connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
connect(ui.actionDisconnectNet, SIGNAL(triggered()), this, SLOT(disconnectFromNet()));
connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
connect(ui.actionDisconnectNet, SIGNAL(triggered()), this, SLOT(disconnectFromNet()));