1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffertreemodel.h"
26 #include "ircchannel.h"
29 #include "networkinfo.h"
30 #include "quasselui.h"
31 #include "signalproxy.h"
34 QPointer<Client> Client::instanceptr = 0;
36 // ==============================
37 // public Static Methods
38 // ==============================
39 Client *Client::instance() {
41 instanceptr = new Client();
45 void Client::destroy() {
49 void Client::init(AbstractUi *ui) {
50 instance()->mainUi = ui;
54 QList<NetworkInfo *> Client::networkInfos() {
55 return instance()->_networkInfo.values();
58 NetworkInfo *Client::networkInfo(uint networkid) {
59 if(instance()->_networkInfo.contains(networkid))
60 return instance()->_networkInfo[networkid];
65 QList<BufferInfo> Client::allBufferInfos() {
66 QList<BufferInfo> bufferids;
67 foreach(Buffer *buffer, buffers()) {
68 bufferids << buffer->bufferInfo();
73 QList<Buffer *> Client::buffers() {
74 return instance()->_buffers.values();
77 Buffer *Client::buffer(uint bufferUid) {
78 if(instance()->_buffers.contains(bufferUid))
79 return instance()->_buffers[bufferUid];
84 Buffer *Client::buffer(BufferInfo id) {
85 Buffer *buff = buffer(id.uid());
88 Client *client = Client::instance();
89 buff = new Buffer(id, client);
91 connect(buff, SIGNAL(userInput(BufferInfo, QString)),
92 client, SLOT(userInput(BufferInfo, QString)));
93 connect(buff, SIGNAL(bufferUpdated(Buffer *)),
94 client, SIGNAL(bufferUpdated(Buffer *)));
95 connect(buff, SIGNAL(destroyed()),
96 client, SLOT(bufferDestroyed()));
97 client->_buffers[id.uid()] = buff;
98 emit client->bufferUpdated(buff);
104 // FIXME switch to netids!
105 // WHEN IS THIS NEEDED ANYHOW!?
106 BufferInfo Client::bufferInfo(QString net, QString buf) {
107 foreach(Buffer *buffer_, buffers()) {
108 BufferInfo bufferInfo = buffer_->bufferInfo();
109 if(bufferInfo.network() == net && bufferInfo.buffer() == buf)
112 Q_ASSERT(false); // should never happen!
116 BufferInfo Client::statusBufferInfo(QString net) {
117 return bufferInfo(net, "");
120 BufferTreeModel *Client::bufferModel() {
121 return instance()->_bufferModel;
124 SignalProxy *Client::signalProxy() {
125 return instance()->_signalProxy;
128 // ==============================
129 // Constructor / Decon
130 // ==============================
131 Client::Client(QObject *parent)
134 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
137 connectedToCore(false)
144 void Client::init() {
147 _bufferModel = new BufferTreeModel(this);
149 connect(this, SIGNAL(bufferSelected(Buffer *)),
150 _bufferModel, SLOT(selectBuffer(Buffer *)));
151 connect(this, SIGNAL(bufferUpdated(Buffer *)),
152 _bufferModel, SLOT(bufferUpdated(Buffer *)));
153 connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)),
154 _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
156 SignalProxy *p = signalProxy();
157 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
158 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
159 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
160 this, SLOT(recvSessionData(const QString &, const QVariant &)));
161 p->attachSlot(SIGNAL(coreState(const QVariant &)),
162 this, SLOT(recvCoreState(const QVariant &)));
163 p->attachSlot(SIGNAL(networkConnected(uint)),
164 this, SLOT(networkConnected(uint)));
165 p->attachSlot(SIGNAL(networkDisconnected(uint)),
166 this, SLOT(networkDisconnected(uint)));
167 p->attachSlot(SIGNAL(displayMsg(const Message &)),
168 this, SLOT(recvMessage(const Message &)));
169 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
170 this, SLOT(recvStatusMsg(QString, QString)));
173 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
174 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
175 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
176 p->attachSignal(this, SIGNAL(requestNetworkStates()));
178 connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
179 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
180 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
181 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
183 layoutTimer = new QTimer(this);
184 layoutTimer->setInterval(0);
185 layoutTimer->setSingleShot(false);
186 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
190 bool Client::isConnected() {
191 return instance()->connectedToCore;
194 void Client::fakeInput(uint bufferUid, QString message) {
195 Buffer *buff = buffer(bufferUid);
197 qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
199 emit instance()->sendInput(buff->bufferInfo(), message);
202 void Client::fakeInput(BufferInfo bufferInfo, QString message) {
203 fakeInput(bufferInfo, message);
206 void Client::connectToCore(const QVariantMap &conn) {
207 // TODO implement SSL
208 coreConnectionInfo = conn;
210 emit coreConnectionError(tr("Already connected to Core!"));
215 socket->deleteLater();
217 if(conn["Host"].toString().isEmpty()) {
218 clientMode = LocalCore;
