24f1726c7e7598df19253d32b127c03bfaeb870c
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "global.h"
26 #include "identity.h"
27 #include "ircchannel.h"
28 #include "ircuser.h"
29 #include "message.h"
30 #include "network.h"
31 #include "networkmodel.h"
32 #include "buffermodel.h"
33 #include "quasselui.h"
34 #include "signalproxy.h"
35 #include "util.h"
36 #include "buffersettings.h"
37
38 QPointer<Client> Client::instanceptr = 0;
39 AccountId Client::_currentCoreAccount = 0;
40
41 /*** Initialization/destruction ***/
42
43 Client *Client::instance() {
44   if(!instanceptr)
45     instanceptr = new Client();
46   return instanceptr;
47 }
48
49 void Client::destroy() {
50   //delete instanceptr;
51   instanceptr->deleteLater();
52 }
53
54 void Client::init(AbstractUi *ui) {
55   instance()->mainUi = ui;
56   instance()->init();
57 }
58
59 Client::Client(QObject *parent)
60   : QObject(parent),
61     socket(0),
62     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
63     mainUi(0),
64     _networkModel(0),
65     _bufferModel(0),
66     _bufferSyncer(0),
67     _connectedToCore(false),
68     _syncedToCore(false)
69 {
70   _monitorBuffer = new Buffer(BufferInfo(), this);
71 }
72
73 Client::~Client() {
74   disconnectFromCore();
75 }
76
77 void Client::init() {
78   _currentCoreAccount = 0;
79   _networkModel = new NetworkModel(this);
80   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
81           _networkModel, SLOT(bufferUpdated(BufferInfo)));
82   connect(this, SIGNAL(networkRemoved(NetworkId)),
83           _networkModel, SLOT(networkRemoved(NetworkId)));
84
85   _bufferModel = new BufferModel(_networkModel);
86
87   SignalProxy *p = signalProxy();
88
89   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
90   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
91
92   p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
93   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
94   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
95   p->attachSignal(this, SIGNAL(requestNetworkStates()));
96
97   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
98   p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
99   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
100   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
101   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
102
103   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
104   p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
105   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
106   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
107   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
108
109   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
110
111   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
112   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
113   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
114   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
115
116   layoutTimer = new QTimer(this);
117   layoutTimer->setInterval(0);
118   layoutTimer->setSingleShot(false);
119   connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
120
121 }
122
123 /*** public static methods ***/
124
125 AccountId Client::currentCoreAccount() {
126   return _currentCoreAccount;
127 }
128
129 void Client::setCurrentCoreAccount(AccountId id) {
130   _currentCoreAccount = id;
131 }
132
133 QList<BufferInfo> Client::allBufferInfos() {
134   QList<BufferInfo> bufferids;
135   foreach(Buffer *buffer, buffers()) {
136     bufferids << buffer->bufferInfo();
137   }
138   return bufferids;
139 }
140
141 QList<Buffer *> Client::buffers() {
142   return instance()->_buffers.values();
143 }
144
145
146 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
147   if(_statusBuffers.contains(networkId))
148     return _statusBuffers[networkId];
149   else
150     return 0;
151 }
152
153 Buffer *Client::buffer(BufferId bufferId) {
154   if(instance()->_buffers.contains(bufferId))
155     return instance()->_buffers[bufferId];
156   else
157     return 0;
158 }
159
160 Buffer *Client::buffer(BufferInfo bufferInfo) {
161   Buffer *buff = buffer(bufferInfo.bufferId());
162
163   if(!buff) {
164     Client *client = Client::instance();
165     buff = new Buffer(bufferInfo, client);
166     connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
167     client->_buffers[bufferInfo.bufferId()] = buff;
168     if(bufferInfo.type() == BufferInfo::StatusBuffer)
169       client->_statusBuffers[bufferInfo.networkId()] = buff;
170
171     emit client->bufferUpdated(bufferInfo);
172
173     // I don't like this: but currently there isn't really a prettier way:
174     QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
175     bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
176   }
177   Q_ASSERT(buff);
178   return buff;
179 }
180
181 bool Client::isConnected() {
182   return instance()->_connectedToCore;
183 }
184
185 bool Client::isSynced() {
186   return instance()->_syncedToCore;
187 }
188
189 /*** Network handling ***/
190
191 QList<NetworkId> Client::networkIds() {
192   return instance()->_networks.keys();
193 }
194
195 const Network * Client::network(NetworkId networkid) {
196   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
197   else return 0;
198 }
199
200 void Client::createNetwork(const NetworkInfo &info) {
201   emit instance()->requestCreateNetwork(info);
202 }
203
204 void Client::updateNetwork(const NetworkInfo &info) {
205   emit instance()->requestUpdateNetwork(info);
206 }
207
208 void Client::removeNetwork(NetworkId id) {
209   emit instance()->requestRemoveNetwork(id);
210 }
211
212 void Client::addNetwork(Network *net) {
213   net->setProxy(signalProxy());
214   signalProxy()->synchronize(net);
215   networkModel()->attachNetwork(net);
216   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
217   instance()->_networks[net->networkId()] = net;
218   emit instance()->networkCreated(net->networkId());
219 }
220
221 void Client::coreNetworkCreated(NetworkId id) {
222   if(_networks.contains(id)) {
223     qWarning() << "Creation of already existing network requested!";
224     return;
225   }
226   Network *net = new Network(id, this);
227   addNetwork(net);
228 }
229
230 void Client::coreNetworkRemoved(NetworkId id) {
231   if(!_networks.contains(id)) return;
