X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fsettingspages%2Fidentitiessettingspage.cpp;h=1a2bfc1b5d9ab923dffacf6ac14609d6279c64eb;hp=3c8ce359cb21fc389b8f39f3466753dc32a22f8e;hb=c5cbe5eb77fce2ab954a98399a1450803108217b;hpb=c6bc07febff322910675a1eb60c44f6be209a934 diff --git a/src/qtui/settingspages/identitiessettingspage.cpp b/src/qtui/settingspages/identitiessettingspage.cpp index 3c8ce359..1a2bfc1b 100644 --- a/src/qtui/settingspages/identitiessettingspage.cpp +++ b/src/qtui/settingspages/identitiessettingspage.cpp @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005-08 by the Quassel IRC Team * + * Copyright (C) 2005-08 by the Quassel Project * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -18,6 +18,9 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include +#include + #include "identitiessettingspage.h" #include "client.h" @@ -27,29 +30,486 @@ IdentitiesSettingsPage::IdentitiesSettingsPage(QWidget *parent) ui.setupUi(this); setEnabled(false); // need a core connection! + setWidgetStates(); connect(Client::instance(), SIGNAL(coreConnectionStateChanged(bool)), this, SLOT(coreConnectionStateChanged(bool))); + connect(Client::instance(), SIGNAL(identityCreated(IdentityId)), this, SLOT(clientIdentityCreated(IdentityId))); + connect(Client::instance(), SIGNAL(identityRemoved(IdentityId)), this, SLOT(clientIdentityRemoved(IdentityId))); + + currentId = 0; + + // We need to know whenever the state of input widgets changes... + //connect(ui.identityList, SIGNAL(editTextChanged(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.realName, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.nicknameList, SIGNAL(itemChanged(QListWidgetItem *)), this, SLOT(widgetHasChanged())); + connect(ui.awayNick, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.awayNickEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.awayReason, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.awayReasonEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.returnMessage, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.returnMessageEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.autoAwayEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.autoAwayTime, SIGNAL(valueChanged(int)), this, SLOT(widgetHasChanged())); + connect(ui.autoAwayReason, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.autoAwayReasonEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.autoReturnMessage, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.autoReturnMessageEnabled, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged())); + connect(ui.ident, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.kickReason, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.partReason, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + connect(ui.quitReason, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged())); + + connect(ui.nicknameList, SIGNAL(itemSelectionChanged()), this, SLOT(setWidgetStates())); + + // we would need this if we enabled drag and drop in the nicklist... + //connect(ui.nicknameList, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(setWidgetStates())); + //connect(ui.nicknameList->model(), SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(nicklistHasChanged())); + +} + +void IdentitiesSettingsPage::setWidgetStates() { + if(ui.nicknameList->selectedItems().count()) { + ui.renameNick->setEnabled(true); + ui.nickUp->setEnabled(ui.nicknameList->row(ui.nicknameList->selectedItems()[0]) > 0); + ui.nickDown->setEnabled(ui.nicknameList->row(ui.nicknameList->selectedItems()[0]) < ui.nicknameList->count()-1); + } else { + ui.renameNick->setDisabled(true); + ui.nickUp->setDisabled(true); + ui.nickDown->setDisabled(true); + } + ui.deleteNick->setEnabled(ui.nicknameList->count() > 1); } void IdentitiesSettingsPage::coreConnectionStateChanged(bool