X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fcore%2Fcoresession.cpp;h=4a798eae0b1c3aeb0c12f895940b304275e5bdde;hp=33aeae8c633cbb43f7ac184979db803dd5d3b5c5;hb=52a4b82e170fe88725de8381c842a5278c7d1e46;hpb=d3ea803d8977692f95bbe31fbaba3686fc2ce5a9 diff --git a/src/core/coresession.cpp b/src/core/coresession.cpp index 33aeae8c..4a798eae 100644 --- a/src/core/coresession.cpp +++ b/src/core/coresession.cpp @@ -18,11 +18,14 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include + #include "core.h" #include "coresession.h" #include "networkconnection.h" #include "signalproxy.h" +#include "buffersyncer.h" #include "storage.h" #include "network.h" @@ -33,11 +36,10 @@ #include "util.h" #include "coreusersettings.h" -#include - CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent), _user(uid), _signalProxy(new SignalProxy(SignalProxy::Server, 0, this)), + _bufferSyncer(new BufferSyncer(this)), scriptEngine(new QScriptEngine(this)) { @@ -67,6 +69,12 @@ CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObje loadSettings(); initScriptEngine(); + // init BufferSyncer + QHash lastSeenHash = Core::bufferLastSeenDates(user()); + foreach(BufferId id, lastSeenHash.keys()) _bufferSyncer->requestSetLastSeen(id, lastSeenHash[id]); + connect(_bufferSyncer, SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(storeBufferLastSeen(BufferId, const QDateTime &))); + p->synchronize(_bufferSyncer); + // Restore session state if(restoreState) restoreSessionState(); @@ -135,6 +143,17 @@ void CoreSession::loadSettings() { qDebug() << "Migrating Networksettings to DB Storage for User:" << user(); foreach(NetworkId id, netIds) { NetworkInfo info = s.networkInfo(id); + + // default new options + info.useRandomServer = false; + info.useAutoReconnect = true; + info.autoReconnectInterval = 60; + info.autoReconnectRetries = 20; + info.unlimitedReconnectRetries = false; + info.useAutoIdentify = false; + info.autoIdentifyService = "NickServ"; + info.rejoinChannels = true; + Core::updateNetwork(user(), info); s.removeNetworkInfo(id); } @@ -211,13 +230,14 @@ void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) void CoreSession::attachNetworkConnection(NetworkConnection *conn) { connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId))); - connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); + connect(conn, SIGNAL(quitRequested(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); // I guess we don't need these anymore, client-side can just connect the network's signals directly //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId))); //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId))); - connect(conn, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8))); + connect(conn, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, QString, QString, QString, quint8)), + this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, quint8))); connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString))); } @@ -249,22 +269,19 @@ SignalProxy *CoreSession::signalProxy() const { // FIXME we need a sane way for creating buffers! void CoreSession::networkConnected(NetworkId networkid) { - Core::bufferInfo(user(), networkid); // create status buffer + Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer } +// called now only on /quit and requested disconnects, not on normal disconnects! void CoreSession::networkDisconnected(NetworkId networkid) { - // FIXME - // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise - - Q_ASSERT(_connections.contains(networkid)); - _connections.take(networkid)->deleteLater(); + if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater(); } // FIXME switch to BufferId void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { NetworkConnection *conn = networkConnection(bufinfo.networkId()); if(conn) { - conn->userInput(bufinfo.bufferName(), msg); + conn->userInput(bufinfo, msg); } else { qWarning() << "Trying to send to unconnected network!"; } @@ -272,11 +289,11 @@ void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { // ALL messages coming pass through these functions before going to the GUI. // So this is the perfect place for storing the backlog and log stuff. -void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) { +void CoreSession::recvMessageFromServer(Message::Type type, BufferInfo::Type bufferType, QString target, QString text, QString sender, quint8 flags) { NetworkConnection *netCon = qobject_cast(this->sender()); Q_ASSERT(netCon); - BufferInfo bufferInfo = Core::bufferInfo(user(), netCon->networkId(), target); + BufferInfo bufferInfo = Core::bufferInfo(user(), netCon->networkId(), bufferType, target); Message msg(bufferInfo, type, text, sender, flags); msg.setMsgId(Core::storeMessage(msg)); Q_ASSERT(msg.msgId() != 0); @@ -321,6 +338,10 @@ QVariant CoreSession::sessionState() { return v; } +void CoreSession::storeBufferLastSeen(BufferId buffer, const QDateTime &lastSeen) { + Core::setBufferLastSeen(user(), buffer, lastSeen); +} + void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) { QList log; QList msglist; @@ -429,6 +450,23 @@ void CoreSession::updateNetwork(const NetworkInfo &info) { } void CoreSession::removeNetwork(NetworkId id) { + // Make sure the network is disconnected! + NetworkConnection *conn = _connections.value(id, 0); + if(conn) { + if(conn->connectionState() != Network::Disconnected) { + connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId))); + conn->disconnectFromIrc(); + } else { + _connections.take(id)->deleteLater(); // TODO make this saner + destroyNetwork(id); + } + } else { + destroyNetwork(id); + } +} + +void CoreSession::destroyNetwork(NetworkId id) { + Q_ASSERT(!_connections.contains(id)); Network *net = _networks.take(id); if(net && Core::removeNetwork(user(), id)) { emit networkRemoved(id);