232   Network *net = _networks.take(id);
233   emit networkRemoved(net->networkId());
234   net->deleteLater();
235 }
236
237 /*** Identity handling ***/
238
239 QList<IdentityId> Client::identityIds() {
240   return instance()->_identities.keys();
241 }
242
243 const Identity * Client::identity(IdentityId id) {
244   if(instance()->_identities.contains(id)) return instance()->_identities[id];
245   else return 0;
246 }
247
248 void Client::createIdentity(const Identity &id) {
249   emit instance()->requestCreateIdentity(id);
250 }
251
252 void Client::updateIdentity(const Identity &id) {
253   emit instance()->requestUpdateIdentity(id);
254 }
255
256 void Client::removeIdentity(IdentityId id) {
257   emit instance()->requestRemoveIdentity(id);
258 }
259
260 void Client::coreIdentityCreated(const Identity &other) {
261   if(!_identities.contains(other.id())) {
262     Identity *identity = new Identity(other, this);
263     _identities[other.id()] = identity;
264     identity->setInitialized();
265     signalProxy()->synchronize(identity);
266     emit identityCreated(other.id());
267   } else {
268     qWarning() << tr("Identity already exists in client!");
269   }
270 }
271
272 void Client::coreIdentityRemoved(IdentityId id) {
273   if(_identities.contains(id)) {
274     emit identityRemoved(id);
275     Identity *i = _identities.take(id);
276     i->deleteLater();
277   }
278 }
279
280 /***  ***/
281 void Client::userInput(BufferInfo bufferInfo, QString message) {
282   emit instance()->sendInput(bufferInfo, message);
283 }
284
285 /*** core connection stuff ***/
286
287 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
288   socket = sock;
289   signalProxy()->addPeer(socket);
290   _connectedToCore = true;
291   setCurrentCoreAccount(id);
292 }
293
294 void Client::setSyncedToCore() {
295   // create buffersyncer
296   Q_ASSERT(!_bufferSyncer);
297   _bufferSyncer = new BufferSyncer(this);
298   connect(bufferSyncer(), SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(updateLastSeen(BufferId, const QDateTime &)));
299   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
300   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
301   signalProxy()->synchronize(bufferSyncer());
302
303   _syncedToCore = true;
304   emit connected();
305   emit coreConnectionStateChanged(true);
306 }
307
308 void Client::disconnectFromCore() {
309   if(!isConnected())
310     return;
311   
312   if(socket) {
313     socket->close();
314     socket->deleteLater();
315   }
316   _connectedToCore = false;
317   _syncedToCore = false;
318   setCurrentCoreAccount(0);
319   emit disconnected();
320   emit coreConnectionStateChanged(false);
321
322   // Clear internal data. Hopefully nothing relies on it at this point.
323   if(_bufferSyncer) {
324     _bufferSyncer->deleteLater();
325     _bufferSyncer = 0;
326   }
327   _networkModel->clear();
328
329   QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
330   while(bufferIter != _buffers.end()) {
331     Buffer *buffer = bufferIter.value();
332     disconnect(buffer, SIGNAL(destroyed()), this, 0);
333     bufferIter = _buffers.erase(bufferIter);
334     buffer->deleteLater();
335   }
336   Q_ASSERT(_buffers.isEmpty());
337
338   _statusBuffers.clear();
339
340   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
341   while(netIter != _networks.end()) {
342     Network *net = netIter.value();
343     emit networkRemoved(net->networkId());
344     disconnect(net, SIGNAL(destroyed()), this, 0);
345     netIter = _networks.erase(netIter);
346     net->deleteLater();
347   }
348   Q_ASSERT(_networks.isEmpty());
349
350   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
351   while(idIter != _identities.end()) {
352     Identity *id = idIter.value();
353     emit identityRemoved(id->id());
354     idIter = _identities.erase(idIter);
355     id->deleteLater();
356   }
357   Q_ASSERT(_identities.isEmpty());
358
359   layoutQueue.clear();
360   layoutTimer->stop();
361 }
362
363 void Client::setCoreConfiguration(const QVariantMap &settings) {
364   SignalProxy::writeDataToDevice(socket, settings);
365 }
366
367 /*** ***/
368
369 void Client::updateBufferInfo(BufferInfo id) {
370   emit bufferUpdated(id);
371 }
372
373 void Client::bufferDestroyed() {
374   Buffer *buffer = static_cast<Buffer *>(sender());
375   QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
376   while(iter != _buffers.end()) {
377     if(iter.value() == buffer) {
378       iter = _buffers.erase(iter);
379       break;
380     }
381     iter++;
382   }
383
384   QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
385   while(statusIter != _statusBuffers.end()) {
386     if(statusIter.value() == buffer) {
387       statusIter = _statusBuffers.erase(statusIter);
388       break;
389     }
390     statusIter++;
391   }
392 }
393
394 void Client::networkDestroyed() {
395   Network *net = static_cast<Network *>(sender());
396   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
397   while(netIter != _networks.end()) {
398     if(*netIter == net) {
399       netIter = _networks.erase(netIter);
400       break;
401     } else {
402       netIter++;
403     }
404   }
405 }
406
407 void Client::recvMessage(const Message &message) {
408   Message msg = message;
409   Buffer *b;
410
411   checkForHighlight(msg);
412
413   if(msg.flags() & Message::Redirected) {
414     BufferSettings bufferSettings;
415     bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
416     bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
417     bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
418
419     if(inStatus) {
420       b = statusBuffer(msg.bufferInfo().networkId());
421       if(b) {
422         b->appendMsg(msg);
423       } else if(!inQuery && !inCurrent) {       // make sure the message get's shown somewhere
424         b = buffer(msg.bufferInfo());
425         b->appendMsg(msg);
426       }
427     }
428
429     if(inQuery) {
430       b = buffer(msg.bufferInfo().bufferId());
431       if(b) {
432         b->appendMsg(msg);
433       } else if(!inStatus && !inCurrent) {      // make sure the message get's shown somewhere
434         b = statusBuffer(msg.bufferInfo().networkId());
435         if(!b)
436           b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways... 
