/***************************************************************************
- * Copyright (C) 2005-07 by The Quassel IRC Development Team *
+ * Copyright (C) 2005-08 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#include <QtScript>
+
+#include "core.h"
#include "coresession.h"
-#include "server.h"
+#include "networkconnection.h"
+#include "userinputhandler.h"
+
+#include "signalproxy.h"
+#include "buffersyncer.h"
+#include "corebacklogmanager.h"
+#include "corebufferviewmanager.h"
+#include "coreirclisthelper.h"
#include "storage.h"
-#include "util.h"
-CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
- coreProxy = new CoreProxy();
-
- QSettings s;
- s.beginGroup(QString("SessionData/%1").arg(user));
- mutex.lock();
- foreach(QString key, s.allKeys()) {
- sessionData[key] = s.value(key);
- }
- mutex.unlock();
-
- connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
- connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
- connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
- connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
- connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
- connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
- connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
- connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
- connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
- connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
- connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
- connect(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), coreProxy, SLOT(csSessionDataChanged(const QString &, const QVariant &)));
- connect(coreProxy, SIGNAL(gsSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
+#include "corenetwork.h"
+#include "ircuser.h"
+#include "ircchannel.h"
+#include "identity.h"
+
+#include "util.h"
+#include "coreusersettings.h"
+#include "logger.h"
+
+CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent)
+ : QObject(parent),
+ _user(uid),
+ _signalProxy(new SignalProxy(SignalProxy::Server, 0, this)),
+ _aliasManager(this),
+ _bufferSyncer(new BufferSyncer(this)),
+ _backlogManager(new CoreBacklogManager(this)),
+ _bufferViewManager(new CoreBufferViewManager(_signalProxy, this)),
+ _ircListHelper(new CoreIrcListHelper(this)),
+ _coreInfo(this),
+ scriptEngine(new QScriptEngine(this))
+{
+
+ SignalProxy *p = signalProxy();
+ connect(p, SIGNAL(peerRemoved(QIODevice *)), this, SLOT(removeClient(QIODevice *)));
+
+ //p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME
+ p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString)));
+ p->attachSignal(this, SIGNAL(displayMsg(Message)));
+ p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString)));
+ p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo)));
+
+ p->attachSignal(this, SIGNAL(identityCreated(const Identity &)));
+ p->attachSignal(this, SIGNAL(identityRemoved(IdentityId)));
+ p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createIdentity(const Identity &)));
+ p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId)));
+
+ p->attachSignal(this, SIGNAL(networkCreated(NetworkId)));
+ p->attachSignal(this, SIGNAL(networkRemoved(NetworkId)));
+ p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &)), this, SLOT(createNetwork(const NetworkInfo &)));
+ p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId)));
+
+ loadSettings();
+ initScriptEngine();
+
+ // init BufferSyncer
+ QHash<BufferId, MsgId> lastSeenHash = Core::bufferLastSeenMsgIds(user());
+ foreach(BufferId id, lastSeenHash.keys())
+ _bufferSyncer->requestSetLastSeenMsg(id, lastSeenHash[id]);
+
+ connect(_bufferSyncer, SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(storeBufferLastSeenMsg(BufferId, MsgId)));
+ connect(_bufferSyncer, SIGNAL(removeBufferRequested(BufferId)), this, SLOT(removeBufferRequested(BufferId)));
+ connect(this, SIGNAL(bufferRemoved(BufferId)), _bufferSyncer, SLOT(removeBuffer(BufferId)));
+ connect(this, SIGNAL(bufferRenamed(BufferId, QString)), _bufferSyncer, SLOT(renameBuffer(BufferId, QString)));
+ p->synchronize(_bufferSyncer);
+
+
+ // init alias manager
+ p->synchronize(&aliasManager());
+
+ // init BacklogManager
+ p->synchronize(_backlogManager);
+
+ // init IrcListHelper
+ p->synchronize(ircListHelper());
+
+ // init CoreInfo
+ p->synchronize(&_coreInfo);
+
+ // Restore session state
+ if(restoreState) restoreSessionState();
+
+ emit initialized();
}
CoreSession::~CoreSession() {
+ saveSessionState();
+ foreach(NetworkConnection *conn, _connections.values()) {
+ delete conn;
+ }
+ foreach(CoreNetwork *net, _networks.values()) {
+ delete net;
+ }
+}
+
+UserId CoreSession::user() const {
+ return _user;
+}
+CoreNetwork *CoreSession::network(NetworkId id) const {
+ if(_networks.contains(id)) return _networks[id];
+ return 0;
}
-UserId CoreSession::userId() const {
- return user;
+NetworkConnection *CoreSession::networkConnection(NetworkId id) const {
+ if(_connections.contains(id)) return _connections[id];
+ return 0;
}
-void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
- coreProxy->recv(sig, arg1, arg2, arg3);
+Identity *CoreSession::identity(IdentityId id) const {
+ if(_identities.contains(id)) return _identities[id];
+ return 0;
+}
+
