X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatscene.cpp;h=87dfae5724fd8fec20946680d33309f5a89af711;hp=f6a5e33a4a49f8f28046a20d96bdc1ac69ba68dd;hb=61e0633ce94a38e669382c29db498f335d2e0fa8;hpb=65118437813c853cbcc52f0c1a061457e264ed1a diff --git a/src/qtui/chatscene.cpp b/src/qtui/chatscene.cpp index f6a5e33a..87dfae57 100644 --- a/src/qtui/chatscene.cpp +++ b/src/qtui/chatscene.cpp @@ -18,142 +18,417 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include +#include #include #include +#include -#include "buffer.h" #include "chatitem.h" +#include "chatline.h" #include "chatlinemodelitem.h" #include "chatscene.h" +#include "client.h" +#include "clientbacklogmanager.h" #include "columnhandleitem.h" +#include "messagefilter.h" #include "qtui.h" -#include "qtuisettings.h" +#include "qtuistyle.h" +#include "chatviewsettings.h" +#include "webpreviewitem.h" const qreal minContentsWidth = 200; -ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, QObject *parent) - : QGraphicsScene(parent), - _idString(idString), - _model(model) +ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, qreal width, QObject *parent) + : QGraphicsScene(0, 0, width, 0, parent), + _idString(idString), + _model(model), + _singleBufferScene(false), + _sceneRect(0, 0, width, 0), + _firstLineRow(-1), + _viewportHeight(0), + _cutoffMode(CutoffRight), + _selectingItem(0), + _selectionStart(-1), + _isSelecting(false) { - _width = 0; - _selectingItem = 0; - connect(this, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(rectChanged(const QRectF &))); - - connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int))); - for(int i = 0; i < model->rowCount(); i++) { - ChatLine *line = new ChatLine(model->index(i, 0)); - _lines.append(line); - addItem(line); + MessageFilter *filter = qobject_cast(model); + if(filter) { + _singleBufferScene = filter->isSingleBufferFilter(); } - QtUiSettings s; - int defaultFirstColHandlePos = s.value("ChatView/DefaultFirstColumnHandlePos", 80).toInt(); - int defaultSecondColHandlePos = s.value("ChatView/DefaultSecondColumnHandlePos", 200).toInt(); + ChatViewSettings defaultSettings; + int defaultFirstColHandlePos = defaultSettings.value("FirstColumnHandlePos", 80).toInt(); + int defaultSecondColHandlePos = defaultSettings.value("SecondColumnHandlePos", 200).toInt(); - firstColHandlePos = s.value(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString), - defaultFirstColHandlePos).toInt(); - secondColHandlePos = s.value(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString), - defaultSecondColHandlePos).toInt(); + ChatViewSettings viewSettings(this); + _firstColHandlePos = viewSettings.value("FirstColumnHandlePos", defaultFirstColHandlePos).toInt(); + _secondColHandlePos = viewSettings.value("SecondColumnHandlePos", defaultSecondColHandlePos).toInt(); - firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); addItem(firstColHandle); - secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); addItem(secondColHandle); + _firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); + addItem(_firstColHandle); + _firstColHandle->setXPos(_firstColHandlePos); + connect(_firstColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(firstHandlePositionChanged(qreal))); + connect(this, SIGNAL(sceneRectChanged(const QRectF &)), _firstColHandle, SLOT(sceneRectChanged(const QRectF &))); - connect(firstColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal))); - connect(secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal))); + _secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); + addItem(_secondColHandle); + _secondColHandle->setXPos(_secondColHandlePos); + connect(_secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(secondHandlePositionChanged(qreal))); - firstColHandle->setXPos(firstColHandlePos); - firstColHandle->setXLimits(0, secondColHandlePos); - secondColHandle->setXPos(secondColHandlePos); - secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); + connect(this, SIGNAL(sceneRectChanged(const