1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "bufferviewmanager.h"
29 #include "ircchannel.h"
33 #include "networkmodel.h"
34 #include "buffermodel.h"
35 #include "quasselui.h"
36 #include "signalproxy.h"
38 #include "buffersettings.h"
40 QPointer<Client> Client::instanceptr = 0;
41 AccountId Client::_currentCoreAccount = 0;
43 /*** Initialization/destruction ***/
45 Client *Client::instance() {
47 instanceptr = new Client();
51 void Client::destroy() {
53 instanceptr->deleteLater();
56 void Client::init(AbstractUi *ui) {
57 instance()->mainUi = ui;
61 Client::Client(QObject *parent)
64 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
69 _backlogManager(new ClientBacklogManager(this)),
70 _bufferViewManager(0),
71 _connectedToCore(false),
74 _monitorBuffer = new Buffer(BufferInfo(), this);
75 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
76 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
84 _currentCoreAccount = 0;
85 _networkModel = new NetworkModel(this);
87 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
88 _networkModel, SLOT(bufferUpdated(BufferInfo)));
89 connect(this, SIGNAL(networkRemoved(NetworkId)),
90 _networkModel, SLOT(networkRemoved(NetworkId)));
92 _bufferModel = new BufferModel(_networkModel);
94 SignalProxy *p = signalProxy();
96 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
97 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
99 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
100 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
101 p->attachSignal(this, SIGNAL(requestNetworkStates()));
103 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
104 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
105 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
106 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
107 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
109 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
110 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
111 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
112 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
113 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
115 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
117 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
118 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
119 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
120 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
122 layoutTimer = new QTimer(this);
123 layoutTimer->setInterval(0);
124 layoutTimer->setSingleShot(false);
125 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
129 /*** public static methods ***/
131 AccountId Client::currentCoreAccount() {
132 return _currentCoreAccount;
135 void Client::setCurrentCoreAccount(AccountId id) {
136 _currentCoreAccount = id;
139 QList<BufferInfo> Client::allBufferInfos() {
140 QList<BufferInfo> bufferids;
141 foreach(Buffer *buffer, buffers()) {
142 bufferids << buffer->bufferInfo();
147 QList<Buffer *> Client::buffers() {
148 return instance()->_buffers.values();
152 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
153 if(_statusBuffers.contains(networkId))
154 return _statusBuffers[networkId];
159 Buffer *Client::buffer(BufferId bufferId) {
160 if(instance()->_buffers.contains(bufferId))
161 return instance()->_buffers[bufferId];
166 Buffer *Client::buffer(BufferInfo bufferInfo) {
167 Buffer *buff = buffer(bufferInfo.bufferId());
170 Client *client = Client::instance();
171 buff = new Buffer(bufferInfo, client);
172 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
173 client->_buffers[bufferInfo.bufferId()] = buff;
174 if(bufferInfo.type() == BufferInfo::StatusBuffer)
175 client->_statusBuffers[bufferInfo.networkId()] = buff;
177 emit client->bufferUpdated(bufferInfo);
179 // I don't like this: but currently there isn't really a prettier way:
180 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
181 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
182 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
189 bool Client::isConnected() {
190 return instance()->_connectedToCore;
193 bool Client::isSynced() {
194 return instance()->_syncedToCore;
197 /*** Network handling ***/
199 QList<NetworkId> Client::networkIds() {
200 return instance()->_networks.keys();
203 const Network * Client::network(NetworkId networkid) {
204 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
208 void Client::createNetwork(const NetworkInfo &info) {
209 emit instance()->requestCreateNetwork(info);
212 void Client::updateNetwork(const NetworkInfo &info) {
213 emit instance()->requestUpdateNetwork(info);
216 void Client::removeNetwork(NetworkId id) {
217 emit instance()->requestRemoveNetwork(id);
220 void Client::addNetwork(Network *net) {
221 net->setProxy(signalProxy());
222 signalProxy()->synchronize(net);
223 networkModel()->attachNetwork(net);
224 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
225 instance()->_networks[net->networkId()] = net;
226 emit instance()->networkCreated(net->networkId());
229 void Client::coreNetworkCreated(NetworkId id) {