+void CoreSession::loadSettings() {
+ CoreUserSettings s(user());
+
+ foreach(IdentityId id, s.identityIds()) {
+ Identity *i = new Identity(s.identity(id), this);
+ if(!i->isValid()) {
+ quWarning() << "Invalid identity! Removing...";
+ s.removeIdentity(id);
+ delete i;
+ continue;
+ }
+ if(_identities.contains(i->id())) {
+ quWarning() << "Duplicate identity, ignoring!";
+ delete i;
+ continue;
+ }
+ connect(i, SIGNAL(updated(const QVariantMap &)), this, SLOT(identityUpdated(const QVariantMap &)));
+ _identities[i->id()] = i;
+ signalProxy()->synchronize(i);
+ }
+ if(!_identities.count()) {
+ Identity i(1);
+ i.setToDefaults();
+ i.setIdentityName(tr("Default Identity"));
+ createIdentity(i);
+ }
+
+ foreach(NetworkInfo info, Core::networks(user())) {
+ createNetwork(info);
+ }
}
-void CoreSession::globalDataUpdated(UserId uid, QString key) {
- Q_ASSERT(uid == userId());
- QVariant data = Global::data(userId(), key);
- QSettings s;
- s.setValue(QString("Global/%1/").arg(userId())+key, data);
+void CoreSession::saveSessionState() const {
+
}
-void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
- QSettings s;
- s.beginGroup(QString("SessionData/%1").arg(user));
- mutex.lock();
- sessionData[key] = data;
- s.setValue(key, data);
- mutex.unlock();
- s.endGroup();
- emit sessionDataChanged(key, data);
- emit sessionDataChanged(key);
+void CoreSession::restoreSessionState() {
+ QList<NetworkId> nets = Core::connectedNetworks(user());
+ foreach(NetworkId id, nets) {
+ connectToNetwork(id);
+ }
}
-QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
- QVariant data;
- mutex.lock();
- if(!sessionData.contains(key)) data = def;
- else data = sessionData[key];
- mutex.unlock();
- return data;
+void CoreSession::updateBufferInfo(UserId uid, const BufferInfo &bufinfo) {
+ if(uid == user()) emit bufferInfoUpdated(bufinfo);
}
-void CoreSession::connectToIrc(QStringList networks) {
- foreach(QString net, networks) {
- if(servers.contains(net)) {
+void CoreSession::connectToNetwork(NetworkId id) {
+ CoreNetwork *net = network(id);
+ if(!net) {
+ quWarning() << "Connect to unknown network requested! net:" << id << "user:" << user();
+ return;
+ }
- } else {
- Server *server = new Server(userId(), net);
- connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
- connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
-
- connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
-
- connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
- //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
- connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
- connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
- connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
- connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
- connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
- connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
- connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
- connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
- connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
- connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
- // TODO add error handling
- connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
- connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
-
- server->start();
- servers[net] = server;
- }
- emit connectToIrc(net);
+ NetworkConnection *conn = networkConnection(id);
+ if(!conn) {
+ conn = new NetworkConnection(net, this);
+ _connections[id] = conn;
+ attachNetworkConnection(conn);
+ }
+ conn->connectToIrc();
+}
+
+void CoreSession::attachNetworkConnection(NetworkConnection *conn) {
+ connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId)));
+ connect(conn, SIGNAL(quitRequested(NetworkId)), this, SLOT(networkDisconnected(NetworkId)));
+
+ // I guess we don't need these anymore, client-side can just connect the network's signals directly
+ //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId)));
+ //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId)));
+
+ connect(conn, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, QString, QString, QString, Message::Flags)),
+ this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, Message::Flags)));
+ connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
+
+ connect(conn, SIGNAL(nickChanged(const NetworkId &, const QString &, const QString &)),
+ this, SLOT(renameBuffer(const NetworkId &, const QString &, const QString &)));
+ connect(conn, SIGNAL(channelJoined(NetworkId, const QString &, const QString &)),
+ this, SLOT(channelJoined(NetworkId, const QString &, const QString &)));
+ connect(conn, SIGNAL(channelParted(NetworkId, const QString &)),
+ this, SLOT(channelParted(NetworkId, const QString &)));
+}
+
+void CoreSession::disconnectFromNetwork(NetworkId id) {
+ if(!_connections.contains(id))
+ return;
+
+ //_connections[id]->disconnectFromIrc();
+ _connections[id]->userInputHandler()->handleQuit(BufferInfo(), QString());
+}
+
+void CoreSession::networkStateRequested() {
+}
+
+void CoreSession::addClient(QIODevice *device) {
+ if(!device) {
+ quError() << "Invoking CoreSession::addClient with a QObject that is not a QIODevice!";
+ } else {
+ // if the socket is an orphan, the signalProxy adopts it.
