X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fuisupport%2Fbufferview.cpp;h=7bc359a880ccd9e299e0362beca8b59201807891;hp=076c9a87adfb6ec8fede93f7d7d5ecc39c81a4d8;hb=9f33f6e471dedbefe7bbe336a40312894628afe1;hpb=56288a13972bf8466b57c9d5d1ec382fc7e287cc diff --git a/src/uisupport/bufferview.cpp b/src/uisupport/bufferview.cpp index 076c9a87..7bc359a8 100644 --- a/src/uisupport/bufferview.cpp +++ b/src/uisupport/bufferview.cpp @@ -65,11 +65,14 @@ void BufferView::init() { hideColumn(1); hideColumn(2); setIndentation(10); + expandAll(); header()->hide(); // nobody seems to use this anyway - setAnimated(true); + // breaks with Qt 4.8 + if(QString("4.8.0") > qVersion()) // FIXME breaks with Qt versions >= 4.10! + setAnimated(true); // FIXME This is to workaround bug #663 setUniformRowHeights(true); @@ -428,31 +431,78 @@ void BufferView::menuActionTriggered(QAction *result) { } } -void BufferView::wheelEvent(QWheelEvent* event) { - if(ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier)) - return QTreeView::wheelEvent(event); +void BufferView::nextBuffer() { + changeBuffer(Forward); +} - int rowDelta = ( event->delta() > 0 ) ? -1 : 1; +void BufferView::previousBuffer() { + changeBuffer(Backward); +} + +void BufferView::changeBuffer(Direction direction) { QModelIndex currentIndex = selectionModel()->currentIndex(); QModelIndex resultingIndex; - if( model()->hasIndex( currentIndex.row() + rowDelta, currentIndex.column(), currentIndex.parent() ) ) - { - resultingIndex = currentIndex.sibling( currentIndex.row() + rowDelta, currentIndex.column() ); + + if(currentIndex.parent().isValid()) { + //If we are a child node just switch among siblings unless it's the first/last child + resultingIndex = currentIndex.sibling(currentIndex.row() + direction, 0); + + if(!resultingIndex.isValid()) { + QModelIndex parent = currentIndex.parent(); + if(direction == Backward) + resultingIndex = parent; + else + resultingIndex = parent.sibling(parent.row() + direction, 0); } - else //if we scroll into a the parent node... - { - QModelIndex parent = currentIndex.parent(); - QModelIndex aunt = parent.sibling( parent.row() + rowDelta, parent.column() ); - if( rowDelta == -1 ) - resultingIndex = aunt.child( model()->rowCount( aunt ) - 1, 0 ); - else - resultingIndex = aunt.child( 0, 0 ); - if( !resultingIndex.isValid() ) - return; - } + } else { + //If we have a toplevel node, try and get an adjacent child + if(direction == Backward) { + QModelIndex newParent = currentIndex.sibling(currentIndex.row() - 1, 0); + if(model()->hasChildren(newParent)) + resultingIndex = newParent.child(model()->rowCount(newParent) - 1, 0); + else + resultingIndex = newParent; + } else { + if(model()->hasChildren(currentIndex)) + resultingIndex = currentIndex.child(0, 0); + else + resultingIndex = currentIndex.sibling(currentIndex.row() + 1, 0); + } + } + + if(!resultingIndex.isValid()) + return; + selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows ); selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect ); +} +void BufferView::wheelEvent(QWheelEvent* event) { + if(ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier)) + return QTreeView::wheelEvent(event); + + int rowDelta = ( event->delta() > 0 ) ? -1 : 1; + changeBuffer((Direction)rowDelta); +} + +void BufferView::hideCurrentBuffer() { + QModelIndex index = selectionModel()->currentIndex(); + if(index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType) + return; + + BufferId bufferId = index.data(NetworkModel::BufferIdRole).value(); + + //The check above means we won't be looking at a network, which should always be the first row, so we can just go backwards. + changeBuffer(Backward); + + /*if(removedRows.contains(bufferId)) + continue; + + removedRows << bufferId;*/ + /*if(permanently) + config()->requestRemoveBufferPermanently(bufferId); + else*/ + config()->requestRemoveBuffer(bufferId); } QSize BufferView::sizeHint() const {