X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fcore%2Fcoresession.cpp;h=54457c74b1d0d7dcdf4b9b598ce4e0d25946ef87;hp=2677559f47fc742e3664875c0c17fe3b010bbcf0;hb=152e7c35efbf97e40d91c60cdb9c3ba734f09fb2;hpb=28e33cd3255a838a045303bed073f4f9c40a3af4 diff --git a/src/core/coresession.cpp b/src/core/coresession.cpp index 2677559f..54457c74 100644 --- a/src/core/coresession.cpp +++ b/src/core/coresession.cpp @@ -76,10 +76,10 @@ CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObje CoreSession::~CoreSession() { saveSessionState(); foreach(NetworkConnection *conn, _connections.values()) { - conn->deleteLater(); + delete conn; } foreach(Network *net, _networks.values()) { - net->deleteLater(); + delete net; } } @@ -128,37 +128,30 @@ void CoreSession::loadSettings() { createIdentity(i); } - foreach(NetworkId id, s.networkIds()) { - NetworkInfo info = s.networkInfo(id); - createNetwork(info, true); - } - // FIXME Migrate old settings if available... - if(!_networks.count()) { - QVariantMap networks = s.sessionValue("Networks").toMap(); - if(networks.keys().count()) { - qWarning() << "Migrating your old network settings to the new format!"; - foreach(QString netname, networks.keys()) { - QVariantMap network = networks[netname].toMap(); - NetworkId netid = Core::networkId(user(), netname); - NetworkInfo info; - info.networkId = netid; - info.networkName = netname; - info.identity = 1; - info.codecForEncoding = "ISO-8859-15"; - info.codecForDecoding = "ISO-8859-15"; - QVariantList slist; - foreach(QVariant v, network["Servers"].toList()) { - QVariantMap server; - server["Host"] = v.toMap()["Address"]; - server["Port"] = v.toMap()["Port"]; - slist << server; - } - info.serverList = slist; - createNetwork(info, true); - } + // migration to pure DB storage + QList netIds = s.networkIds(); + if(!netIds.isEmpty()) { + qDebug() << "Migrating Networksettings to DB Storage for User:" << user(); + foreach(NetworkId id, netIds) { + NetworkInfo info = s.networkInfo(id); + + // default new options + info.useRandomServer = false; + info.useAutoReconnect = true; + info.autoReconnectInterval = 60; + info.autoReconnectRetries = 20; + info.useAutoIdentify = false; + info.rejoinChannels = true; + + Core::updateNetwork(user(), info); + s.removeNetworkInfo(id); } } + + foreach(NetworkInfo info, Core::networks(user())) { + createNetwork(info); + } } void CoreSession::saveSessionState() const { @@ -233,7 +226,8 @@ void CoreSession::attachNetworkConnection(NetworkConnection *conn) { //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId))); //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId))); - connect(conn, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8))); + connect(conn, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, QString, QString, QString, quint8)), + this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, quint8))); connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString))); } @@ -265,7 +259,7 @@ SignalProxy *CoreSession::signalProxy() const { // FIXME we need a sane way for creating buffers! void CoreSession::networkConnected(NetworkId networkid) { - Core::bufferInfo(user(), networkConnection(networkid)->networkName()); // create status buffer + Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer } void CoreSession::networkDisconnected(NetworkId networkid) { @@ -280,7 +274,7 @@ void CoreSession::networkDisconnected(NetworkId networkid) { void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { NetworkConnection *conn = networkConnection(bufinfo.networkId()); if(conn) { - conn->userInput(bufinfo.buffer(), msg); + conn->userInput(bufinfo, msg); } else { qWarning() << "Trying to send to unconnected network!"; } @@ -288,16 +282,12 @@ void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { // ALL messages coming pass through these functions before going to the GUI. // So this is the perfect place for storing the backlog and log stuff. -void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) { - NetworkConnection *s = qobject_cast(this->sender()); - Q_ASSERT(s); - BufferInfo buf; - if((flags & Message::PrivMsg) && !(flags & Message::Self)) { - buf = Core::bufferInfo(user(), s->networkName(), nickFromMask(sender)); - } else { - buf = Core::bufferInfo(user(), s->networkName(), target); - } - Message msg(buf, type, text, sender, flags); +void CoreSession::recvMessageFromServer(Message::Type type, BufferInfo::Type bufferType, QString target, QString text, QString sender, quint8 flags) { + NetworkConnection *netCon = qobject_cast(this->sender()); + Q_ASSERT(netCon); + + BufferInfo bufferInfo = Core::bufferInfo(user(), netCon->networkId(), bufferType, target); + Message msg(bufferInfo, type, text, sender, flags); msg.setMsgId(Core::storeMessage(msg)); Q_ASSERT(msg.msgId() != 0); emit displayMsg(msg); @@ -417,17 +407,18 @@ void CoreSession::removeIdentity(IdentityId id) { /*** Network Handling ***/ -void CoreSession::createNetwork(const NetworkInfo &_info, bool useId) { - NetworkInfo info = _info; +void CoreSession::createNetwork(const NetworkInfo &info_) { + NetworkInfo info = info_; int id; - if(useId && info.networkId > 0) id = info.networkId.toInt(); - else { - for(id = 1; id <= _networks.count(); id++) { - if(!_networks.keys().contains(id)) break; - } - //qDebug() << "found free id" << i; - info.networkId = id; - } + + if(!info.networkId.isValid()) + Core::createNetwork(user(), info); + + Q_ASSERT(info.networkId.isValid()); + + id = info.networkId.toInt(); + Q_ASSERT(!_networks.contains(id)); + Network *net = new Network(id, this); connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId))); connect(net, SIGNAL(disconnectRequested(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); @@ -435,8 +426,6 @@ void CoreSession::createNetwork(const NetworkInfo &_info, bool useId) { net->setProxy(signalProxy()); _networks[id] = net; signalProxy()->synchronize(net); - CoreUserSettings s(user()); - s.storeNetworkInfo(info); emit networkCreated(id); } @@ -446,16 +435,30 @@ void CoreSession::updateNetwork(const NetworkInfo &info) { return; } _networks[info.networkId]->setNetworkInfo(info); - CoreUserSettings s(user()); - s.storeNetworkInfo(info); + Core::updateNetwork(user(), info); } void CoreSession::removeNetwork(NetworkId id) { + // Make sure the network is disconnected! + NetworkConnection *conn = _connections.value(id, 0); + if(conn) { + if(conn->connectionState() != Network::Disconnected) { + connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId))); + conn->disconnectFromIrc(); + } else { + _connections.take(id)->deleteLater(); // TODO make this saner + destroyNetwork(id); + } + } else { + destroyNetwork(id); + } +} + +void CoreSession::destroyNetwork(NetworkId id) { + Q_ASSERT(!_connections.contains(id)); Network *net = _networks.take(id); - if(net) { + if(net && Core::removeNetwork(user(), id)) { emit networkRemoved(id); - CoreUserSettings s(user()); - s.removeNetworkInfo(id); net->deleteLater(); } }