+ // -> we don't need to care about it anymore
+ device->setParent(0);
+ signalProxy()->addPeer(device);
+ QVariantMap reply;
+ reply["MsgType"] = "SessionInit";
+ reply["SessionState"] = sessionState();
+ SignalProxy::writeDataToDevice(device, reply);
}
}
-void CoreSession::serverConnected(QString net) {
- storage->getBufferId(userId(), net); // create status buffer
+void CoreSession::addClient(SignalProxy *proxy) {
+ signalProxy()->addPeer(proxy);
+ emit sessionState(sessionState());
}
-void CoreSession::serverDisconnected(QString net) {
- delete servers[net];
- servers.remove(net);
- coreProxy->csServerDisconnected(net);
+void CoreSession::removeClient(QIODevice *iodev) {
+ QTcpSocket *socket = qobject_cast<QTcpSocket *>(iodev);
+ if(socket)
+ quInfo() << qPrintable(tr("Client")) << qPrintable(socket->peerAddress().toString()) << qPrintable(tr("disconnected (UserId: %1).").arg(user().toInt()));
}
-void CoreSession::msgFromGui(BufferId bufid, QString msg) {
- emit msgFromGui(bufid.network(), bufid.buffer(), msg);
+SignalProxy *CoreSession::signalProxy() const {
+ return _signalProxy;
}
-// ALL messages coming pass through these functions before going to the GUI.
-// So this is the perfect place for storing the backlog and log stuff.
+// FIXME we need a sane way for creating buffers!
+void CoreSession::networkConnected(NetworkId networkid) {
+ Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer
+ Core::setNetworkConnected(user(), networkid, true);
+}
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
- Server *s = qobject_cast<Server*>(this->sender());
- Q_ASSERT(s);
- BufferId buf;
- if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
- buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
+// called now only on /quit and requested disconnects, not on normal disconnects!
+void CoreSession::networkDisconnected(NetworkId networkid) {
+ // if the network has already been removed, we don't have a networkconnection left either, so we don't do anything
+ // make sure to not depend on the network still existing when calling this function!
+ if(_connections.contains(networkid)) {
+ Core::setNetworkConnected(user(), networkid, false);
+ _connections.take(networkid)->deleteLater();
+ }
+}
+
+void CoreSession::channelJoined(NetworkId id, const QString &channel, const QString &key) {
+ Core::setChannelPersistent(user(), id, channel, true);
+ Core::setPersistentChannelKey(user(), id, channel, key);
+}
+
+void CoreSession::channelParted(NetworkId id, const QString &channel) {
+ Core::setChannelPersistent(user(), id, channel, false);
+}
+
+QHash<QString, QString> CoreSession::persistentChannels(NetworkId id) const {
+ return Core::persistentChannels(user(), id);
+ return QHash<QString, QString>();
+}
+
+// FIXME switch to BufferId
+void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) {
+ NetworkConnection *conn = networkConnection(bufinfo.networkId());
+ if(conn) {
+ conn->userInput(bufinfo, msg);
} else {
- buf = storage->getBufferId(user, s->getNetwork(), target);
+ quWarning() << "Trying to send to unconnected network:" << msg;
}
- Message msg(buf, type, text, sender, flags);
- msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
- Q_ASSERT(msg.msgId);
+}
+
+// ALL messages coming pass through these functions before going to the GUI.
