X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fcore%2Fcoresession.cpp;h=8d63ec8c4d6d1f7ad52efa15864e5059913b54a6;hp=d39498ab4b966fde59a3675a05ae1dc7a7226ab5;hb=3ed7d3bb6e9123ff0aa77023b264a39d1f63bd90;hpb=dd2b40bf10da0309a72a9b2e8f49af752646fd92 diff --git a/src/core/coresession.cpp b/src/core/coresession.cpp index d39498ab..8d63ec8c 100644 --- a/src/core/coresession.cpp +++ b/src/core/coresession.cpp @@ -18,11 +18,14 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include + #include "core.h" #include "coresession.h" #include "networkconnection.h" #include "signalproxy.h" +#include "buffersyncer.h" #include "storage.h" #include "network.h" @@ -33,18 +36,16 @@ #include "util.h" #include "coreusersettings.h" -#include - CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent), _user(uid), _signalProxy(new SignalProxy(SignalProxy::Server, 0, this)), + _bufferSyncer(new BufferSyncer(this)), scriptEngine(new QScriptEngine(this)) { SignalProxy *p = signalProxy(); - p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString))); - p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME + //p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString))); p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant))); p->attachSignal(this, SIGNAL(displayMsg(Message))); @@ -67,6 +68,15 @@ CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObje loadSettings(); initScriptEngine(); + // init BufferSyncer + QHash lastSeenHash = Core::bufferLastSeenDates(user()); + foreach(BufferId id, lastSeenHash.keys()) _bufferSyncer->requestSetLastSeen(id, lastSeenHash[id]); + connect(_bufferSyncer, SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(storeBufferLastSeen(BufferId, const QDateTime &))); + connect(_bufferSyncer, SIGNAL(removeBufferRequested(BufferId)), this, SLOT(removeBufferRequested(BufferId))); + connect(this, SIGNAL(bufferRemoved(BufferId)), _bufferSyncer, SLOT(removeBuffer(BufferId))); + connect(this, SIGNAL(bufferRenamed(BufferId, QString)), _bufferSyncer, SLOT(renameBuffer(BufferId, QString))); + p->synchronize(_bufferSyncer); + // Restore session state if(restoreState) restoreSessionState(); @@ -128,60 +138,21 @@ void CoreSession::loadSettings() { createIdentity(i); } - - // migration to pure DB storage - QList netIds = s.networkIds(); - if(!netIds.isEmpty()) { - qDebug() << "Migrating Networksettings to DB Storage for User:" << user(); - foreach(NetworkId id, netIds) { - NetworkInfo info = s.networkInfo(id); - - // default new options - info.useRandomServer = false; - info.useAutoReconnect = true; - info.autoReconnectInterval = 60; - info.autoReconnectRetries = 20; - info.unlimitedReconnectRetries = false; - info.useAutoIdentify = false; - info.autoIdentifyService = "NickServ"; - info.rejoinChannels = true; - - Core::updateNetwork(user(), info); - s.removeNetworkInfo(id); - } - } - foreach(NetworkInfo info, Core::networks(user())) { createNetwork(info); } } void CoreSession::saveSessionState() const { - QVariantMap res; - QVariantList conn; - foreach(NetworkConnection *net, _connections.values()) { - QVariantMap m; - m["NetworkId"] = QVariant::fromValue(net->networkId()); - m["State"] = net->state(); - conn << m; - } - res["CoreBuild"] = Global::quasselBuild; - res["ConnectedNetworks"] = conn; - CoreUserSettings s(user()); - s.setSessionState(res); + } void CoreSession::restoreSessionState() { - CoreUserSettings s(user()); - uint build = s.sessionState().toMap()["CoreBuild"].toUInt(); - if(build < 362) { - qWarning() << qPrintable(tr("Session state does not exist or is too old!")); - return; - } - QVariantList conn = s.sessionState().toMap()["ConnectedNetworks"].toList(); - foreach(QVariant v, conn) { - NetworkId id = v.toMap()["NetworkId"].value(); - if(_networks.keys().contains(id)) connectToNetwork(id, v.toMap()["State"]); + // FIXME db support + //QList nets = Core::connectedNetworks(user()); + QList nets; + foreach(NetworkId id, nets) { + connectToNetwork(id); } } @@ -189,22 +160,7 @@ void CoreSession::updateBufferInfo(UserId uid, const BufferInfo &bufinfo) { if(uid == user()) emit bufferInfoUpdated(bufinfo); } -// FIXME remove -void CoreSession::connectToNetwork(QString netname, const QVariant &previousState) { - Network *net = 0; - foreach(Network *n, _networks.values()) { - if(n->networkName() == netname) { - net = n; break; - } - } - if(!net) { - qWarning() << "Connect to unknown network requested, ignoring!"; - return; - } - connectToNetwork(net->networkId(), previousState); -} - -void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) { +void