X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatview.cpp;h=fd31645f64be711ffc13f00d17127857da1f4aa8;hp=4a5e286c174aa8f1ecffa0652cb958bff95c0546;hb=20f221fe0c23d6eee52506072aead8b0d547334d;hpb=5225cf288d73e76905f85380ec52418c3b04efee diff --git a/src/qtui/chatview.cpp b/src/qtui/chatview.cpp index 4a5e286c..fd31645f 100644 --- a/src/qtui/chatview.cpp +++ b/src/qtui/chatview.cpp @@ -18,6 +18,7 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include #include #include @@ -30,7 +31,8 @@ ChatView::ChatView(BufferId bufferId, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { QList filterList; filterList.append(bufferId); @@ -40,7 +42,8 @@ ChatView::ChatView(BufferId bufferId, QWidget *parent) ChatView::ChatView(MessageFilter *filter, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { init(filter); } @@ -49,35 +52,50 @@ void ChatView::init(MessageFilter *filter) { setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAlignment(Qt::AlignBottom); setInteractive(true); + //setOptimizationFlags(QGraphicsView::DontClipPainter | QGraphicsView::DontAdjustForAntialiasing); + // setOptimizationFlags(QGraphicsView::DontAdjustForAntialiasing); + setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); + // setTransformationAnchor(QGraphicsView::NoAnchor); + setTransformationAnchor(QGraphicsView::AnchorViewCenter); _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent() - connect(_scene, SIGNAL(sceneHeightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal))); + connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &))); + connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal))); setScene(_scene); + // installEventFilter(_scene); - _lastScrollbarPos = verticalScrollBar()->maximum(); connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int))); } void ChatView::resizeEvent(QResizeEvent *event) { QGraphicsView::resizeEvent(event); - scene()->setWidth(viewport()->width() - 2); // FIXME figure out why we have to hardcode the -2 here -> Qt-Bug most probably + + // we can reduce viewport updates if we scroll to the bottom allready at the beginning + verticalScrollBar()->setValue(verticalScrollBar()->maximum()); + + // FIXME: without the hardcoded -4 Qt reserves space for a horizontal scrollbar even though it's disabled permanently. + // this does only occur on QtX11 (at least not on Qt for Mac OS). Seems like a Qt Bug. + scene()->updateForViewport(viewport()->width() - 4, viewport()->height()); + + _lastScrollbarPos = verticalScrollBar()->maximum(); verticalScrollBar()->setValue(verticalScrollBar()->maximum()); } -void ChatView::sceneHeightChanged(qreal dh) { +void ChatView::lastLineChanged(QGraphicsItem *chatLine, qreal offset) { + Q_UNUSED(chatLine) QAbstractSlider *vbar = verticalScrollBar(); Q_ASSERT(vbar); - if(vbar->maximum() - vbar->value() <= dh + 5) // in case we had scrolled only about half a line to the bottom we allow a grace of 5 + if(QApplication::mouseButtons() == Qt::NoButton + && vbar->maximum() - vbar->value() <= (offset + 5) * _currentScaleFactor ) { // 5px grace area vbar->setValue(vbar->maximum()); + } } void ChatView::verticalScrollbarChanged(int newPos) { QAbstractSlider *vbar = verticalScrollBar(); Q_ASSERT(vbar); - if(vbar->maximum() - vbar->value() <= 5) // FIXME workaround the fact that the view gets scrolled up a few px on buffer change - vbar->setValue(vbar->maximum()); - + // check for backlog request if(newPos < _lastScrollbarPos) { int relativePos = 100; if(vbar->maximum() - vbar->minimum() != 0) @@ -100,3 +118,21 @@ MsgId ChatView::lastMsgId() const { return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value(); } + +void ChatView::zoomIn() { + _currentScaleFactor *= 1.2; + scale(1.2, 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomOut() { + _currentScaleFactor /= 1.2; + scale(1 / 1.2, 1 / 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomNormal() { + scale(1/_currentScaleFactor, 1/_currentScaleFactor); + _currentScaleFactor = 1; + scene()->setWidth(viewport()->width() - 2); +}