QRectF &)), _secondColHandle, SLOT(sceneRectChanged(const QRectF &))); - emit heightChanged(height()); -} + setHandleXLimits(); -ChatScene::~ChatScene() { + connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), + this, SLOT(rowsInserted(const QModelIndex &, int, int))); + connect(model, SIGNAL(rowsAboutToBeRemoved(const QModelIndex &, int, int)), + this, SLOT(rowsAboutToBeRemoved(const QModelIndex &, int, int))); + if(model->rowCount() > 0) + rowsInserted(QModelIndex(), 0, model->rowCount() - 1); +#ifdef HAVE_WEBKIT + webPreview.delayTimer.setSingleShot(true); + connect(&webPreview.delayTimer, SIGNAL(timeout()), this, SLOT(showWebPreviewEvent())); + webPreview.deleteTimer.setInterval(600000); + connect(&webPreview.deleteTimer, SIGNAL(timeout()), this, SLOT(deleteWebPreviewEvent())); +#endif + + setItemIndexMethod(QGraphicsScene::NoIndex); +} + +ChatScene::~ChatScene() { } void ChatScene::rowsInserted(const QModelIndex &index, int start, int end) { Q_UNUSED(index); - // maybe make this more efficient by prepending stuff with negative yval - // dunno if that's worth not guranteeing that 0 is on the top... - // TODO bulk inserts, iterators +// QModelIndex sidx = model()->index(start, 0); +// QModelIndex eidx = model()->index(end, 0); +// qDebug() << "rowsInserted" << start << end << "-" << sidx.data(MessageModel::MsgIdRole).value() << eidx.data(MessageModel::MsgIdRole).value(); + qreal h = 0; qreal y = 0; - if(_width && start > 0) y = _lines.value(start - 1)->y() + _lines.value(start - 1)->height(); - for(int i = start; i <= end; i++) { - ChatLine *line = new ChatLine(model()->index(i, 0)); - _lines.insert(i, line); - addItem(line); - if(_width > 0) { + qreal width = _sceneRect.width(); + bool atBottom = (start == _lines.count()); + bool atTop = !atBottom && (start == 0); + bool moveTop = false; + + if(start < _lines.count()) { + y = _lines.value(start)->y(); + } else if(atBottom && !_lines.isEmpty()) { + y = _lines.last()->y() + _lines.last()->height(); + } + + qreal contentsWidth = width - secondColumnHandle()->sceneRight(); + qreal senderWidth = secondColumnHandle()->sceneLeft() - firstColumnHandle()->sceneRight(); + qreal timestampWidth = firstColumnHandle()->sceneLeft(); + QPointF contentsPos(secondColumnHandle()->sceneRight(), 0); + QPointF senderPos(firstColumnHandle()->sceneRight(), 0); + + if(atTop) { + for(int i = end; i >= start; i--) { + ChatLine *line = new ChatLine(i, model(), + width, + timestampWidth, senderWidth, contentsWidth, + senderPos, contentsPos); + h += line->height(); + line->setPos(0, y-h); + _lines.insert(start, line); + addItem(line); + } + } else { + for(int i = start; i <= end; i++) { + ChatLine *line = new ChatLine(i, model(), + width, + timestampWidth, senderWidth, contentsWidth, + senderPos, contentsPos); line->setPos(0, y+h); - h += line->setGeometry(_width, firstColHandlePos, secondColHandlePos); + h += line->height(); + _lines.insert(i, line); + addItem(line); + } + } + + // update existing items + for(int i = end+1; i < _lines.count(); i++) { + _lines[i]->setRow(i); + } + + // update selection + if(_selectionStart >= 0) { + int offset = end - start + 1; + int oldStart = _selectionStart; + if(_selectionStart >= start) + _selectionStart += offset; + if(_selectionEnd >= start) { + _selectionEnd += offset; + if(_selectionStart == oldStart) + for(int i = start; i < start + offset; i++) + _lines[i]->setSelected(true); } + if(_firstSelectionRow >= start) + _firstSelectionRow += offset; } - if(h > 0) { - _height += h; - for(int i = end+1; i < _lines.count(); i++) { - _lines.value(i)->moveBy(0, h); + + // neither pre- or append means we have to do dirty work: move items... + int moveStart = 0; + int moveEnd = _lines.count() - 1; + qreal offset = h; + if(!