1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel IRC Development Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
21 #include "coresession.h"
26 CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
27 coreProxy = new CoreProxy();
30 s.beginGroup(QString("SessionData/%1").arg(user));
32 foreach(QString key, s.allKeys()) {
33 sessionData[key] = s.value(key);
37 connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
38 connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
39 connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
40 connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
41 connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
42 connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
43 connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
44 connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
45 connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
46 connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
47 connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
48 connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
49 connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
50 connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
51 connect(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), coreProxy, SLOT(csSessionDataChanged(const QString &, const QVariant &)));
52 connect(coreProxy, SIGNAL(gsSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &)));
55 CoreSession::~CoreSession() {
59 UserId CoreSession::userId() const {
63 void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
64 coreProxy->recv(sig, arg1, arg2, arg3);
67 void CoreSession::globalDataUpdated(UserId uid, QString key) {
68 Q_ASSERT(uid == userId());
69 QVariant data = Global::data(userId(), key);
71 s.setValue(QString("Global/%1/").arg(userId())+key, data);
74 void CoreSession::storeSessionData(const QString &key, const QVariant &data) {
76 s.beginGroup(QString("SessionData/%1").arg(user));
78 sessionData[key] = data;
79 s.setValue(key, data);
82 emit sessionDataChanged(key, data);
83 emit sessionDataChanged(key);
86 QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) {
89 if(!sessionData.contains(key)) data = def;
90 else data = sessionData[key];
95 void CoreSession::connectToIrc(QStringList networks) {
96 foreach(QString net, networks) {
97 if(servers.contains(net)) {
100 Server *server = new Server(userId(), net);
101 connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
102 connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
103 connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
104 connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
106 connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
107 connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
109 connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
110 //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
111 connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
112 connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
113 connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
114 connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
115 connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
116 connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
117 connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
118 connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
119 connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
120 connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
121 // TODO add error handling
122 connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
123 connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
126 servers[net] = server;
128 emit connectToIrc(net);
132 void CoreSession::serverConnected(QString net) {
133 storage->getBufferId(userId(), net); // create status buffer
136 void CoreSession::serverDisconnected(QString net) {
139 coreProxy->csServerDisconnected(net);
142 void CoreSession::msgFromGui(BufferId bufid, QString msg) {
143 emit msgFromGui(bufid.network(), bufid.buffer(), msg);
146 // ALL messages coming pass through these functions before going to the GUI.
147 // So this is the perfect place for storing the backlog and log stuff.
149 void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
150 Server *s = qobject_cast<Server*>(this->sender());
153 if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
154 buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
156 buf = storage->getBufferId(user, s->getNetwork(), target);
158 Message msg(buf, type, text, sender, flags);
159 msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
161 emit displayMsg(msg);
164 void CoreSession::recvStatusMsgFromServer(QString msg) {
165 Server *s = qobject_cast<Server*>(sender());
167 emit displayStatusMsg(s->getNetwork(), msg);
171 QList<BufferId> CoreSession::buffers() const {
172 return storage->requestBuffers(user);
176 QVariant CoreSession::sessionState() {
178 QList<QVariant> bufs;
179 foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
182 v["SessionData"] = sessionData;
188 void CoreSession::sendServerStates() {
189 emit serverStateRequested();
192 void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
194 QList<Message> msglist;
195 if(v1.type() == QVariant::DateTime) {
199 msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
202 // Send messages out in smaller packages - we don't want to make the signal data too large!
203 for(int i = 0; i < msglist.count(); i++) {
204 log.append(QVariant::fromValue(msglist[i]));
205 if(log.count() >= 5) {
206 emit backlogData(id, log, i >= msglist.count() - 1);
210 if(log.count() > 0) emit backlogData(id, log, true);