437         b->appendMsg(msg);
438       }
439     }
440
441     if(inCurrent) {
442       BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
443       b = buffer(currentId);
444       if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
445         b->appendMsg(msg);
446       } else if(!inStatus && !inQuery) {        // make sure the message get's shown somewhere
447         b = statusBuffer(msg.bufferInfo().networkId());
448         if(!b)
449           b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways... 
450         b->appendMsg(msg);
451       }
452     }
453   } else {
454     // the regular case: we can deliver where it was supposed to go
455     b = buffer(msg.bufferInfo());
456     b->appendMsg(msg);
457   }
458   
459   //bufferModel()->updateBufferActivity(msg);
460
461   if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
462     const Network *net = network(msg.bufferInfo().networkId());
463     QString networkName = net != 0
464       ? net->networkName() + ":"
465       : QString();
466     QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
467     Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
468     monitorBuffer()->appendMsg(mmsg);
469   }
470 }
471
472 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
473   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
474 }
475
476 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
477   Buffer *b = buffer(id);
478   if(!b) {
479     qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << id;
480     return;
481   }
482     
483   foreach(QVariant v, msgs) {
484     Message msg = v.value<Message>();
485     checkForHighlight(msg);
486     b->prependMsg(msg);
487     //networkModel()->updateBufferActivity(msg);
488     if(!layoutQueue.contains(b)) layoutQueue.append(b);
489   }
490   if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
491 }
492
493 void Client::layoutMsg() {
494   if(layoutQueue.count()) {
495     Buffer *b = layoutQueue.takeFirst();  // TODO make this the current buffer
496     if(b->layoutMsg())
497       layoutQueue.append(b);  // Buffer has more messages in its queue --> Round Robin
498   }
499   
500   if(!layoutQueue.count())
501     layoutTimer->stop();
502 }
503
504 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
505   return instance()->mainUi->layoutMsg(msg);
506 }
507
508 void Client::checkForHighlight(Message &msg) {
509   const Network *net = network(msg.bufferInfo().networkId());
510   if(net && !net->myNick().isEmpty()) {
511     QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$");
512     if((msg.type() & (Message::Plain | Message::Notice | Message::Action)) && nickRegExp.exactMatch(msg.text()))
513       msg.setFlags(msg.flags() | Message::Highlight);
514   }
515 }
516
517 void Client::updateLastSeen(BufferId id, const QDateTime &lastSeen) {
518   Buffer *b = buffer(id);
519   if(!b) {
520     qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
521     return;
522   }
523   b->setLastSeen(lastSeen);
524 }
525
526 void Client::setBufferLastSeen(BufferId id, const QDateTime &lastSeen) {
527   if(!bufferSyncer()) return;
528   bufferSyncer()->requestSetLastSeen(id, lastSeen);
529 }
530
531 void Client::removeBuffer(BufferId id) {
532   if(!bufferSyncer()) return;
533   bufferSyncer()->requestRemoveBuffer(id);
534 }
535
536 void Client::bufferRemoved(BufferId bufferId) {
537   QModelIndex current = bufferModel()->currentIndex();
538   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
539     // select the status buffer if the currently displayed buffer is about to be removed
540     bufferModel()->setCurrentIndex(current.sibling(0,0));
541   }
542     
543   networkModel()->removeBuffer(bufferId);
544   if(_buffers.contains(bufferId)) {
545     Buffer *buff = _buffers.take(bufferId);
546     disconnect(buff, 0, this, 0);
547     buff->deleteLater();
548   }
549 }
550
551 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
552   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
553   if(bufferIndex.isValid()) {
554     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
555   }
556 }