X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fqtui%2Fchatscene.cpp;h=2c8ef142c62273027ce80d37bb3af3ce9a321fc5;hp=d7ad76a1981dff97970aa576630c81d4649dfc35;hb=9ce42695baef3bdd6f61aaff23c4b59061e46fe6;hpb=39e2a78383295f86c5aa2dadbeac6f02b53eb7a4 diff --git a/src/qtui/chatscene.cpp b/src/qtui/chatscene.cpp index d7ad76a1..2c8ef142 100644 --- a/src/qtui/chatscene.cpp +++ b/src/qtui/chatscene.cpp @@ -28,7 +28,13 @@ #include "columnhandleitem.h" #include "qtui.h" -ChatScene::ChatScene(QAbstractItemModel *model, QObject *parent) : QGraphicsScene(parent), _model(model) { +const qreal minContentsWidth = 200; + +ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, QObject *parent) + : QGraphicsScene(parent), + _idString(idString), + _model(model) +{ _width = 0; connect(this, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(rectChanged(const QRectF &))); @@ -45,8 +51,13 @@ ChatScene::ChatScene(QAbstractItemModel *model, QObject *parent) : QGraphicsScen firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); addItem(firstColHandle); secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); addItem(secondColHandle); + connect(firstColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal))); + connect(secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal))); + firstColHandle->setXPos(firstColHandlePos); + firstColHandle->setXLimits(0, secondColHandlePos); secondColHandle->setXPos(secondColHandlePos); + secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); emit heightChanged(height()); } @@ -91,6 +102,7 @@ void ChatScene::setWidth(qreal w) { _height += line->setGeometry(_width, firstColHandlePos, secondColHandlePos); } setSceneRect(QRectF(0, 0, w, _height)); + secondColHandle->setXLimits(firstColHandlePos, width() - minContentsWidth); emit heightChanged(_height); } @@ -99,14 +111,18 @@ void ChatScene::rectChanged(const QRectF &rect) { secondColHandle->sceneRectChanged(rect); } -void ChatScene::mousePressEvent ( QGraphicsSceneMouseEvent * mouseEvent ) { - /* - qDebug() << "recv" << mouseEvent->scenePos(); - ChatLine *line = static_cast(itemAt(mouseEvent->scenePos())); - ChatItem *item = static_cast(itemAt(mouseEvent->scenePos())); - qDebug() << (void*)line << (void*)item; - if(line) { - line->myMousePressEvent(mouseEvent); - } else QGraphicsScene::mousePressEvent(mouseEvent); - */ +void ChatScene::handlePositionChanged(qreal xpos) { + bool first = (sender() == firstColHandle); + qreal oldx; + if(first) { + oldx = firstColHandlePos; + firstColHandlePos = xpos; + } else { + oldx = secondColHandlePos; + secondColHandlePos = xpos; + } + setWidth(width()); // readjust all chatlines + // we get ugly redraw errors if we don't update this explicitly... :( + // width() should be the same for both handles, so just use firstColHandle regardless + update(qMin(oldx, xpos) - firstColHandle->width()/2, 0, qMax(oldx, xpos) + firstColHandle->width()/2, height()); }