+void ColumnHandleItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
+
+ QGraphicsItem::mouseMoveEvent(event);
+}
+
+void ColumnHandleItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { qDebug() << "pressed!";
+ setCursor(QCursor(Qt::ClosedHandCursor));
+ QGraphicsItem::mousePressEvent(event);
+}
+
+void ColumnHandleItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
+ setCursor(QCursor(Qt::OpenHandCursor));
+ QGraphicsItem::mouseReleaseEvent(event);
+}
+