());
493     QString networkName = net != 0
494       ? net->networkName() + ":"
495       : QString();
496     QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
497     Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
498     monitorBuffer()->appendMsg(mmsg);
499   }
500
501   emit messageReceived(msg);
502 }
503
504 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
505   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
506 }
507
508 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
509   Buffer *buffer_ = buffer(bufferId);
510   if(!buffer_) {
511     qWarning() << "Client::receiveBacklog(): received Backlog for unknown Buffer:" << bufferId;
512     return;
513   }
514
515   if(msgs.isEmpty())
516     return; // no work to be done...
517   
518   QVariantList::const_iterator msgIter = msgs.constBegin();
519   QVariantList::const_iterator msgIterEnd = msgs.constEnd();
520   Message msg;
521   while(msgIter != msgIterEnd) {
522     msg = (*msgIter).value<Message>();
523     checkForHighlight(msg);
524     buffer_->prependMsg(msg);
525     msgIter++;
526   }
527
528   if(!layoutQueue.contains(buffer_))
529     layoutQueue.append(buffer_);
530
531   if(!layoutTimer->isActive()) {
532     layoutTimer->start();
533   }
534 }
535
536 void Client::layoutMsg() {
537   if(layoutQueue.isEmpty()) {
538     layoutTimer->stop();
539     return;
540   }
541   
542   Buffer *buffer = layoutQueue.takeFirst();
543   if(buffer->layoutMsg()) {
544     layoutQueue.append(buffer);  // Buffer has more messages in its queue --> Round Robin
545     return;
546   }
547
548   if(layoutQueue.isEmpty())
549     layoutTimer->stop();
550 }
551
552 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
553   return instance()->mainUi->layoutMsg(msg);
554 }
555
556 void Client::checkForHighlight(Message &msg) {
557   NotificationSettings notificationSettings;
558   const Network *net = network(msg.bufferInfo().networkId());
559   if(net && !net->myNick().isEmpty()) {
560     QStringList nickList;
561     if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
562       nickList << net->myNick();
563     } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
564       nickList = identity(net->identity())->nicks();
565     }
566     foreach(QString nickname, nickList) {
567       QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
568       if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
569           && !(msg.flags() & Message::Self)
570           && nickRegExp.exactMatch(msg.text())) {
571         msg.setFlags(msg.flags() | Message::Highlight);
572         return;
573       }
574     }
575
576     foreach(QVariant highlight, notificationSettings.highlightList()) {
577       QVariantMap highlightRule = highlight.toMap();
578       if(!highlightRule["enable"].toBool())
579         continue;
580       Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
581       QString name = highlightRule["name"].toString();
582       QRegExp userRegExp;
583       if(highlightRule["regex"].toBool()) {
584         userRegExp = QRegExp(name, caseSensitivity);
585       } else {
586         userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
587       }
588       if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
589           && !(msg.flags() & Message::Self)
590           && userRegExp.exactMatch(msg.text())) {
591         msg.setFlags(msg.flags() | Message::Highlight);
592         return;
593       }
594     }
595   }
596 }
597
598 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
599   Buffer *b = buffer(id);
600   if(!b) {
601     qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
602     return;
603   }
604   b->setLastSeenMsg(msgId);
605 }
606
607 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
608   if(!bufferSyncer())
609     return;
610   bufferSyncer()->requestSetLastSeenMsg(id, msgId);
611 }
612
613 void Client::removeBuffer(BufferId id) {
614   if(!bufferSyncer()) return;
615   bufferSyncer()->requestRemoveBuffer(id);
616 }
617
618 void Client::bufferRemoved(BufferId bufferId) {
619   // first remove the buffer from hash. this prohibits further lastSeenUpdates
620   Buffer *buff = 0;
621   if(_buffers.contains(bufferId)) {
622     buff = _buffers.take(bufferId);
623     layoutQueue.removeAll(buff);
624     disconnect(buff, 0, this, 0);
625   }
626
627   // then we select a sane buffer (status buffer)
628   /* we have to manually select a buffer because otherwise inconsitent changes
629    * to the model might occur:
630    * the result of a buffer removal triggers a change in the selection model.
631    * the newly selected buffer might be a channel that hasn't been selected yet
632    * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
633    * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
634    */
635   QModelIndex current = bufferModel()->currentIndex();
636   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
637     bufferModel()->setCurrentIndex(current.sibling(0,0));
638   }
639
640   // and remove it from the model
641   networkModel()->removeBuffer(bufferId);
642
643   if(buff)
644     buff->deleteLater();
645 }
646
647 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
648   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
649   if(bufferIndex.isValid()) {
650     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
651   }
652 }