#include <QObject>
#include "message.h"
+class MessageFilter;
class MessageModel;
class AbstractMessageProcessor;
+class AbstractActionProvider;
+
+class QAction;
+class QMenu;
class AbstractUi : public QObject {
Q_OBJECT
virtual void init() {}; // called after the client is initialized
virtual MessageModel *createMessageModel(QObject *parent) = 0;
virtual AbstractMessageProcessor *createMessageProcessor(QObject *parent) = 0;
+ virtual AbstractActionProvider *actionProvider() const = 0;
inline static bool isVisible() { return _visible; }
inline static void setVisible(bool visible) { _visible = visible; }
static bool _visible;
};
+class AbstractActionProvider : public QObject {
+ Q_OBJECT
+
+ public:
+ AbstractActionProvider(QObject *parent = 0) : QObject(parent) {}
+ virtual ~AbstractActionProvider() {}
+
+ virtual void addActions(QMenu *, const QModelIndex &index, QObject *receiver = 0, const char *method = 0, bool allowBufferHide = false) = 0;
+ virtual void addActions(QMenu *, const QList<QModelIndex> &indexList, QObject *receiver = 0, const char *method = 0, bool allowBufferHide = false) = 0;
+ virtual void addActions(QMenu *, BufferId id, QObject *receiver = 0, const char *method = 0) = 0;
+ virtual void addActions(QMenu *, MessageFilter *filter, QObject *receiver = 0, const char *method = 0) = 0;
+
+ signals:
+ void showChannelList(NetworkId);
+ void showIgnoreList(NetworkId);
+
+};
+
#endif