(atTop || atBottom)) { + // move top means: moving 0 to end (aka: end + 1) + // move top means: moving end + 1 to _lines.count() - 1 (aka: _lines.count() - (end + 1) + if(end + 1 < _lines.count() - end - 1) { + // move top part + moveTop = true; + offset = -offset; + moveEnd = end; + } else { + // move bottom part + moveStart = end + 1; } - setSceneRect(QRectF(0, 0, _width, _height)); - emit heightChanged(_height); + ChatLine *line = 0; + for(int i = moveStart; i <= moveEnd; i++) { + line = _lines.at(i); + line->setPos(0, line->pos().y() + offset); + } + } + + // check if all went right + Q_ASSERT(start == 0 || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y()); +// if(start != 0) { +// if(_lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() != _lines.at(start)->pos().y()) { +// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end; +// qDebug() << "line[start - 1]:" << _lines.at(start - 1)->pos().y() << "+" << _lines.at(start - 1)->height() << "=" << _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height(); +// qDebug() << "line[start]" << _lines.at(start)->pos().y(); +// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset; +// Q_ASSERT(false) +// } +// } + Q_ASSERT(end + 1 == _lines.count() || _lines.at(end)->pos().y() + _lines.at(end)->height() == _lines.at(end + 1)->pos().y()); +// if(end + 1 < _lines.count()) { +// if(_lines.at(end)->pos().y() + _lines.at(end)->height() != _lines.at(end + 1)->pos().y()) { +// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end; +// qDebug() << "line[end]:" << _lines.at(end)->pos().y() << "+" << _lines.at(end)->height() << "=" << _lines.at(end)->pos().y() + _lines.at(end)->height(); +// qDebug() << "line[end+1]" << _lines.at(end + 1)->pos().y(); +// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset; +// Q_ASSERT(false); +// } +// } + + if(!atBottom) { + if(start < _firstLineRow) { + int prevFirstLineRow = _firstLineRow + (end - start + 1); + for(int i = end + 1; i < prevFirstLineRow; i++) { + _lines.at(i)->show(); + } + } + // force new search for first proper line + _firstLineRow = -1; + } + updateSceneRect(); + if(atBottom || (!atTop && !moveTop)) { + emit lastLineChanged(_lines.last(), h); } } -void ChatScene::setWidth(qreal w) { - _width = w; - _height = 0; - foreach(ChatLine *line, _lines) { - line->setPos(0, _height); - _height += line->setGeometry(_width, firstColHandlePos, secondColHandlePos); +void ChatScene::rowsAboutToBeRemoved(const QModelIndex &parent, int start, int end) { + Q_UNUSED(parent); + + qreal h = 0; // total height of removed items; + + bool atTop = (start == 0); + bool atBottom = (end == _lines.count() - 1); + bool moveTop = false; + + // clear selection + if(_selectingItem) { + int row = _selectingItem->row(); + if(row >= start && row <= end) + setSelectingItem(0); + } + + // remove items from scene + QList::iterator lineIter = _lines.begin() + start; + int lineCount = start; + while(lineIter != _lines.end() && lineCount <= end) { + h += (*lineIter)->height(); + delete *lineIter; + lineIter = _lines.erase(lineIter); + lineCount++; + } + + // update rows of remaining chatlines + for(int i = start; i < _lines.count(); i++) { + _lines.at(i)->setRow(i); + } + + // update selection + if(_selectionStart >= 0) { + int offset = end - start + 1; + if(_selectionStart >= start) + _selectionStart = qMax(_selectionStart -= offset, start); + if(_selectionEnd >= start) + _selectionEnd -= offset; + if(_firstSelectionRow >= start) + _firstSelectionRow -= offset; + + if(_selectionEnd < _selectionStart) { + _isSelecting = false; + _selectionStart = -1; + } } - setSceneRect(QRectF(0, 0, w, _height)); - secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); - emit heightChanged(_height); + + // neither removing at bottom or top means we have to move items... + if(!