X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fcore%2Fcoresession.cpp;h=4003783f202f5a09e727187d9f27ddcfa1bbe170;hp=910bca14bf161cd0838764fa4800f2ad37061fe3;hb=444e91f948b435e652205c4d0f1148906e9e86dc;hpb=6f2f1723f5bb3d26908f6dd297890f6fba43793b diff --git a/src/core/coresession.cpp b/src/core/coresession.cpp index 910bca14..4003783f 100644 --- a/src/core/coresession.cpp +++ b/src/core/coresession.cpp @@ -18,11 +18,16 @@ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ +#include + #include "core.h" #include "coresession.h" #include "networkconnection.h" #include "signalproxy.h" +#include "buffersyncer.h" +#include "corebacklogmanager.h" +#include "corebufferviewmanager.h" #include "storage.h" #include "network.h" @@ -33,86 +38,55 @@ #include "util.h" #include "coreusersettings.h" -#include - -CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObject(parent), +CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) + : QObject(parent), _user(uid), _signalProxy(new SignalProxy(SignalProxy::Server, 0, this)), + _bufferSyncer(new BufferSyncer(this)), + _backlogManager(new CoreBacklogManager(this)), + _bufferViewManager(new CoreBufferViewManager(_signalProxy, this)), scriptEngine(new QScriptEngine(this)) { SignalProxy *p = signalProxy(); - - CoreUserSettings s(user()); - sessionData = s.sessionData(); - - foreach(IdentityId id, s.identityIds()) { - Identity *i = new Identity(s.identity(id), this); - if(!i->isValid()) { - qWarning() << QString("Invalid identity! Removing..."); - s.removeIdentity(id); - delete i; - continue; - } - if(_identities.contains(i->id())) { - qWarning() << "Duplicate identity, ignoring!"; - delete i; - continue; - } - _identities[i->id()] = i; - } - if(!_identities.count()) { - Identity i(1); - i.setToDefaults(); - i.setIdentityName(tr("Default Identity")); - createIdentity(i); - } - - //p->attachSlot(SIGNAL(requestNetworkStates()), this, SLOT(networkStateRequested())); - p->attachSlot(SIGNAL(requestConnect(QString)), this, SLOT(connectToNetwork(QString))); + connect(p, SIGNAL(peerRemoved(QIODevice *)), this, SLOT(removeClient(QIODevice *))); + + //p->attachSlot(SIGNAL(disconnectFromNetwork(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); // FIXME p->attachSlot(SIGNAL(sendInput(BufferInfo, QString)), this, SLOT(msgFromClient(BufferInfo, QString))); - p->attachSlot(SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)), this, SLOT(sendBacklog(BufferInfo, QVariant, QVariant))); p->attachSignal(this, SIGNAL(displayMsg(Message))); p->attachSignal(this, SIGNAL(displayStatusMsg(QString, QString))); - p->attachSignal(this, SIGNAL(backlogData(BufferInfo, QVariantList, bool))); p->attachSignal(this, SIGNAL(bufferInfoUpdated(BufferInfo))); - p->attachSignal(this, SIGNAL(sessionDataChanged(const QString &, const QVariant &)), SIGNAL(coreSessionDataChanged(const QString &, const QVariant &))); - p->attachSlot(SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)), this, SLOT(storeSessionData(const QString &, const QVariant &))); - p->attachSignal(this, SIGNAL(identityCreated(const Identity &))); p->attachSignal(this, SIGNAL(identityRemoved(IdentityId))); p->attachSlot(SIGNAL(createIdentity(const Identity &)), this, SLOT(createIdentity(const Identity &))); p->attachSlot(SIGNAL(updateIdentity(const Identity &)), this, SLOT(updateIdentity(const Identity &))); p->attachSlot(SIGNAL(removeIdentity(IdentityId)), this, SLOT(removeIdentity(IdentityId))); - initScriptEngine(); - - foreach(Identity *id, _identities.values()) { - p->synchronize(id); - } + p->attachSignal(this, SIGNAL(networkCreated(NetworkId))); + p->attachSignal(this, SIGNAL(networkRemoved(NetworkId))); + p->attachSlot(SIGNAL(createNetwork(const NetworkInfo &)), this, SLOT(createNetwork(const NetworkInfo &))); + p->attachSlot(SIGNAL(updateNetwork(const NetworkInfo &)), this, SLOT(updateNetwork(const