CoreSession::connectToNetwork(NetworkId id) { Network *net = network(id); if(!net) { qWarning() << "Connect to unknown network requested! net:" << id << "user:" << user(); @@ -213,7 +169,7 @@ void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) NetworkConnection *conn = networkConnection(id); if(!conn) { - conn = new NetworkConnection(net, this, previousState); + conn = new NetworkConnection(net, this); _connections[id] = conn; attachNetworkConnection(conn); } @@ -222,7 +178,7 @@ void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) void CoreSession::attachNetworkConnection(NetworkConnection *conn) { connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId))); - connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); + connect(conn, SIGNAL(quitRequested(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); // I guess we don't need these anymore, client-side can just connect the network's signals directly //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId))); @@ -232,6 +188,12 @@ void CoreSession::attachNetworkConnection(NetworkConnection *conn) { this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, quint8))); connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString))); + connect(conn, SIGNAL(nickChanged(const NetworkId &, const QString &, const QString &)), + this, SLOT(renameBuffer(const NetworkId &, const QString &, const QString &))); + connect(conn, SIGNAL(channelJoined(NetworkId, const QString &, const QString &)), + this, SLOT(channelJoined(NetworkId, const QString &, const QString &))); + connect(conn, SIGNAL(channelParted(NetworkId, const QString &)), + this, SLOT(channelParted(NetworkId, const QString &))); } void CoreSession::disconnectFromNetwork(NetworkId id) { @@ -262,14 +224,27 @@ SignalProxy *CoreSession::signalProxy() const { // FIXME we need a sane way for creating buffers! void CoreSession::networkConnected(NetworkId networkid) { Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer + //Core::setNetworkConnected(user(), networkid, true); } +// called now only on /quit and requested disconnects, not on normal disconnects! void CoreSession::networkDisconnected(NetworkId networkid) { - // FIXME - // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise + //Core::setNetworkConnected(user(), networkid, false); + if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater(); +} + +void CoreSession::channelJoined(NetworkId id, const QString &channel, const QString &key) { + //Core::setChannelPersistent(user(), id, channel, true); + //Core::setPersistentChannelKey(user(), id, channel, key); +} + +void CoreSession::channelParted(NetworkId id, const QString &channel) { + //Core::setChannelPersistent(user(), id, channel, false); +} - Q_ASSERT(_connections.contains(networkid)); - _connections.take(networkid)->deleteLater(); +QHash CoreSession::persistentChannels(NetworkId id) const { + //return Core::persistentChannels(user(), id); + return QHash(); } // FIXME switch to BufferId @@ -333,6 +308,10 @@ QVariant CoreSession::sessionState() { return v; } +void CoreSession::storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen) { + Core::setBufferLastSeen(user(), buffer, lastSeen); +} + void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) { QList log; QList msglist; @@ -464,3 +443,35 @@ void CoreSession::destroyNetwork(NetworkId id) { net->deleteLater(); } } + +void CoreSession::removeBufferRequested(BufferId bufferId) { + BufferInfo bufferInfo = Core::getBufferInfo(user(), bufferId); + if(!bufferInfo.isValid()) { + qWarning() << "CoreSession::removeBufferRequested(): invalid BufferId:" << bufferId << "for User:" << user(); + return; + } + + if(bufferInfo.type() == BufferInfo::StatusBuffer) { + qWarning() << "CoreSession::removeBufferRequested(): Status Buffers cannot be removed!"; + return; + } + + if(bufferInfo.type() == BufferInfo::ChannelBuffer) { + Network *net = network(bufferInfo.networkId()); + Q_ASSERT(net); + IrcChannel *chan = net->ircChannel(bufferInfo.bufferName()); + if(chan) { + qWarning() << "CoreSession::removeBufferRequested(): Unable to remove Buffer for joined Channel:" << bufferInfo.bufferName(); + return; + } + } + if(Core::removeBuffer(user(), bufferId)) + emit bufferRemoved(bufferId); +} + +void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName) { + BufferId bufferId = Core::renameBuffer(user(), networkId, newName, oldName); + if(bufferId.isValid()) { + emit bufferRenamed(bufferId, newName); + } +}