(atTop || atBottom)) { + qreal offset = h; + int moveStart = 0; + int moveEnd = _lines.count() - 1; + if(start < _lines.count() - start) { + // move top part + moveTop = true; + moveEnd = start - 1; + } else { + // move bottom part + moveStart = start; + offset = -offset; + } + ChatLine *line = 0; + for(int i = moveStart; i <= moveEnd; i++) { + line = _lines.at(i); + line->setPos(0, line->pos().y() + offset); + } + } + + Q_ASSERT(start == 0 || start >= _lines.count() || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y()); + + // update sceneRect + // when searching for the first non-date-line we have to take into account that our + // model still contains the just removed lines so we cannot simply call updateSceneRect() + int numRows = model()->rowCount(); + QModelIndex firstLineIdx; + _firstLineRow = -1; + bool needOffset = false; + do { + _firstLineRow++; + if(_firstLineRow >= start && _firstLineRow <= end) { + _firstLineRow = end + 1; + needOffset = true; + } + firstLineIdx = model()->index(_firstLineRow, 0); + } while((Message::Type)(model()->data(firstLineIdx, MessageModel::TypeRole).toInt()) == Message::DayChange && _firstLineRow < numRows); + + if(needOffset) + _firstLineRow -= end - start + 1; + updateSceneRect(); } -void ChatScene::rectChanged(const QRectF &rect) { - firstColHandle->sceneRectChanged(rect); - secondColHandle->sceneRectChanged(rect); +void ChatScene::updateForViewport(qreal width, qreal height) { + _viewportHeight = height; + setWidth(width); } -void ChatScene::handlePositionChanged(qreal xpos) { - bool first = (sender() == firstColHandle); - qreal oldx; - if(first) { - oldx = firstColHandlePos; - firstColHandlePos = xpos; - } else { - oldx = secondColHandlePos; - secondColHandlePos = xpos; +void ChatScene::setWidth(qreal width) { + if(width == _sceneRect.width()) + return; + + // clock_t startT = clock(); + + // disabling the index while doing this complex updates is about + // 2 to 10 times faster! + //setItemIndexMethod(QGraphicsScene::NoIndex); + + QList::iterator lineIter = _lines.end(); + QList::iterator lineIterBegin = _lines.begin(); + qreal linePos = _sceneRect.y() + _sceneRect.height(); + qreal contentsWidth = width - secondColumnHandle()->sceneRight(); + while(lineIter != lineIterBegin) { + lineIter--; + (*lineIter)->setGeometryByWidth(width, contentsWidth, linePos); } - QtUiSettings s; - s.setValue(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString), firstColHandlePos); - s.setValue(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString), secondColHandlePos); - s.setValue(QString("ChatView/DefaultFirstColumnHandlePos"), firstColHandlePos); - s.setValue(QString("ChatView/DefaultSecondColumnHandlePos"), secondColHandlePos); + //setItemIndexMethod(QGraphicsScene::BspTreeIndex); - setWidth(width()); // readjust all chatlines - // we get ugly redraw errors if we don't update this explicitly... :( - // width() should be the same for both handles, so just use firstColHandle regardless - update(qMin(oldx, xpos) - firstColHandle->width()/2, 0, qMax(oldx, xpos) + firstColHandle->width()/2, height()); + updateSceneRect(width); + setHandleXLimits(); + emit layoutChanged(); + +// clock_t endT = clock(); +// qDebug() << "resized" << _lines.count() << "in" << (float)(endT - startT) / CLOCKS_PER_SEC << "sec"; } -void ChatScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { +void ChatScene::firstHandlePositionChanged(qreal xpos) { + if(_firstColHandlePos == xpos) + return; - QGraphicsScene::mouseMoveEvent(event); -} + _firstColHandlePos = xpos; + ChatViewSettings viewSettings(this); + viewSettings.setValue("FirstColumnHandlePos", _firstColHandlePos); + ChatViewSettings defaultSettings; + defaultSettings.setValue("FirstColumnHandlePos", _firstColHandlePos); -void