X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatview.cpp;h=6d4e5ea24f17fe5decc321cfe1c3699603fef06d;hp=a4582546a8bad425e28bfa7005395266b1154025;hb=dbefd590650e9053c7a1513a5f49aad3e582108a;hpb=99bb37d9938f3d88ce7551ded454146359fadc03 diff --git a/src/qtui/chatview.cpp b/src/qtui/chatview.cpp index a4582546..6d4e5ea2 100644 --- a/src/qtui/chatview.cpp +++ b/src/qtui/chatview.cpp @@ -19,83 +19,92 @@ ***************************************************************************/ #include +#include #include "buffer.h" #include "chatlinemodelitem.h" #include "chatscene.h" #include "chatview.h" #include "client.h" +#include "messagefilter.h" #include "quasselui.h" ChatView::ChatView(Buffer *buf, QWidget *parent) : QGraphicsView(parent), AbstractChatView() { + QList filterList; + filterList.append(buf->bufferInfo().bufferId()); + MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this); + init(filter); + +} + +ChatView::ChatView(MessageFilter *filter, QWidget *parent) : QGraphicsView(parent), AbstractChatView() { + init(filter); +} + +void ChatView::init(MessageFilter *filter) { setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); - setOptimizationFlags(QGraphicsView::DontClipPainter - |QGraphicsView::DontSavePainterState - |QGraphicsView::DontAdjustForAntialiasing); - _scene = new ChatScene(Client::messageModel(), this); - connect(_scene, SIGNAL(heightChanged(int)), this, SLOT(sceneHeightChanged(int))); - //_scene->setWidth(width()); + setAlignment(Qt::AlignBottom); + setInteractive(true); + + _scene = new ChatScene(filter, filter->idString(), this); + connect(_scene, SIGNAL(heightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal))); setScene(_scene); - setSceneRect(0, 0, width(), 0); + connect(verticalScrollBar(), SIGNAL(sliderPressed()), this, SLOT(sliderPressed())); + connect(verticalScrollBar(), SIGNAL(sliderReleased()), this, SLOT(sliderReleased())); + connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int))); } - ChatView::~ChatView() { } - ChatScene *ChatView::scene() const { return _scene; } -void ChatView::resizeEvent(QResizeEvent *event) { - scene()->setWidth(event->size().width()); - qDebug() << "resize"; -} - -void ChatView::sceneHeightChanged(int h) { - setSceneRect(0, 0, width(), h); -} - -void ChatView::clear() -{ -} +void ChatView::clear() { -void ChatView::prependMsg(AbstractUiMsg *msg) { - //ChatLine *line = dynamic_cast(msg); - //Q_ASSERT(line); - //prependChatLine(line); } -void ChatView::prependChatLine(ChatLine *line) { - //qDebug() << "prepending"; +void ChatView::resizeEvent(QResizeEvent *event) { + scene()->setWidth(event->size().width() - 2); // FIXME figure out why we have to hardcode the -2 here + verticalScrollBar()->setValue(verticalScrollBar()->maximum()); } -void ChatView::prependChatLines(QList clist) { - +void ChatView::sceneHeightChanged(qreal h) { + Q_UNUSED(h) + bool scrollable = qAbs(verticalScrollBar()->value() - verticalScrollBar()->maximum()) <= 2; // be a bit tolerant here, also FIXME (why we need this?) + setSceneRect(scene()->sceneRect()); + if(scrollable) verticalScrollBar()->setValue(verticalScrollBar()->maximum()); } -void ChatView::appendMsg(AbstractUiMsg *msg) { - //ChatLine *line = dynamic_cast(msg); - //Q_ASSERT(line); - //appendChatLine(line); +void ChatView::setBufferForBacklogFetching(BufferId id) { + scene()->setBufferForBacklogFetching(id); } -void ChatView::appendChatLine(ChatLine *line) { - //qDebug() << "appending"; +void ChatView::sliderPressed() { + verticalScrollbarChanged(verticalScrollBar()->value()); } - -void ChatView::appendChatLines(QList list) { - //foreach(ChatLine *line, list) { - - //} +void ChatView::sliderReleased() { + if(scene()->isFetchingBacklog()) scene()->setIsFetchingBacklog(false); } -void ChatView::setContents(const QList &list) { - //qDebug() << "setting" << list.count(); - //appendChatLines(list); +void ChatView::verticalScrollbarChanged(int newPos) { + Q_UNUSED(newPos); + if(!scene()->isBacklogFetchingEnabled()) return; + + QAbstractSlider *vbar = verticalScrollBar(); + if(!vbar) + return; + if(vbar->isSliderDown()) { + /* + int relativePos = 100; + if(vbar->maximum() - vbar->minimum() != 0) + relativePos = (newPos - vbar->minimum()) * 100 / (vbar->maximum() - vbar->minimum()); + scene()->setIsFetchingBacklog(relativePos < 20); + */ + scene()->setIsFetchingBacklog(vbar->value() == vbar->minimum()); + } } -