X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatview.cpp;h=d360d9de9f2a71b16202903d4ee83567bdab7568;hp=77a0976f42d3b71ea7b30c432a06b952534bc724;hb=31745736b8b31647f6224c5a3fe9e82e0320f0f1;hpb=6e50e532fa24b8e36237eb7ae9c5c9b21058519f diff --git a/src/qtui/chatview.cpp b/src/qtui/chatview.cpp index 77a0976f..d360d9de 100644 --- a/src/qtui/chatview.cpp +++ b/src/qtui/chatview.cpp @@ -21,7 +21,6 @@ #include #include -#include "buffer.h" #include "chatlinemodelitem.h" #include "chatscene.h" #include "chatview.h" @@ -31,18 +30,19 @@ ChatView::ChatView(BufferId bufferId, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { QList filterList; filterList.append(bufferId); MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this); init(filter); - } ChatView::ChatView(MessageFilter *filter, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { init(filter); } @@ -51,56 +51,85 @@ void ChatView::init(MessageFilter *filter) { setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAlignment(Qt::AlignBottom); setInteractive(true); - - _scene = new ChatScene(filter, filter->idString(), this); - connect(_scene, SIGNAL(heightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal))); + //setOptimizationFlags(QGraphicsView::DontClipPainter | QGraphicsView::DontAdjustForAntialiasing); + // setOptimizationFlags(QGraphicsView::DontAdjustForAntialiasing); + setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); + // setTransformationAnchor(QGraphicsView::NoAnchor); + setTransformationAnchor(QGraphicsView::AnchorViewCenter); + + _scrollTimer.setInterval(100); + _scrollTimer.setSingleShot(true); + connect(&_scrollTimer, SIGNAL(timeout()), SLOT(scrollTimerTimeout())); + + _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent() + connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &))); + connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal))); + connect(_scene, SIGNAL(mouseMoveWhileSelecting(const QPointF &)), this, SLOT(mouseMoveWhileSelecting(const QPointF &))); setScene(_scene); + // installEventFilter(_scene); - connect(verticalScrollBar(), SIGNAL(sliderPressed()), this, SLOT(sliderPressed())); - connect(verticalScrollBar(), SIGNAL(sliderReleased()), this, SLOT(sliderReleased())); connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int))); } void ChatView::resizeEvent(QResizeEvent *event) { - scene()->setWidth(event->size().width() - 2); // FIXME figure out why we have to hardcode the -2 here + QGraphicsView::resizeEvent(event); + + // we can reduce viewport updates if we scroll to the bottom allready at the beginning verticalScrollBar()->setValue(verticalScrollBar()->maximum()); -} -void ChatView::sceneHeightChanged(qreal h) { - Q_UNUSED(h) - bool scrollable = qAbs(verticalScrollBar()->value() - verticalScrollBar()->maximum()) <= 2; // be a bit tolerant here, also FIXME (why we need this?) - setSceneRect(scene()->sceneRect()); - if(scrollable) verticalScrollBar()->setValue(verticalScrollBar()->maximum()); + // FIXME: without the hardcoded -4 Qt reserves space for a horizontal scrollbar even though it's disabled permanently. + // this does only occur on QtX11 (at least not on Qt for Mac OS). Seems like a Qt Bug. + scene()->updateForViewport(viewport()->width() - 4, viewport()->height()); + + _lastScrollbarPos = verticalScrollBar()->maximum(); + verticalScrollBar()->setValue(verticalScrollBar()->maximum()); } -void ChatView::setBufferForBacklogFetching(BufferId id) { - scene()->setBufferForBacklogFetching(id); +void ChatView::mouseMoveWhileSelecting(const QPointF &scenePos) { + int y = (int)mapFromScene(scenePos).y(); + _scrollOffset = 0; + if(y < 0) + _scrollOffset = y; + else if(y > height()) + _scrollOffset = y - height(); + + if(_scrollOffset && !_scrollTimer.isActive()) + _scrollTimer.start(); } -void ChatView::sliderPressed() { - verticalScrollbarChanged(verticalScrollBar()->value()); +void ChatView::scrollTimerTimeout() { + // scroll view + QAbstractSlider *vbar = verticalScrollBar(); + if(_scrollOffset < 0 && vbar->value() > 0) + vbar->setValue(qMax(vbar->value() + _scrollOffset, 0)); + else if(_scrollOffset > 0 && vbar->value() < vbar->maximum()) + vbar->setValue(qMin(vbar->value() + _scrollOffset, vbar->maximum())); } -void ChatView::sliderReleased() { - if(scene()->isFetchingBacklog()) scene()->setIsFetchingBacklog(false); +void ChatView::lastLineChanged(QGraphicsItem *chatLine, qreal offset) { + Q_UNUSED(chatLine) + QAbstractSlider *vbar = verticalScrollBar(); + Q_ASSERT(vbar); + if(vbar->maximum() - vbar->value() <= (offset + 5) * _currentScaleFactor ) { // 5px grace area + vbar->setValue(vbar->maximum()); + } } void ChatView::verticalScrollbarChanged(int newPos) { - Q_UNUSED(newPos); - if(!scene()->isBacklogFetchingEnabled()) return; - QAbstractSlider *vbar = verticalScrollBar(); - if(!vbar) - return; - if(vbar->isSliderDown()) { - /* + Q_ASSERT(vbar); + + // check for backlog request + if(newPos < _lastScrollbarPos) { int relativePos = 100; if(vbar->maximum() - vbar->minimum() != 0) relativePos = (newPos - vbar->minimum()) * 100 / (vbar->maximum() - vbar->minimum()); - scene()->setIsFetchingBacklog(relativePos < 20); - */ - scene()->setIsFetchingBacklog(vbar->value() == vbar->minimum()); + + if(relativePos < 20) { + scene()->requestBacklog(); + } } + _lastScrollbarPos = newPos; } MsgId ChatView::lastMsgId() const { @@ -111,6 +140,23 @@ MsgId ChatView::lastMsgId() const { if(!model || model->rowCount() == 0) return MsgId(); - return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value(); } + +void ChatView::zoomIn() { + _currentScaleFactor *= 1.2; + scale(1.2, 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomOut() { + _currentScaleFactor /= 1.2; + scale(1 / 1.2, 1 / 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomNormal() { + scale(1/_currentScaleFactor, 1/_currentScaleFactor); + _currentScaleFactor = 1; + scene()->setWidth(viewport()->width() - 2); +}