ChatScene::mousePressEvent(QGraphicsSceneMouseEvent *event) { + // clock_t startT = clock(); + + // disabling the index while doing this complex updates is about + // 2 to 10 times faster! + //setItemIndexMethod(QGraphicsScene::NoIndex); - QGraphicsScene::mousePressEvent(event); + QList::iterator lineIter = _lines.end(); + QList::iterator lineIterBegin = _lines.begin(); + qreal timestampWidth = firstColumnHandle()->sceneLeft(); + qreal senderWidth = secondColumnHandle()->sceneLeft() - firstColumnHandle()->sceneRight(); + QPointF senderPos(firstColumnHandle()->sceneRight(), 0); + + while(lineIter != lineIterBegin) { + lineIter--; + (*lineIter)->setFirstColumn(timestampWidth, senderWidth, senderPos); + } + //setItemIndexMethod(QGraphicsScene::BspTreeIndex); + + setHandleXLimits(); + +// clock_t endT = clock(); +// qDebug() << "resized" << _lines.count() << "in" << (float)(endT - startT) / CLOCKS_PER_SEC << "sec"; } -void ChatScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { +void ChatScene::secondHandlePositionChanged(qreal xpos) { + if(_secondColHandlePos == xpos) + return; + + _secondColHandlePos = xpos; + ChatViewSettings viewSettings(this); + viewSettings.setValue("SecondColumnHandlePos", _secondColHandlePos); + ChatViewSettings defaultSettings; + defaultSettings.setValue("SecondColumnHandlePos", _secondColHandlePos); - QGraphicsScene::mouseReleaseEvent(event); + // clock_t startT = clock(); + + // disabling the index while doing this complex updates is about + // 2 to 10 times faster! + //setItemIndexMethod(QGraphicsScene::NoIndex); + + QList::iterator lineIter = _lines.end(); + QList::iterator lineIterBegin = _lines.begin(); + qreal linePos = _sceneRect.y() + _sceneRect.height(); + qreal senderWidth = secondColumnHandle()->sceneLeft() - firstColumnHandle()->sceneRight(); + qreal contentsWidth = _sceneRect.width() - secondColumnHandle()->sceneRight(); + QPointF contentsPos(secondColumnHandle()->sceneRight(), 0); + while(lineIter != lineIterBegin) { + lineIter--; + (*lineIter)->setSecondColumn(senderWidth, contentsWidth, contentsPos, linePos); + } + //setItemIndexMethod(QGraphicsScene::BspTreeIndex); + + updateSceneRect(); + setHandleXLimits(); + emit layoutChanged(); + +// clock_t endT = clock(); +// qDebug() << "resized" << _lines.count() << "in" << (float)(endT - startT) / CLOCKS_PER_SEC << "sec"; +} + +void ChatScene::setHandleXLimits() { + _firstColHandle->setXLimits(0, _secondColHandle->sceneLeft()); + _secondColHandle->setXLimits(_firstColHandle->sceneRight(), width() - minContentsWidth); } void ChatScene::setSelectingItem(ChatItem *item) { @@ -161,8 +436,262 @@ void ChatScene::setSelectingItem(ChatItem *item) { _selectingItem = item; } -void ChatScene::startGlobalSelection(ChatItem *item) { +void ChatScene::startGlobalSelection(ChatItem *item, const QPointF &itemPos) { + _selectionStart = _selectionEnd = _firstSelectionRow = item->row(); + _selectionStartCol = _selectionMinCol = item->column(); + _isSelecting = true; + _lines[_selectionStart]->setSelected(true, (ChatLineModel::ColumnType)_selectionMinCol); + updateSelection(item->mapToScene(itemPos)); +} + +void ChatScene::updateSelection(const QPointF &pos) { + // This is somewhat hacky... we look at the contents item that is at the cursor's y position (ignoring x), since + // it has the full height. From this item, we can then determine the row index and hence the ChatLine. + ChatItem *contentItem = static_cast(itemAt(QPointF(_secondColHandle->sceneRight() + 1, pos.y()))); + if(!contentItem) return; + + int curRow = contentItem->row(); + int curColumn; + if(pos.x() > _secondColHandle->sceneRight()) curColumn = ChatLineModel::ContentsColumn; + else if(pos.x() > _firstColHandlePos) curColumn = ChatLineModel::SenderColumn; + else curColumn = ChatLineModel::TimestampColumn; + + ChatLineModel::ColumnType