219 socket = new QBuffer(this);
220 connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
221 socket->open(QIODevice::ReadWrite);
222 //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
224 coreSocketConnected();
226 clientMode = RemoteCore;
227 emit coreConnectionMsg(tr("Connecting..."));
229 QTcpSocket *sock = new QTcpSocket(this);
231 connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
232 connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
233 connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
234 connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
235 sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
239 void Client::disconnectFromCore() {
243 void Client::setCoreConfiguration(const QVariantMap &settings) {
244 writeDataToDevice(socket, settings);
247 void Client::coreSocketConnected() {
248 connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
249 emit coreConnectionMsg(tr("Synchronizing to core..."));
250 QVariantMap clientInit;
251 clientInit["GuiProtocol"] = GUI_PROTOCOL;
252 clientInit["User"] = coreConnectionInfo["User"].toString();
253 clientInit["Password"] = coreConnectionInfo["Password"].toString();
254 writeDataToDevice(socket, clientInit);
257 void Client::coreSocketDisconnected() {
258 instance()->connectedToCore = false;
260 socket->deleteLater();
263 /* Clear internal data. Hopefully nothing relies on it at this point. */
264 _bufferModel->clear();
266 QHash<uint, Buffer *>::iterator bufferIter = _buffers.begin();
267 while(bufferIter != _buffers.end()) {
268 Buffer *buffer = bufferIter.value();
269 disconnect(buffer, SIGNAL(destroyed()), this, 0);
270 bufferIter = _buffers.erase(bufferIter);
271 buffer->deleteLater();
273 Q_ASSERT(_buffers.isEmpty());
276 QHash<uint, NetworkInfo*>::iterator netIter = _networkInfo.begin();
277 while(netIter != _networkInfo.end()) {
278 NetworkInfo *net = netIter.value();
279 disconnect(net, SIGNAL(destroyed()), this, 0);
280 netIter = _networkInfo.erase(netIter);
283 Q_ASSERT(_networkInfo.isEmpty());
285 coreConnectionInfo.clear();
291 void Client::recvCoreState(const QVariant &state) {
292 disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
293 disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
294 signalProxy()->addPeer(socket);
299 void Client::syncToCore(const QVariant &coreState) {
300 if(!coreState.toMap().contains("SessionState")) {
301 emit coreConnectionError(tr("Invalid data received from core!"));
302 disconnectFromCore();
306 QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
309 QVariantMap sessData = sessionState["SessionData"].toMap();
310 foreach(QString key, sessData.keys())
311 recvSessionData(key, sessData[key]);
313 // store Buffer details
314 QVariantList coreBuffers = sessionState["Buffers"].toList();
315 /* make lookups by id faster */
316 foreach(QVariant vid, coreBuffers) {
317 buffer(vid.value<BufferInfo>()); // create all buffers, so we see them in the network views
320 // create networkInfo objects
321 QVariantList networkids = sessionState["Networks"].toList();
322 foreach(QVariant networkid, networkids) {
323 networkConnected(networkid.toUInt());
326 instance()->connectedToCore = true;
327 updateCoreConnectionProgress();
331 void Client::updateCoreConnectionProgress() {
332 // we'll do this in three steps:
337 int numNets = networkInfos().count();
338 int numNetsWaiting = 0;
341 int numIrcUsersWaiting = 0;
344 int numChannelsWaiting = 0;
346 foreach(NetworkInfo *net, networkInfos()) {
347 if(! net->initialized())
350 numIrcUsers += net->ircUsers().count();
351 foreach(IrcUser *user, net->ircUsers()) {
352 if(! user->initialized())
353 numIrcUsersWaiting++;
356 numChannels += net->ircChannels().count();
357 foreach(IrcChannel *channel, net->ircChannels()) {
358 if(! channel->initialized())
359 numChannelsWaiting++;
363 if(numNetsWaiting > 0) {
364 emit coreConnectionMsg(tr("Requesting network states..."));
365 emit coreConnectionProgress(numNets - numNetsWaiting, numNets);
369 if(numIrcUsersWaiting > 0) {
370 emit coreConnectionMsg(tr("Requesting User states..."));
371 emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers);
375 if(numChannelsWaiting > 0) {
376 emit coreConnectionMsg(tr("Requesting Channel states..."));
377 emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels);
381 emit coreConnectionProgress(1,1);
383 foreach(NetworkInfo *net, networkInfos()) {
384 disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
387 // signalProxy()->dumpProxyStats();
390 void Client::recvSessionData(const QString &key, const QVariant &data) {
391 sessionData[key] = data;
392 emit sessionDataChanged(key, data);
393 emit sessionDataChanged(key);
396 void Client::storeSessionData(const QString &key, const QVariant &data) {
397 // Not sure if this is a good idea, but we'll try it anyway:
398 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
399 // rather than immediately.
