storeExpandedState(networkIdx); // this call is needed to keep track of the isActive state
}
-
+#if QT_VERSION < 0x050000
void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
{
QTreeView::dataChanged(topLeft, bottomRight);
+#else
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles)
+{
+ QTreeView::dataChanged(topLeft, bottomRight, roles);
+#endif
// determine how many items have been changed and if any of them is a networkitem
// which just swichted from active to inactive or vice versa
virtual void keyPressEvent(QKeyEvent *);
virtual void dropEvent(QDropEvent *event);
virtual void rowsInserted(const QModelIndex &parent, int start, int end);
- virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
virtual void wheelEvent(QWheelEvent *);
virtual QSize sizeHint() const;
virtual void focusInEvent(QFocusEvent *event) { QAbstractScrollArea::focusInEvent(event); }
virtual void contextMenuEvent(QContextMenuEvent *event);
+#if QT_VERSION < 0x050000
+ virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
+#else
+ virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles);
+#endif
+
private slots:
void joinChannel(const QModelIndex &index);
void toggleHeader(bool checked);