buffItem->parent()->removeChild(buffItem);
}
-MsgId NetworkModel::lastSeenMsgId(BufferId bufferId) {
+MsgId NetworkModel::lastSeenMsgId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return MsgId();
return _bufferItemCache[bufferId]->lastSeenMsgId();
}
-MsgId NetworkModel::lastSeenMarkerMsgId(BufferId bufferId) {
+MsgId NetworkModel::lastSeenMarkerMsgId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return MsgId();
}
}
-QString NetworkModel::bufferName(BufferId bufferId) {
+QString NetworkModel::bufferName(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return QString();
return _bufferItemCache[bufferId]->bufferName();
}
-BufferInfo::Type NetworkModel::bufferType(BufferId bufferId) {
+BufferInfo::Type NetworkModel::bufferType(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return BufferInfo::InvalidBuffer;
return _bufferItemCache[bufferId]->bufferType();
}
-BufferInfo NetworkModel::bufferInfo(BufferId bufferId) {
+BufferInfo NetworkModel::bufferInfo(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return BufferInfo();
return _bufferItemCache[bufferId]->bufferInfo();
}
-NetworkId NetworkModel::networkId(BufferId bufferId) {
+NetworkId NetworkModel::networkId(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return NetworkId();
return NetworkId();
}
-QString NetworkModel::networkName(BufferId bufferId) {
+QString NetworkModel::networkName(BufferId bufferId) const {
if(!_bufferItemCache.contains(bufferId))
return QString();
else
return QString();
}
+
+BufferId NetworkModel::bufferId(NetworkId networkId, const QString &bufferName) const {
+ foreach(BufferItem *item, _bufferItemCache) {
+ NetworkItem *netItem = qobject_cast<NetworkItem *>(item->parent());
+ if(netItem && netItem->networkId() == networkId && item->bufferName() == bufferName)
+ return item->bufferId();
+ }
+ return BufferId();
+}
Q_PROPERTY(QString networkName READ networkName)
Q_PROPERTY(QString currentServer READ currentServer)
Q_PROPERTY(int nickCount READ nickCount)
-
+
public:
NetworkItem(const NetworkId &netid, AbstractTreeItem *parent = 0);
virtual inline QString topic() const { return (bool)_ircChannel ? _ircChannel->topic() : QString(); }
virtual inline int nickCount() const { return (bool)_ircChannel ? _ircChannel->ircUsers().count() : 0; }
-
+
void attachIrcChannel(IrcChannel *ircChannel);
public slots:
class UserCategoryItem : public PropertyMapItem {
Q_OBJECT
Q_PROPERTY(QString categoryName READ categoryName)
-
+
public:
UserCategoryItem(int category, AbstractTreeItem *parent);
class IrcUserItem : public PropertyMapItem {
Q_OBJECT
Q_PROPERTY(QString nickName READ nickName)
-
+
public:
IrcUserItem(IrcUser *ircUser, AbstractTreeItem *parent);
BufferInfo::ActivityLevel bufferActivity(const BufferInfo &buffer) const;
- QString bufferName(BufferId bufferId);
- BufferInfo::Type bufferType(BufferId bufferId);
- BufferInfo bufferInfo(BufferId bufferId);
- MsgId lastSeenMsgId(BufferId bufferId);
- MsgId lastSeenMarkerMsgId(BufferId bufferId);
- NetworkId networkId(BufferId bufferId);
- QString networkName(BufferId bufferId);
+ //! Finds a buffer with a given name in a given network
+ /** This performs a linear search through all BufferItems, hence it is expensive.
+ * @param networkId The network which we search in
+ * @param bufferName The bufferName we look for
+ * @return The id of the buffer if found, an invalid one else
+ */
+ BufferId bufferId(NetworkId networkId, const QString &bufferName) const;
+
+ QString bufferName(BufferId bufferId) const;
+ BufferInfo::Type bufferType(BufferId bufferId) const;
+ BufferInfo bufferInfo(BufferId bufferId) const;
+ MsgId lastSeenMsgId(BufferId bufferId) const;
+ MsgId lastSeenMarkerMsgId(BufferId bufferId) const;
+ NetworkId networkId(BufferId bufferId) const;
+ QString networkName(BufferId bufferId) const;
inline QList<BufferId> allBufferIds() const { return _bufferItemCache.keys(); }