+
+void Core::incomingConnection()
+{
+ QTcpServer *server = qobject_cast<QTcpServer *>(sender());
+ Q_ASSERT(server);
+ while (server->hasPendingConnections()) {
+ QTcpSocket *socket = server->nextPendingConnection();
+
+ CoreAuthHandler *handler = new CoreAuthHandler(socket, this);
+ _connectingClients.insert(handler);
+
+ connect(handler, SIGNAL(disconnected()), SLOT(clientDisconnected()));
+ connect(handler, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(socketError(QAbstractSocket::SocketError,QString)));
+ connect(handler, SIGNAL(handshakeComplete(RemotePeer*,UserId)), SLOT(setupClientSession(RemotePeer*,UserId)));
+
+ quInfo() << qPrintable(tr("Client connected from")) << qPrintable(socket->peerAddress().toString());
+
+ if (!_configured) {
+ stopListening(tr("Closing server for basic setup."));
+ }
+ }
+}
+
+
+// Potentially called during the initialization phase (before handing the connection off to the session)
+void Core::clientDisconnected()
+{
+ CoreAuthHandler *handler = qobject_cast<CoreAuthHandler *>(sender());
+ Q_ASSERT(handler);
+
+ quInfo() << qPrintable(tr("Non-authed client disconnected:")) << qPrintable(handler->socket()->peerAddress().toString());
+ _connectingClients.remove(handler);
+ handler->deleteLater();
+
+ // make server listen again if still not configured
+ if (!_configured) {
+ startListening();
+ }
+
+ // TODO remove unneeded sessions - if necessary/possible...
+ // Suggestion: kill sessions if they are not connected to any network and client.
+}
+
+
+void Core::setupClientSession(RemotePeer *peer, UserId uid)
+{
+ CoreAuthHandler *handler = qobject_cast<CoreAuthHandler *>(sender());
+ Q_ASSERT(handler);
+
+ // From now on everything is handled by the client session
+ disconnect(handler, 0, this, 0);
+ _connectingClients.remove(handler);
+ handler->deleteLater();
+
+ // Find or create session for validated user
+ sessionForUser(uid);
+
+ // as we are currently handling an event triggered by incoming data on this socket
+ // it is unsafe to directly move the socket to the client thread.
+ QCoreApplication::postEvent(this, new AddClientEvent(peer, uid));
+}
+
+
+void Core::customEvent(QEvent *event)
+{
+ if (event->type() == AddClientEventId) {
+ AddClientEvent *addClientEvent = static_cast<AddClientEvent *>(event);
+ addClientHelper(addClientEvent->peer, addClientEvent->userId);
+ return;
+ }
+}
+
+
+void Core::addClientHelper(RemotePeer *peer, UserId uid)
+{
+ // Find or create session for validated user
+ SessionThread *session = sessionForUser(uid);
+ session->addClient(peer);
+}
+
+
+void Core::setupInternalClientSession(InternalPeer *clientPeer)
+{
+ if (!_configured) {
+ stopListening();
+ setupCoreForInternalUsage();
+ }
+
+ UserId uid;
+ if (_storage) {
+ uid = _storage->internalUser();
+ }
+ else {
+ quWarning() << "Core::setupInternalClientSession(): You're trying to run monolithic Quassel with an unusable Backend! Go fix it!";
+ return;
+ }
+
+ InternalPeer *corePeer = new InternalPeer(this);
+ corePeer->setPeer(clientPeer);
+ clientPeer->setPeer(corePeer);
+
+ // Find or create session for validated user
+ SessionThread *sessionThread = sessionForUser(uid);
+ sessionThread->addClient(corePeer);
+}
+
+
+SessionThread *Core::sessionForUser(UserId uid, bool restore)
+{
+ if (_sessions.contains(uid))
+ return _sessions[uid];
+
+ SessionThread *session = new SessionThread(uid, restore, strictIdentEnabled(), this);
+ _sessions[uid] = session;
+ session->start();
+ return session;
+}
+
+
+void Core::socketError(QAbstractSocket::SocketError err, const QString &errorString)
+{
+ quWarning() << QString("Socket error %1: %2").arg(err).arg(errorString);
+}
+
+
+QVariantList Core::backendInfo()
+{
+ instance()->registerStorageBackends();
+
+ QVariantList backendInfos;
+ for (auto &&backend : instance()->_registeredStorageBackends) {