NetworkInfo &))); + p->attachSlot(SIGNAL(removeNetwork(NetworkId)), this, SLOT(removeNetwork(NetworkId))); - // Load and init networks. - // FIXME For now we use the old info from sessionData... - - QVariantMap networks = retrieveSessionData("Networks").toMap(); - foreach(QString netname, networks.keys()) { - QVariantMap network = networks[netname].toMap(); - NetworkId netid = Core::networkId(user(), netname); - Network *net = new Network(netid, this); - connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId))); - net->setNetworkName(netname); - net->setIdentity(1); // FIXME default identity for now - net->setCodecForEncoding("ISO-8859-15"); // FIXME - net->setCodecForDecoding("ISO-8859-15"); // FIXME - QList slist; - foreach(QVariant v, network["Servers"].toList()) slist << v.toMap(); - net->setServerList(slist); - net->setProxy(p); - _networks[netid] = net; - p->synchronize(net); - } + loadSettings(); + initScriptEngine(); + // init BufferSyncer + QHash lastSeenHash = Core::bufferLastSeenMsgIds(user()); + foreach(BufferId id, lastSeenHash.keys()) + _bufferSyncer->requestSetLastSeenMsg(id, lastSeenHash[id]); + + connect(_bufferSyncer, SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(storeBufferLastSeenMsg(BufferId, MsgId))); + connect(_bufferSyncer, SIGNAL(removeBufferRequested(BufferId)), this, SLOT(removeBufferRequested(BufferId))); + connect(this, SIGNAL(bufferRemoved(BufferId)), _bufferSyncer, SLOT(removeBuffer(BufferId))); + connect(this, SIGNAL(bufferRenamed(BufferId, QString)), _bufferSyncer, SLOT(renameBuffer(BufferId, QString))); + p->synchronize(_bufferSyncer); + + + // init BacklogManager; + p->synchronize(_backlogManager); + // Restore session state if(restoreState) restoreSessionState(); @@ -121,6 +95,12 @@ CoreSession::CoreSession(UserId uid, bool restoreState, QObject *parent) : QObje CoreSession::~CoreSession() { saveSessionState(); + foreach(NetworkConnection *conn, _connections.values()) { + delete conn; + } + foreach(Network *net, _networks.values()) { + delete net; + } } UserId CoreSession::user() const { @@ -142,71 +122,53 @@ Identity *CoreSession::identity(IdentityId id) const { return 0; } -void CoreSession::saveSessionState() const { - QVariantMap res; - QVariantList conn; - foreach(NetworkConnection *net, _connections.values()) { - QVariantMap m; - m["NetworkId"] = QVariant::fromValue(net->networkId()); - m["State"] = net->state(); - conn << m; - } - res["CoreBuild"] = Global::quasselBuild; - res["ConnectedNetworks"] = conn; +void CoreSession::loadSettings() { CoreUserSettings s(user()); - s.setSessionState(res); -} -void CoreSession::restoreSessionState() { - CoreUserSettings s(user()); - uint build = s.sessionState().toMap()["CoreBuild"].toUInt(); - if(build < 362) { - qWarning() << qPrintable(tr("Session state does not exist or is too old!")); - return; + foreach(IdentityId id, s.identityIds()) { + Identity *i = new Identity(s.identity(id), this); + if(!i->isValid()) { + qWarning() << QString("Invalid identity! Removing..."); + s.removeIdentity(id); + delete i; + continue; + } + if(_identities.contains(i->id())) { + qWarning() << "Duplicate identity, ignoring!"; + delete i; + continue; + } + _identities[i->id()] = i; + signalProxy()->synchronize(i); } - QVariantList conn = s.sessionState().toMap()["ConnectedNetworks"].toList(); - foreach(QVariant v, conn) { - NetworkId id = v.toMap()["NetworkId"].value(); - if(_networks.keys().contains(id)) connectToNetwork(id, v.toMap()["State"]); + if(!