400 emit instance()->sendSessionData(key, data);
403 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
404 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
408 QStringList Client::sessionDataKeys() {
409 return instance()->sessionData.keys();
412 void Client::coreSocketError(QAbstractSocket::SocketError) {
413 emit coreConnectionError(socket->errorString());
414 socket->deleteLater();
417 void Client::coreHasData() {
419 if(readDataFromDevice(socket, blockSize, item)) {
420 emit recvPartialItem(1,1);
421 QVariantMap msg = item.toMap();
422 if (!msg["StartWizard"].toBool()) {
423 recvCoreState(msg["Reply"]);
425 qWarning("Core not configured!");
426 qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
427 emit showConfigWizard(msg);
433 emit recvPartialItem(socket->bytesAvailable(), blockSize);
437 void Client::networkConnected(uint netid) {
438 // TODO: create statusBuffer / switch to networkids
439 //BufferInfo id = statusBufferInfo(net);
440 //Buffer *b = buffer(id);
441 //b->setActive(true);
443 NetworkInfo *netinfo = new NetworkInfo(netid, this);
444 netinfo->setProxy(signalProxy());
447 connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
448 connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
449 connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
451 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed()));
452 _networkInfo[netid] = netinfo;
455 void Client::networkDisconnected(uint networkid) {
456 foreach(Buffer *buffer, buffers()) {
457 if(buffer->bufferInfo().networkId() != networkid)
460 //buffer->displayMsg(Message(bufferid, Message::Server, tr("Server disconnected."))); FIXME
461 buffer->setActive(false);
464 Q_ASSERT(networkInfo(networkid));
465 if(!networkInfo(networkid)->initialized()) {
466 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
467 updateCoreConnectionProgress();
471 void Client::updateBufferInfo(BufferInfo id) {
472 buffer(id)->updateBufferInfo(id);
475 void Client::bufferDestroyed() {
476 Buffer *buffer = static_cast<Buffer *>(sender());
477 uint bufferUid = buffer->uid();
478 if(_buffers.contains(bufferUid))
479 _buffers.remove(bufferUid);
482 void Client::networkInfoDestroyed() {
483 NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
484 uint networkId = netinfo->networkId();
485 if(_networkInfo.contains(networkId))
486 _networkInfo.remove(networkId);
489 void Client::recvMessage(const Message &msg) {
490 Buffer *b = buffer(msg.buffer());
492 Buffer::ActivityLevel level = Buffer::OtherActivity;
493 if(msg.type() == Message::Plain || msg.type() == Message::Notice){
494 level |= Buffer::NewMessage;
496 if(msg.flags() & Message::Highlight){
497 level |= Buffer::Highlight;
499 emit bufferActivity(level, b);
504 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
505 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
508 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
509 Buffer *b = buffer(id);
510 foreach(QVariant v, msgs) {
511 Message msg = v.value<Message>();
513 if(!layoutQueue.contains(b)) layoutQueue.append(b);
515 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
518 void Client::layoutMsg() {
519 if(layoutQueue.count()) {
520 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
522 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
525 if(!layoutQueue.count())
529 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
530 return instance()->mainUi->layoutMsg(msg);
533 void Client::userInput(BufferInfo id, QString msg) {
534 emit sendInput(id, msg);