230 if(_networks.contains(id)) {
231 qWarning() << "Creation of already existing network requested!";
234 Network *net = new Network(id, this);
238 void Client::coreNetworkRemoved(NetworkId id) {
239 if(!_networks.contains(id)) return;
240 Network *net = _networks.take(id);
241 emit networkRemoved(net->networkId());
245 /*** Identity handling ***/
247 QList<IdentityId> Client::identityIds() {
248 return instance()->_identities.keys();
251 const Identity * Client::identity(IdentityId id) {
252 if(instance()->_identities.contains(id)) return instance()->_identities[id];
256 void Client::createIdentity(const Identity &id) {
257 emit instance()->requestCreateIdentity(id);
260 void Client::updateIdentity(const Identity &id) {
261 emit instance()->requestUpdateIdentity(id);
264 void Client::removeIdentity(IdentityId id) {
265 emit instance()->requestRemoveIdentity(id);
268 void Client::coreIdentityCreated(const Identity &other) {
269 if(!_identities.contains(other.id())) {
270 Identity *identity = new Identity(other, this);
271 _identities[other.id()] = identity;
272 identity->setInitialized();
273 signalProxy()->synchronize(identity);
274 emit identityCreated(other.id());
276 qWarning() << tr("Identity already exists in client!");
280 void Client::coreIdentityRemoved(IdentityId id) {
281 if(_identities.contains(id)) {
282 emit identityRemoved(id);
283 Identity *i = _identities.take(id);
289 void Client::userInput(BufferInfo bufferInfo, QString message) {
290 emit instance()->sendInput(bufferInfo, message);
293 /*** core connection stuff ***/
295 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
297 signalProxy()->addPeer(socket);
298 _connectedToCore = true;
299 setCurrentCoreAccount(id);
302 void Client::setSyncedToCore() {
303 // create buffersyncer
304 Q_ASSERT(!_bufferSyncer);
305 _bufferSyncer = new BufferSyncer(this);
306 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
307 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
308 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
309 signalProxy()->synchronize(bufferSyncer());
311 // attach backlog manager
312 signalProxy()->synchronize(backlogManager());
314 // create a new BufferViewManager
315 _bufferViewManager = new BufferViewManager(signalProxy(), this);
317 _syncedToCore = true;
319 emit coreConnectionStateChanged(true);
322 void Client::setSecuredConnection() {
323 emit securedConnection();
326 void Client::disconnectFromCore() {
329 _connectedToCore = false;
333 socket->deleteLater();
335 _syncedToCore = false;
337 emit coreConnectionStateChanged(false);
339 // Clear internal data. Hopefully nothing relies on it at this point.
340 setCurrentCoreAccount(0);
343 _bufferSyncer->deleteLater();
347 if(_bufferViewManager) {
348 _bufferViewManager->deleteLater();
349 _bufferViewManager = 0;
352 _networkModel->clear();
354 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
355 while(bufferIter != _buffers.end()) {
356 Buffer *buffer = bufferIter.value();
357 disconnect(buffer, SIGNAL(destroyed()), this, 0);
358 bufferIter = _buffers.erase(bufferIter);
359 buffer->deleteLater();
361 Q_ASSERT(_buffers.isEmpty());
363 _statusBuffers.clear();
365 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
366 while(netIter != _networks.end()) {
367 Network *net = netIter.value();
368 emit networkRemoved(net->networkId());
369 disconnect(net, SIGNAL(destroyed()), this, 0);
370 netIter = _networks.erase(netIter);
373 Q_ASSERT(_networks.isEmpty());
375 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
376 while(idIter != _identities.end()) {
377 Identity *id = idIter.value();
378 emit identityRemoved(id->id());
379 idIter = _identities.erase(idIter);
382 Q_ASSERT(_identities.isEmpty());
388 void Client::setCoreConfiguration(const QVariantMap &settings) {
389 SignalProxy::writeDataToDevice(socket, settings);
394 void Client::updateBufferInfo(BufferInfo id) {
395 emit bufferUpdated(id);
398 void Client::bufferDestroyed() {
399 Buffer *buffer = static_cast<Buffer *>(sender());
400 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
401 while(iter != _buffers.end()) {
402 if(iter.value() == buffer) {
403 iter = _buffers.erase(iter);
409 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
410 while(statusIter != _statusBuffers.end()) {
411 if(statusIter.value() == buffer) {
412 statusIter = _statusBuffers.erase(statusIter);
419 void Client::networkDestroyed() {
420 Network *net = static_cast<Network *>(sender());
421 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
422 while(netIter != _networks.end()) {
423 if(*netIter == net) {
424 netIter = _networks.erase(netIter);
432 void Client::recvMessage(const Message &message) {
433 Message msg = message;
436 checkForHighlight(msg);
438 // FIXME clean up code! (dup)
440 if(msg.flags() & Message::Redirected) {
441 BufferSettings bufferSettings;
442 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
443 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
444 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
447 b = statusBuffer(msg.bufferInfo().networkId());