+// So this is the perfect place for storing the backlog and log stuff.
+void CoreSession::recvMessageFromServer(Message::Type type, BufferInfo::Type bufferType,
+ QString target, QString text, QString sender, Message::Flags flags) {
+ NetworkConnection *netCon = qobject_cast<NetworkConnection*>(this->sender());
+ Q_ASSERT(netCon);
+
+ BufferInfo bufferInfo = Core::bufferInfo(user(), netCon->networkId(), bufferType, target);
+ Message msg(bufferInfo, type, text, sender, flags);
+ msg.setMsgId(Core::storeMessage(msg));
+ Q_ASSERT(msg.msgId() != 0);
emit displayMsg(msg);
}
void CoreSession::recvStatusMsgFromServer(QString msg) {
- Server *s = qobject_cast<Server*>(sender());
+ NetworkConnection *s = qobject_cast<NetworkConnection*>(sender());
Q_ASSERT(s);
- emit displayStatusMsg(s->getNetwork(), msg);
+ emit displayStatusMsg(s->networkName(), msg);
}
-
-QList<BufferId> CoreSession::buffers() const {
- return storage->requestBuffers(user);
+QList<BufferInfo> CoreSession::buffers() const {
+ return Core::requestBuffers(user());
}
QVariant CoreSession::sessionState() {
- VarMap v;
- QList<QVariant> bufs;
- foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
- v["Buffers"] = bufs;
- mutex.lock();
- v["SessionData"] = sessionData;
- mutex.unlock();
+ QVariantMap v;
+
+ QVariantList bufs;
+ foreach(BufferInfo id, buffers()) bufs << qVariantFromValue(id);
+ v["BufferInfos"] = bufs;
+ QVariantList networkids;
+ foreach(NetworkId id, _networks.keys()) networkids << qVariantFromValue(id);
+ v["NetworkIds"] = networkids;
+
+ quint32 ircusercount = 0;
+ quint32 ircchannelcount = 0;
+ foreach(Network *net, _networks.values()) {
+ ircusercount += net->ircUserCount();
+ ircchannelcount += net->ircChannelCount();
+ }
+ v["IrcUserCount"] = ircusercount;
+ v["IrcChannelCount"] = ircchannelcount;
+
+ QList<QVariant> idlist;
+ foreach(Identity *i, _identities.values()) idlist << qVariantFromValue(*i);
+ v["Identities"] = idlist;
+ //v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes
return v;
}
-void CoreSession::sendServerStates() {
- emit serverStateRequested();
+void CoreSession::storeBufferLastSeenMsg(BufferId buffer, const MsgId &msgId) {
+ Core::setBufferLastSeenMsg(user(), buffer, msgId);
+}
+
+void CoreSession::initScriptEngine() {
+ signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString)));
+ signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString)));
+
+ // FIXME
+ //QScriptValue storage_ = scriptEngine->newQObject(storage);
+ //scriptEngine->globalObject().setProperty("storage", storage_);
+}
+
+void CoreSession::scriptRequest(QString script) {
+ emit scriptResult(scriptEngine->evaluate(script).toString());
+}
+
+/*** Identity Handling ***/
+
+void CoreSession::createIdentity(const Identity &id) {
+ // find free ID
+ int i;
+ for(i = 1; i <= _identities.count(); i++) {
+ if(!_identities.keys().contains(i)) break;
+ }
+ //qDebug() << "found free id" << i;
+ Identity *newId = new Identity(id, this);
+ newId->setId(i);
+ _identities[i] = newId;
+ signalProxy()->synchronize(newId);
+ CoreUserSettings s(user());
+ s.storeIdentity(*newId);
+ connect(newId, SIGNAL(updated(const QVariantMap &)), this, SLOT(identityUpdated(const QVariantMap &)));
+ emit identityCreated(*newId);
+}
+
+void CoreSession::removeIdentity(IdentityId id) {
+ Identity *i = _identities.take(id);
+ if(i) {
+ emit identityRemoved(id);
+ CoreUserSettings s(user());
+ s.removeIdentity(id);
+ i->deleteLater();
+ }
+}
+
+void CoreSession::identityUpdated(const QVariantMap &data) {
+ IdentityId id = data.value("identityId", 0).value<IdentityId>();
+ if(!id.isValid() || !_identities.contains(id)) {
+ quWarning() << "Update request for unknown identity received!";
+ return;
+ }
+ CoreUserSettings s(user());
+ s.storeIdentity(*_identities.value(id));