state) { - //this->setEnabled(state); + this->setEnabled(state); if(state) { load(); + } else { + // reset + currentId = 0; } } -bool IdentitiesSettingsPage::hasChanged() const { - return true; +void IdentitiesSettingsPage::save() { + setEnabled(false); + QList toCreate, toUpdate; + // we need to remove our temporarily created identities. + // these are going to be re-added after the core has propagated them back... + QHash::iterator i = identities.begin(); + while(i != identities.end()) { + if((*i)->id() < 0) { + Identity *temp = *i; + i = identities.erase(i); + toCreate.append(temp); + ui.identityList->removeItem(ui.identityList->findData(temp->id().toInt())); + } else { + if(**i != *Client::identity((*i)->id())) { + toUpdate.append(*i); + } + ++i; + } + } + SaveIdentitiesDlg dlg(toCreate, toUpdate, deletedIdentities, this); + int ret = dlg.exec(); + if(ret == QDialog::Rejected) { + // canceled -> reload everything to be safe + load(); + } + foreach(Identity *id, toCreate) { + id->deleteLater(); + } + changedIdentities.clear(); + deletedIdentities.clear(); + changeState(false); + setEnabled(true); } -void IdentitiesSettingsPage::save() { +void IdentitiesSettingsPage::load() { + currentId = 0; + foreach(Identity *identity, identities.values()) { + identity->deleteLater(); + } + identities.clear(); + deletedIdentities.clear(); + changedIdentities.clear(); + ui.identityList->clear(); + foreach(IdentityId id, Client::identityIds()) { + clientIdentityCreated(id); + } + changeState(false); +} +void IdentitiesSettingsPage::widgetHasChanged() { + bool changed = testHasChanged(); + if(changed != hasChanged()) changeState(changed); } -void IdentitiesSettingsPage::load() { +bool IdentitiesSettingsPage::testHasChanged() { + if(deletedIdentities.count()) return true; + if(currentId < 0) { + return true; // new identity + } else { + if(currentId != 0) { + changedIdentities.removeAll(currentId); + Identity temp(currentId, this); + saveToIdentity(&temp); + temp.setIdentityName(identities[currentId]->identityName()); + if(temp != *Client::identity(currentId)) changedIdentities.append(currentId); + } + return changedIdentities.count(); + } +} +bool IdentitiesSettingsPage::aboutToSave() { + saveToIdentity(identities[currentId]); + QList errors; + foreach(Identity *id, identities.values()) { + if(id->identityName().isEmpty()) errors.append(1); + if(!id->nicks().count()) errors.append(2); + if(id->realName().isEmpty()) errors.append(3); + if(id->ident().isEmpty()) errors.append(4); + } + if(!errors.count()) return true; + QString error(tr("The following problems need to be corrected before your changes can be applied:
    ")); + if(errors.contains(1)) error += tr("
  • All identities need an identity name set
  • "); + if(errors.contains(2)) error += tr("
  • Every identity needs at least one nickname defined
  • "); + if(errors.contains(3)) error += tr("
  • You need to specify a real name for every identity
  • "); + if(errors.contains(4)) error += tr("
  • You need to specify an ident for every identity
  • "); + error += tr("
"); + QMessageBox::warning(this, tr("One or more identities are invalid"), error); + return false; } -void IdentitiesSettingsPage::defaults() { +void IdentitiesSettingsPage::clientIdentityCreated(IdentityId id) { + insertIdentity(new Identity(*Client::identity(id), this)); + connect(Client::identity(id), SIGNAL(updatedRemotely()), this, SLOT(clientIdentityUpdated())); +} +void IdentitiesSettingsPage::clientIdentityUpdated() { + const Identity *clientIdentity = qobject_cast(sender()); + if(!clientIdentity) { + qWarning() << "Invalid identity to update!"; + return; + } + if(!identities.contains(clientIdentity->id())) { + qWarning() << "Unknown identity to update:" << clientIdentity->identityName(); + return; + } + Identity *identity = identities[clientIdentity->id()]; + if(identity->identityName() != clientIdentity->identityName()) renameIdentity(identity->id(), clientIdentity->identityName()); + identity->update(*clientIdentity); + if(identity->id() == currentId) displayIdentity(identity, true); } + +void IdentitiesSettingsPage::clientIdentityRemoved(IdentityId id) { + if(identities.contains(id)) { + removeIdentity(identities[id]); + changedIdentities.removeAll(id); + deletedIdentities.removeAll(id); + } +} + +void IdentitiesSettingsPage::insertIdentity(Identity *identity) { + IdentityId id = identity->id(); + identities[id] = identity; + if(id == 1) { + // default identity is always the first one! + ui.identityList->insertItem(0, identity->identityName(), id.toInt()); + } else { + QString name = identity->identityName(); + for(int j = 0; j < ui.identityList->count(); j++) { + if((j>0 || ui.identityList->itemData(0).toInt() != 1) && name.localeAwareCompare(ui.identityList->itemText(j)) < 0) { + ui.identityList->insertItem(j, name, id.toInt()); + widgetHasChanged(); + return; + } + } + // append + ui.identityList->insertItem(ui.identityList->count(), name, id.toInt()); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::renameIdentity(IdentityId id, const QString &newName) { + Identity *identity = identities[id]; + ui.identityList->setItemText(ui.identityList->findData(identity->id().toInt()), newName); + identity->setIdentityName(newName); +} + +void IdentitiesSettingsPage::removeIdentity(Identity *id) { + identities.remove(id->id()); + ui.identityList->removeItem(ui.identityList->findData(id->id().toInt())); + changedIdentities.removeAll(id->id()); + if(currentId == id->id()) currentId = 0; + id->deleteLater(); + widgetHasChanged(); +} + +void IdentitiesSettingsPage::on_identityList_currentIndexChanged(int index) { + if(index < 0) { + //ui.identityList->setEditable(false); + displayIdentity(0); + } else { + IdentityId id = ui.identityList->itemData(index).toInt(); + if(identities.contains(id)) displayIdentity(identities[id]); + ui.deleteIdentity->setEnabled(id != 1); // default identity cannot be deleted + ui.renameIdentity->setEnabled(id != 1); // ...or renamed + } +} + +void IdentitiesSettingsPage::displayIdentity(Identity *id, bool dontsave) { + if(currentId != 0 && !dontsave && identities.contains(currentId)) { + saveToIdentity(identities[currentId]); + } + if(id) { + currentId = id->id(); + ui.realName->setText(id->realName()); + ui.nicknameList->clear(); + ui.nicknameList->addItems(id->nicks()); + //for(int i = 0; i < ui.nicknameList->count(); i++) { + // ui.nicknameList->item(i)->setFlags(Qt::ItemIsSelectable|Qt::ItemIsEditable|Qt::ItemIsEnabled); + //} + if(ui.nicknameList->count()) ui.nicknameList->setCurrentRow(0); + ui.awayNick->setText(id->awayNick()); + ui.awayNickEnabled->setChecked(id->awayNickEnabled()); + ui.awayReason->setText(id->awayReason()); + ui.awayReasonEnabled->setChecked(id->awayReasonEnabled()); + ui.returnMessage->setText(id->returnMessage()); + ui.returnMessageEnabled->setChecked(id->returnMessageEnabled()); + ui.autoAwayEnabled->setChecked(id->autoAwayEnabled()); + ui.autoAwayTime->setValue(id->autoAwayTime()); + ui.autoAwayReason->setText(id->autoAwayReason()); + ui.autoAwayReasonEnabled->setChecked(id->autoAwayReasonEnabled()); + ui.autoReturnMessage->setText(id->autoReturnMessage()); + ui.autoReturnMessageEnabled->setChecked(id->autoReturnMessageEnabled()); + ui.ident->setText(id->ident()); + ui.kickReason->setText(id->kickReason()); + ui.partReason->setText(id->partReason()); + ui.quitReason->setText(id->quitReason()); + } +} + +void IdentitiesSettingsPage::saveToIdentity(Identity *id) { + id->setRealName(ui.realName->text()); + QStringList nicks; + for(int i = 0; i < ui.nicknameList->count(); i++) { + nicks << ui.nicknameList->item(i)->text(); + } + id->setNicks(nicks); + id->setAwayNick(ui.awayNick->text()); + id->setAwayNickEnabled(ui.awayNickEnabled->isChecked()); + id->setAwayReason(ui.awayReason->text()); + id->setAwayReasonEnabled(ui.awayReasonEnabled->isChecked()); + id->setReturnMessage(ui.returnMessage->text()); + id->setReturnMessageEnabled(ui.returnMessageEnabled->isChecked()); + id->setAutoAwayEnabled(ui.autoAwayEnabled->isChecked()); + id->setAutoAwayTime(ui.autoAwayTime->value()); + id->setAutoAwayReason(ui.autoAwayReason->text()); + id->setAutoAwayReasonEnabled(ui.autoAwayReasonEnabled->isChecked()); + id->setAutoReturnMessage(ui.autoReturnMessage->text()); + id->setAutoReturnMessageEnabled(ui.autoReturnMessageEnabled->isChecked()); + id->setIdent(ui.ident->text()); + id->setKickReason(ui.kickReason->text()); + id->setPartReason(ui.partReason->text()); + id->setQuitReason(ui.quitReason->text()); +} + +void IdentitiesSettingsPage::on_addIdentity_clicked() { + CreateIdentityDlg dlg(ui.identityList->model(), this); + if(dlg.exec() == QDialog::Accepted) { + // find a free (negative) ID + IdentityId id; + for(id = 1; id <= identities.count(); id++) { + if(!identities.keys().contains(-id.toInt())) break; + } + id = -id.toInt(); + Identity *newId = new Identity(id, this); + if(dlg.duplicateId() != 0) { + // duplicate + newId->update(*identities[dlg.duplicateId()]); + newId->setId(id); + } + newId->setIdentityName(dlg.identityName()); + identities[id] = newId; + insertIdentity(newId); + ui.identityList->setCurrentIndex(ui.identityList->findData(id.toInt())); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::on_deleteIdentity_clicked() { + Identity *id = identities[currentId]; + int ret = QMessageBox::question(this, tr("Delete Identity?"), + tr("Do you really want to delete identity \"%1\"?").arg(id->identityName()), + QMessageBox::Yes|QMessageBox::No, QMessageBox::No); + if(ret != QMessageBox::Yes) return; + if(id->id() > 0) deletedIdentities.append(id->id()); + currentId = 0; + removeIdentity(id); +} + +void IdentitiesSettingsPage::on_renameIdentity_clicked() { + QString oldName = identities[currentId]->identityName(); + bool ok = false; + QString name = QInputDialog::getText(this, tr("Rename Identity"), + tr("Please enter a new name for the identity \"%1\"!").arg(oldName), + QLineEdit::Normal, oldName, &ok); + if(ok && !name.isEmpty()) { + renameIdentity(currentId, name); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::on_addNick_clicked() { + QStringList existing; + for(int i = 0; i < ui.nicknameList->count(); i++) existing << ui.nicknameList->item(i)->text(); + NickEditDlgNew dlg(QString(), existing, this); + if(dlg.exec() == QDialog::Accepted) { + ui.nicknameList->addItem(dlg.nick()); + ui.nicknameList->setCurrentRow(ui.nicknameList->count()-1); + setWidgetStates(); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::on_deleteNick_clicked() { + // no confirmation, since a nickname is really nothing hard to recreate + if(ui.nicknameList->selectedItems().count()) { + delete ui.nicknameList->selectedItems()[0]; + ui.nicknameList->setCurrentRow(qMin(ui.nicknameList->currentRow()+1, ui.nicknameList->count()-1)); + setWidgetStates(); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::on_renameNick_clicked() { + if(!ui.nicknameList->selectedItems().count()) return; + QString old = ui.nicknameList->selectedItems()[0]->text(); + QStringList existing; + for(int i = 0; i < ui.nicknameList->count(); i++) existing << ui.nicknameList->item(i)->text(); + NickEditDlgNew dlg(old, existing, this); + if(dlg.exec() == QDialog::Accepted) { + ui.nicknameList->selectedItems()[0]->setText(dlg.nick()); + } + +} + +void IdentitiesSettingsPage::on_nickUp_clicked() { + if(!ui.nicknameList->selectedItems().count()) return; + int row = ui.nicknameList->row(ui.nicknameList->selectedItems()[0]); + if(row > 0) { + ui.nicknameList->insertItem(row-1, ui.nicknameList->takeItem(row)); + ui.nicknameList->setCurrentRow(row-1); + setWidgetStates(); + widgetHasChanged(); + } +} + +void IdentitiesSettingsPage::on_nickDown_clicked() { + if(!ui.nicknameList->selectedItems().count()) return; + int row = ui.nicknameList->row(ui.nicknameList->selectedItems()[0]); + if(row < ui.nicknameList->count()-1) { + ui.nicknameList->insertItem(row+1, ui.nicknameList->takeItem(row)); + ui.nicknameList->setCurrentRow(row+1); + setWidgetStates(); + widgetHasChanged(); + } +} + +/*****************************************************************************************/ + +CreateIdentityDlg::CreateIdentityDlg(QAbstractItemModel *model, QWidget *parent) : QDialog(parent) { + ui.setupUi(this); + + ui.identityList->setModel(model); // now we use the identity list of the main page... Trolltech <3 + on_identityName_textChanged(""); // disable ok button :) +} + +QString CreateIdentityDlg::identityName() const { + return ui.identityName->text(); +} + +IdentityId CreateIdentityDlg::duplicateId() const { + if(!ui.duplicateIdentity->isChecked()) return 0; + if(ui.identityList->currentIndex() >= 0) { + return ui.identityList->itemData(ui.identityList->currentIndex()).toInt(); + } + return 0; +} + +void CreateIdentityDlg::on_identityName_textChanged(const QString &text) { + ui.buttonBox->button(QDialogButtonBox::Ok)->setEnabled(text.count()); + +} + +/*********************************************************************************************/ + +SaveIdentitiesDlg::SaveIdentitiesDlg(QList tocreate, QList toupdate, QList toremove, QWidget *parent) + : QDialog(parent), toCreate(tocreate), toUpdate(toupdate), toRemove(toremove) { + ui.setupUi(this); + numevents = toCreate.count() + toUpdate.count() + toRemove.count(); + rcvevents = 0; + if(numevents) { + ui.progressBar->setMaximum(numevents); + ui.progressBar->setValue(0); + + connect(Client::instance(), SIGNAL(identityCreated(IdentityId)), this, SLOT(clientEvent())); + connect(Client::instance(), SIGNAL(identityRemoved(IdentityId)), this, SLOT(clientEvent())); + + foreach(Identity *id, toCreate) { + Client::createIdentity(*id); + } + foreach(Identity *id, toUpdate) { + const Identity *cid = Client::identity(id->id()); + if(!cid) { + qWarning() << "Invalid client identity!"; + numevents--; + continue; + } + connect(cid, SIGNAL(updatedRemotely()), this, SLOT(clientEvent())); + Client::updateIdentity(*id); + } + foreach(IdentityId id, toRemove) { + Client::removeIdentity(id); + } + } else { + qWarning() << "Sync dialog called without stuff to change!"; + accept(); + } +} + +void SaveIdentitiesDlg::clientEvent() { + ui.progressBar->setValue(++rcvevents); + if(rcvevents >= numevents) accept(); +} + +/*************************************************************************************************/ + +NickEditDlgNew::NickEditDlgNew(const QString &old, const QStringList &exist, QWidget *parent) + : QDialog(parent), oldNick(old), existing(exist) { + ui.setupUi(this); + + // define a regexp for valid nicknames + // TODO: add max nicklength according to ISUPPORT + QString letter = "A-Za-z"; + QString special = "\x5b-\x60\x7b-\x7d"; + QRegExp rx(QString("[%1%2][%1%2\\d-]*").arg(letter, special)); + ui.nickEdit->setValidator(new QRegExpValidator(rx, ui.nickEdit)); + if(old.isEmpty()) { + // new nick + setWindowTitle(tr("Add Nickname")); + on_nickEdit_textChanged(""); // disable ok button + } else ui.nickEdit->setText(old); +} + +QString NickEditDlgNew::nick() const { + return ui.nickEdit->text(); + +} + +void NickEditDlgNew::on_nickEdit_textChanged(const QString &text) { + ui.buttonBox->button(QDialogButtonBox::Ok)->setDisabled(text.isEmpty() || existing.contains(text)); +} + + +