minColumn = (ChatLineModel::ColumnType)qMin(curColumn, _selectionStartCol); + if(minColumn != _selectionMinCol) { + _selectionMinCol = minColumn; + for(int l = qMin(_selectionStart, _selectionEnd); l <= qMax(_selectionStart, _selectionEnd); l++) { + _lines[l]->setSelected(true, minColumn); + } + } + int newstart = qMin(curRow, _firstSelectionRow); + int newend = qMax(curRow, _firstSelectionRow); + if(newstart < _selectionStart) { + for(int l = newstart; l < _selectionStart; l++) + _lines[l]->setSelected(true, minColumn); + } + if(newstart > _selectionStart) { + for(int l = _selectionStart; l < newstart; l++) + _lines[l]->setSelected(false); + } + if(newend > _selectionEnd) { + for(int l = _selectionEnd+1; l <= newend; l++) + _lines[l]->setSelected(true, minColumn); + } + if(newend < _selectionEnd) { + for(int l = newend+1; l <= _selectionEnd; l++) + _lines[l]->setSelected(false); + } + + _selectionStart = newstart; + _selectionEnd = newend; + + if(newstart == newend && minColumn == ChatLineModel::ContentsColumn) { + if(!_selectingItem) { + // _selectingItem has been removed already + return; + } + _lines[curRow]->setSelected(false); + _isSelecting = false; + _selectingItem->continueSelecting(_selectingItem->mapFromScene(pos)); + } +} + +void ChatScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { + if(_isSelecting && event->buttons() == Qt::LeftButton) { + updateSelection(event->scenePos()); + event->accept(); + } else { + QGraphicsScene::mouseMoveEvent(event); + } +} + +void ChatScene::mousePressEvent(QGraphicsSceneMouseEvent *event) { + if(_selectionStart >= 0 && event->buttons() == Qt::LeftButton) { + for(int l = qMin(_selectionStart, _selectionEnd); l <= qMax(_selectionStart, _selectionEnd); l++) { + _lines[l]->setSelected(false); + } + _isSelecting = false; + _selectionStart = -1; + QGraphicsScene::mousePressEvent(event); // so we can start a new local selection + } else { + QGraphicsScene::mousePressEvent(event); + } +} + +void ChatScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { + if(_isSelecting && !event->buttons() & Qt::LeftButton) { + putToClipboard(selectionToString()); + _isSelecting = false; + event->accept(); + } else { + QGraphicsScene::mouseReleaseEvent(event); + } +} + +void ChatScene::putToClipboard(const QString &selection) { + // TODO Configure clipboards +# ifdef Q_WS_X11 + QApplication::clipboard()->setText(selection, QClipboard::Selection); +# endif +//# else + QApplication::clipboard()->setText(selection); +//# endif +} + +//!\brief Convert current selection to human-readable string. +QString ChatScene::selectionToString() const { + //TODO Make selection format configurable! + if(!_isSelecting) return QString(); + int start = qMin(_selectionStart, _selectionEnd); + int end = qMax(_selectionStart, _selectionEnd); + if(start < 0 || end >= _lines.count()) { + qDebug() << "Invalid selection range:" << start << end; + return QString(); + } + QString result; + for(int l = start; l <= end; l++) { + if(_selectionMinCol == ChatLineModel::TimestampColumn) + result += _lines[l]->item(ChatLineModel::TimestampColumn).data(MessageModel::DisplayRole).toString() + " "; + if(_selectionMinCol <= ChatLineModel::SenderColumn) + result += _lines[l]->item(ChatLineModel::SenderColumn).data(MessageModel::DisplayRole).toString() + " "; + result += _lines[l]->item(ChatLineModel::ContentsColumn).data(MessageModel::DisplayRole).toString() + "\n"; + } + return result; +} + +void ChatScene::requestBacklog() { + MessageFilter *filter = qobject_cast(model()); + if(filter) + return filter->requestBacklog(); + return; +} + +int ChatScene::sectionByScenePos(int x) { + if(x < _firstColHandle->x()) + return ChatLineModel::TimestampColumn; + if(x < _secondColHandle->x()) + return ChatLineModel::SenderColumn; + + return ChatLineModel::ContentsColumn; +} + +void