}
-void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
- QList<QVariant> log;
- QList<Message> msglist;
- if(v1.type() == QVariant::DateTime) {
+/*** Network Handling ***/
+void CoreSession::createNetwork(const NetworkInfo &info_) {
+ NetworkInfo info = info_;
+ int id;
+ if(!info.networkId.isValid())
+ Core::createNetwork(user(), info);
+
+ if(!info.networkId.isValid()) {
+ quWarning() << qPrintable(tr("CoreSession::createNetwork(): Got invalid networkId from Core when trying to create network %1!").arg(info.networkName));
+ return;
+ }
+
+ id = info.networkId.toInt();
+ if(!_networks.contains(id)) {
+ CoreNetwork *net = new CoreNetwork(id, this);
+ connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId)));
+ connect(net, SIGNAL(disconnectRequested(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId)));
+ net->setNetworkInfo(info);
+ net->setProxy(signalProxy());
+ _networks[id] = net;
+ signalProxy()->synchronize(net);
+ emit networkCreated(id);
+ } else {
+ quWarning() << qPrintable(tr("CoreSession::createNetwork(): Trying to create a network that already exists, updating instead!"));
+ _networks[info.networkId]->requestSetNetworkInfo(info);
+ }
+}
+
+void CoreSession::removeNetwork(NetworkId id) {
+ // Make sure the network is disconnected!
+ NetworkConnection *conn = _connections.value(id, 0);
+ if(conn) {
+ if(conn->connectionState() != Network::Disconnected) {
+ connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId)));
+ conn->disconnectFromIrc();
+ } else {
+ _connections.take(id)->deleteLater(); // TODO make this saner
+ destroyNetwork(id);
+ }
} else {
- msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
+ destroyNetwork(id);
}
+}
- // Send messages out in smaller packages - we don't want to make the signal data too large!
- for(int i = 0; i < msglist.count(); i++) {
- log.append(QVariant::fromValue(msglist[i]));
- if(log.count() >= 5) {
- emit backlogData(id, log, i >= msglist.count() - 1);
- log.clear();
+void CoreSession::destroyNetwork(NetworkId id) {
+ if(_connections.contains(id)) {
+ // this can happen if the network was reconnecting while being removed
+ _connections.take(id)->deleteLater();
+ }
+ QList<BufferId> removedBuffers = Core::requestBufferIdsForNetwork(user(), id);
+ Network *net = _networks.take(id);
+ if(net && Core::removeNetwork(user(), id)) {
+ foreach(BufferId bufferId, removedBuffers) {
+ _bufferSyncer->removeBuffer(bufferId);
}
+ emit networkRemoved(id);
+ net->deleteLater();
+ }
+}
+
+void CoreSession::removeBufferRequested(BufferId bufferId) {
+ BufferInfo bufferInfo = Core::getBufferInfo(user(), bufferId);
+ if(!bufferInfo.isValid()) {
+ quWarning() << "CoreSession::removeBufferRequested(): invalid BufferId:" << bufferId << "for User:" << user();
+ return;
+ }
+
+ if(bufferInfo.type() == BufferInfo::StatusBuffer) {
+ quWarning() << "CoreSession::removeBufferRequested(): Status Buffers cannot be removed!";
+ return;
+ }
+
+ if(bufferInfo.type() == BufferInfo::ChannelBuffer) {
+ CoreNetwork *net = network(bufferInfo.networkId());
+ if(!net) {
+ quWarning() << "CoreSession::removeBufferRequested(): Received BufferInfo with unknown networkId!";
+ return;
+ }
+ IrcChannel *chan = net->ircChannel(bufferInfo.bufferName());
+ if(chan) {
+ quWarning() << "CoreSession::removeBufferRequested(): Unable to remove Buffer for joined Channel:" << bufferInfo.bufferName();
+ return;
+ }
+ }
+ if(Core::removeBuffer(user(), bufferId))
+ emit bufferRemoved(bufferId);
+}
+
+void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName) {
+ BufferId bufferId = Core::renameBuffer(user(), networkId, newName, oldName);
+ if(bufferId.isValid()) {
+ emit bufferRenamed(bufferId, newName);
}
- if(log.count() > 0) emit backlogData(id, log, true);
}