X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatscene.cpp;h=b7355fd163285ed9488d89509e0c521b12210051;hp=3f9289ce6f49bb060673b8b08a2c85a5c53c48b5;hb=15c352c7ae1ea3d0884d8dc641b7d642a51179fd;hpb=3d3f7cc562435d32561a13a07dd6b31609b8391d diff --git a/src/qtui/chatscene.cpp b/src/qtui/chatscene.cpp index 3f9289ce..b7355fd1 100644 --- a/src/qtui/chatscene.cpp +++ b/src/qtui/chatscene.cpp @@ -85,9 +85,8 @@ ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, QObject connect(secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal))); firstColHandle->setXPos(firstColHandlePos); - firstColHandle->setXLimits(0, secondColHandlePos); secondColHandle->setXPos(secondColHandlePos); - secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); + setHandleXLimits(); emit heightChanged(height()); } @@ -191,7 +190,7 @@ void ChatScene::setWidth(qreal w) { _height += line->setGeometry(_width, firstColHandlePos, secondColHandlePos); } setSceneRect(QRectF(0, 0, w, _height)); - secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); + setHandleXLimits(); emit heightChanged(_height); } @@ -219,7 +218,14 @@ void ChatScene::handlePositionChanged(qreal xpos) { setWidth(width()); // readjust all chatlines // we get ugly redraw errors if we don't update this explicitly... :( // width() should be the same for both handles, so just use firstColHandle regardless - update(qMin(oldx, xpos) - firstColHandle->width()/2, 0, qMax(oldx, xpos) + firstColHandle->width()/2, height()); + update(qMin(oldx, xpos), 0, qMax(oldx, xpos) + firstColHandle->width(), height()); +} + +void ChatScene::setHandleXLimits() { + qreal firstsepwidth = QtUi::style()->firstColumnSeparator(); + qreal secondsepwidth = QtUi::style()->secondColumnSeparator(); + firstColHandle->setXLimits(-firstsepwidth/2, secondColHandlePos - firstsepwidth/2); + secondColHandle->setXLimits(firstColHandlePos + firstsepwidth - secondsepwidth/2, width() - minContentsWidth - secondsepwidth/2); } void ChatScene::setSelectingItem(ChatItem *item) { @@ -238,7 +244,7 @@ void ChatScene::startGlobalSelection(ChatItem *item, const QPointF &itemPos) { void ChatScene::updateSelection(const QPointF &pos) { // This is somewhat hacky... we look at the contents item that is at the cursor's y position (ignoring x), since // it has the full height. From this item, we can then determine the row index and hence the ChatLine. - ChatItem *contentItem = static_cast(itemAt(QPointF(secondColHandlePos + secondColHandle->width()/2, pos.y()))); + ChatItem *contentItem = static_cast(itemAt(QPointF(secondColHandlePos + secondColHandle->width(), pos.y()))); if(!contentItem) return; int curRow = contentItem->row(); @@ -363,9 +369,9 @@ void ChatScene::requestBacklog() { } int ChatScene::sectionByScenePos(int x) { - if(x < firstColHandlePos) + if(x < firstColHandlePos + firstColHandle->width()/2) return ChatLineModel::TimestampColumn; - if(x < secondColHandlePos) + if(x < secondColHandlePos + secondColHandle->width()/2) return ChatLineModel::SenderColumn; return ChatLineModel::ContentsColumn;