ChatScene::updateSceneRect(qreal width) { + if(_lines.isEmpty()) { + updateSceneRect(QRectF(0, 0, width, 0)); + return; + } + + // we hide day change messages at the top by making the scene rect smaller + // and by calling QGraphicsItem::hide() on all leading day change messages + // the first one is needed to ensure proper scrollbar ranges + // the second for cases where the viewport is larger then the set scenerect + // (in this case the items are shown anyways) + if(_firstLineRow == -1) { + int numRows = model()->rowCount(); + _firstLineRow = 0; + QModelIndex firstLineIdx; + while(_firstLineRow < numRows) { + firstLineIdx = model()->index(_firstLineRow, 0); + if((Message::Type)(model()->data(firstLineIdx, MessageModel::TypeRole).toInt()) != Message::DayChange) + break; + _lines.at(_firstLineRow)->hide(); + _firstLineRow++; + } + } + + // the following call should be safe. If it crashes something went wrong during insert/remove + if(_firstLineRow < _lines.count()) { + ChatLine *firstLine = _lines.at(_firstLineRow); + ChatLine *lastLine = _lines.last(); + updateSceneRect(QRectF(0, firstLine->pos().y(), width, lastLine->pos().y() + lastLine->height() - firstLine->pos().y())); + } else { + // empty scene rect + updateSceneRect(QRectF(0, 0, width, 0)); + } +} + +void ChatScene::updateSceneRect(const QRectF &rect) { + _sceneRect = rect; + setSceneRect(rect); + update(); +} +bool ChatScene::event(QEvent *e) { + if(e->type() == QEvent::ApplicationPaletteChange) { + _firstColHandle->setColor(QApplication::palette().windowText().color()); + _secondColHandle->setColor(QApplication::palette().windowText().color()); + } + return QGraphicsScene::event(e); +} +void ChatScene::loadWebPreview(ChatItem *parentItem, const QString &url, const QRectF &urlRect) { +#ifndef HAVE_WEBKIT + Q_UNUSED(parentItem) + Q_UNUSED(url) + Q_UNUSED(urlRect) +#else + if(webPreview.parentItem != parentItem) + webPreview.parentItem = parentItem; + + if(webPreview.url != url) { + webPreview.url = url; + // load a new web view and delete the old one (if exists) + if(webPreview.previewItem && webPreview.previewItem->scene()) { + removeItem(webPreview.previewItem); + delete webPreview.previewItem; + } + webPreview.previewItem = new WebPreviewItem(url); + webPreview.delayTimer.start(2000); + webPreview.deleteTimer.stop(); + } else if(webPreview.previewItem && !webPreview.previewItem->scene()) { + // we just have to readd the item to the scene + webPreview.delayTimer.start(2000); + webPreview.deleteTimer.stop(); + } + if(webPreview.urlRect != urlRect) { + webPreview.urlRect = urlRect; + qreal previewY = urlRect.bottom(); + qreal previewX = urlRect.x(); + if(previewY + webPreview.previewItem->boundingRect().height() > sceneRect().bottom()) + previewY = urlRect.y() - webPreview.previewItem->boundingRect().height(); + + if(previewX + webPreview.previewItem->boundingRect().width() > sceneRect().width()) + previewX = sceneRect().right() - webPreview.previewItem->boundingRect().width(); + + webPreview.previewItem->setPos(previewX, previewY); + } +#endif } +void ChatScene::showWebPreviewEvent() { +#ifdef HAVE_WEBKIT + if(webPreview.previewItem) + addItem(webPreview.previewItem); +#endif +} + +void ChatScene::clearWebPreview(ChatItem *parentItem) { +#ifndef HAVE_WEBKIT + Q_UNUSED(parentItem) +#else + if(parentItem == 0 || webPreview.parentItem == parentItem) { + if(webPreview.previewItem && webPreview.previewItem->scene()) { + removeItem(webPreview.previewItem); + webPreview.deleteTimer.start(); + } + webPreview.delayTimer.stop(); + } +#endif +} + +void ChatScene::deleteWebPreviewEvent() { +#ifdef HAVE_WEBKIT + if(webPreview.previewItem) { + delete webPreview.previewItem; + webPreview.previewItem = 0; + } + webPreview.parentItem = 0; + webPreview.url = QString(); + webPreview.urlRect = QRectF(); +#endif +}