450 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
451 b = buffer(msg.bufferInfo());
457 b = buffer(msg.bufferInfo().bufferId());
460 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
461 b = statusBuffer(msg.bufferInfo().networkId());
462 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
468 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
469 b = buffer(currentId);
470 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
472 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
473 b = statusBuffer(msg.bufferInfo().networkId());
474 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
479 // the regular case: we can deliver where it was supposed to go
480 b = buffer(msg.bufferInfo());
484 //bufferModel()->updateBufferActivity(msg);
486 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
487 const Network *net = network(msg.bufferInfo().networkId());
488 QString networkName = net != 0
489 ? net->networkName() + ":"
491 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
492 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
493 monitorBuffer()->appendMsg(mmsg);
496 emit messageReceived(msg);
499 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
500 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
503 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
504 Buffer *buffer_ = buffer(bufferId);
506 qWarning() << "Client::receiveBacklog(): received Backlog for unknown Buffer:" << bufferId;
511 return; // no work to be done...
513 QVariantList::const_iterator msgIter = msgs.constBegin();
514 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
516 while(msgIter != msgIterEnd) {
517 msg = (*msgIter).value<Message>();
518 checkForHighlight(msg);
519 buffer_->prependMsg(msg);
523 if(!layoutQueue.contains(buffer_))
524 layoutQueue.append(buffer_);
526 if(!layoutTimer->isActive()) {
527 layoutTimer->start();
531 void Client::layoutMsg() {
532 if(layoutQueue.isEmpty()) {
537 Buffer *buffer = layoutQueue.takeFirst();
538 if(buffer->layoutMsg()) {
539 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
543 if(layoutQueue.isEmpty())
547 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
548 return instance()->mainUi->layoutMsg(msg);
551 void Client::checkForHighlight(Message &msg) {
552 NotificationSettings notificationSettings;
553 const Network *net = network(msg.bufferInfo().networkId());
554 if(net && !net->myNick().isEmpty()) {
555 QStringList nickList;
556 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
557 nickList << net->myNick();
558 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
559 nickList = identity(net->identity())->nicks();
561 foreach(QString nickname, nickList) {
562 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
563 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
564 && !(msg.flags() & Message::Self)
565 && nickRegExp.exactMatch(msg.text())) {
566 msg.setFlags(msg.flags() | Message::Highlight);
571 foreach(QVariant highlight, notificationSettings.highlightList()) {
572 QVariantMap highlightRule = highlight.toMap();
573 if(!highlightRule["enable"].toBool())
575 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
576 QString name = highlightRule["name"].toString();
578 if(highlightRule["regex"].toBool()) {
579 userRegExp = QRegExp(name, caseSensitivity);
581 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
583 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
584 && !(msg.flags() & Message::Self)
585 && userRegExp.exactMatch(msg.text())) {
586 msg.setFlags(msg.flags() | Message::Highlight);
593 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
594 Buffer *b = buffer(id);
596 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
599 b->setLastSeenMsg(msgId);
602 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
605 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
608 void Client::removeBuffer(BufferId id) {
609 if(!bufferSyncer()) return;
610 bufferSyncer()->requestRemoveBuffer(id);
613 void Client::bufferRemoved(BufferId bufferId) {
614 // first remove the buffer from has. this prohibits further lastSeenUpdates
616 if(_buffers.contains(bufferId)) {
617 buff = _buffers.take(bufferId);
618 disconnect(buff, 0, this, 0);
621 // then we select a sane buffer (status buffer)
622 /* we have to manually select a buffer because otherwise inconsitent changes
623 * to the model might occur:
624 * the result of a buffer removal triggers a change in the selection model.
625 * the newly selected buffer might be a channel that hasn't been selected yet
626 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
627 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
629 QModelIndex current = bufferModel()->currentIndex();
630 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
631 bufferModel()->setCurrentIndex(current.sibling(0,0));
634 // and remove it from the model
635 networkModel()->removeBuffer(bufferId);
641 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
642 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
643 if(bufferIndex.isValid()) {
644 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);