X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fmainwin.cpp;h=7f8de3b15373c9033cda9901995b23d13d20b40f;hp=d7c3bbac304f5657c811bc82d60452f1c66eff1a;hb=e733408e4759473bf38831f498f48a0f2f5e6dc7;hpb=21d8d7f0a79eeeb541664aa80ce481fdbfc41f09 diff --git a/src/qtui/mainwin.cpp b/src/qtui/mainwin.cpp index d7c3bbac..7f8de3b1 100644 --- a/src/qtui/mainwin.cpp +++ b/src/qtui/mainwin.cpp @@ -17,6 +17,7 @@ * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +//#define SPUTDEV #include "mainwin.h" @@ -25,6 +26,7 @@ #include "client.h" #include "coreconnectdlg.h" #include "networkmodel.h" +#include "buffermodel.h" #include "nicklistwidget.h" #include "serverlist.h" #include "settingsdlg.h" @@ -37,6 +39,7 @@ #include "settingspages/fontssettingspage.h" #include "settingspages/identitiessettingspage.h" +#include "settingspages/networkssettingspage.h" #include "debugconsole.h" @@ -117,12 +120,22 @@ void MainWin::init() { TopicWidget *topicwidget = new TopicWidget(dock); dock->setWidget(topicwidget); - Client::networkModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic"); + Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic"); addDockWidget(Qt::TopDockWidgetArea, dock); ui.menuViews->addAction(dock->toggleViewAction()); + + // attach the BufferWidget to the PropertyMapper + Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, ui.bufferWidget, "currentBuffer"); + connect(Client::networkModel(), SIGNAL(bufferAboutToBeRemoved(BufferId)), + ui.bufferWidget, SLOT(removeBuffer(BufferId))); + + // attach the NickList to the PropertyMapper + Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer"); + + #ifdef SPUTDEV showSettingsDlg(); #endif @@ -153,35 +166,33 @@ void MainWin::setupMenus() { connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities())); connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg())); connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole())); - //ui.actionSettingsDlg->setEnabled(false); connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt())); } void MainWin::setupViews() { - - NetworkModel *model = Client::networkModel(); - connect(model, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *))); - - addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList()); - addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList()); - addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList()); - addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList()); - addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList()); - + BufferModel *model = Client::bufferModel(); + + addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList()); + addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList()); + addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList()); + addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList()); + addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList()); + ui.menuViews->addSeparator(); } -void MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList &nets) { +void MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList &nets) { QDockWidget *dock = new QDockWidget(viewname, this); dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state! dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea); - //dock->setContentsMargins(4,4,4,4); //create the view and initialize it's filter BufferView *view = new BufferView(dock); + view->show(); view->setFilteredModel(model, mode, nets); - Client::networkModel()->synchronizeView(view); + Client::bufferModel()->synchronizeView(view); dock->setWidget(view); + dock->show(); addDockWidget(Qt::LeftDockWidgetArea, dock); ui.menuViews->addAction(dock->toggleViewAction()); @@ -191,9 +202,8 @@ void MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, void MainWin::setupSettingsDlg() { settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg)); -#ifdef SPUTDEV settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg)); -#endif + settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg)); } void MainWin::connectedToCore() { @@ -229,14 +239,14 @@ void MainWin::showCoreConnectionDlg(bool autoConnect) { coreConnectDlg = new CoreConnectDlg(this, autoConnect); connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int))); coreConnectDlg->setModal(true); - if(!autoConnect || !coreConnectDlg->willDoInternalAutoConnect()) + //if(!autoConnect || !coreConnectDlg->willDoInternalAutoConnect()) coreConnectDlg->show(); // avoid flicker and show dlg only if we do remote connect, which needs a progress bar - if(autoConnect) coreConnectDlg->doAutoConnect(); + //if(autoConnect) coreConnectDlg->doAutoConnect(); } void MainWin::coreConnectionDlgFinished(int /*code*/) { - coreConnectDlg->close(); + //exit(1); } @@ -271,17 +281,3 @@ void MainWin::closeEvent(QCloseEvent *event) //} } -void MainWin::showBuffer(BufferInfo id) { - showBuffer(Client::buffer(id)); -} - -void MainWin::showBuffer(Buffer *b) { - currentBuffer = b->bufferInfo().groupId(); - //emit bufferSelected(b); - //qApp->processEvents(); - ui.bufferWidget->setBuffer(b); - nickListWidget->setBuffer(b); - //if(b->bufferType() == Buffer::ChannelType) nickDock->show(); - //else nickDock->hide(); - //emit bufferSelected(b); -}