_identities.count()) { + Identity i(1); + i.setToDefaults(); + i.setIdentityName(tr("Default Identity")); + createIdentity(i); + } + + foreach(NetworkInfo info, Core::networks(user())) { + createNetwork(info); } } +void CoreSession::saveSessionState() const { -void CoreSession::storeSessionData(const QString &key, const QVariant &data) { - CoreUserSettings s(user()); - s.setSessionValue(key, data); - sessionData[key] = data; - emit sessionDataChanged(key, data); - emit sessionDataChanged(key); } -QVariant CoreSession::retrieveSessionData(const QString &key, const QVariant &def) { - QVariant data; - if(!sessionData.contains(key)) data = def; - else data = sessionData[key]; - return data; +void CoreSession::restoreSessionState() { + QList nets = Core::connectedNetworks(user()); + foreach(NetworkId id, nets) { + connectToNetwork(id); + } } void CoreSession::updateBufferInfo(UserId uid, const BufferInfo &bufinfo) { if(uid == user()) emit bufferInfoUpdated(bufinfo); } -// FIXME remove -void CoreSession::connectToNetwork(QString netname, const QVariant &previousState) { - Network *net = 0; - foreach(Network *n, _networks.values()) { - if(n->networkName() == netname) { - net = n; break; - } - } - if(!net) { - qWarning() << "Connect to unknown network requested, ignoring!"; - return; - } - connectToNetwork(net->networkId(), previousState); -} - -void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) { +void CoreSession::connectToNetwork(NetworkId id) { Network *net = network(id); if(!net) { qWarning() << "Connect to unknown network requested! net:" << id << "user:" << user(); @@ -215,27 +177,36 @@ void CoreSession::connectToNetwork(NetworkId id, const QVariant &previousState) NetworkConnection *conn = networkConnection(id); if(!conn) { - conn = new NetworkConnection(net, this, previousState); + conn = new NetworkConnection(net, this); _connections[id] = conn; attachNetworkConnection(conn); - conn->connectToIrc(); } + conn->connectToIrc(); } void CoreSession::attachNetworkConnection(NetworkConnection *conn) { - //connect(this, SIGNAL(connectToIrc(QString)), network, SLOT(connectToIrc(QString))); - //connect(this, SIGNAL(disconnectFromIrc(QString)), network, SLOT(disconnectFromIrc(QString))); - //connect(this, SIGNAL(msgFromGui(uint, QString, QString)), network, SLOT(userInput(uint, QString, QString))); - connect(conn, SIGNAL(connected(NetworkId)), this, SLOT(networkConnected(NetworkId))); - connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); - signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId))); - signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId))); + connect(conn, SIGNAL(quitRequested(NetworkId)), this, SLOT(networkDisconnected(NetworkId))); - connect(conn, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8))); + // I guess we don't need these anymore, client-side can just connect the network's signals directly + //signalProxy()->attachSignal(conn, SIGNAL(connected(NetworkId)), SIGNAL(networkConnected(NetworkId))); + //signalProxy()->attachSignal(conn, SIGNAL(disconnected(NetworkId)), SIGNAL(networkDisconnected(NetworkId))); + + connect(conn, SIGNAL(displayMsg(Message::Type, BufferInfo::Type, QString, QString, QString, quint8)), + this, SLOT(recvMessageFromServer(Message::Type, BufferInfo::Type, QString, QString, QString, quint8))); connect(conn, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString))); - // TODO add error handling + connect(conn, SIGNAL(nickChanged(const NetworkId &, const QString &, const QString &)), + this, SLOT(renameBuffer(const NetworkId &, const QString &, const QString &))); + connect(conn, SIGNAL(channelJoined(NetworkId, const QString &, const QString &)), + this, SLOT(channelJoined(NetworkId, const QString &, const QString &))); + connect(conn, SIGNAL(channelParted(NetworkId, const QString &)), + this, SLOT(channelParted(NetworkId, const QString &))); +} + +void CoreSession::disconnectFromNetwork(NetworkId id) { + if(!_connections.contains(id)) return; + _connections[id]->disconnectFromIrc(); } void CoreSession::networkStateRequested() { @@ -254,30 +225,52 @@ void CoreSession::addClient(QObject *dev) { // this is QObject* so we can use it } } +void CoreSession::removeClient(QIODevice *iodev) { + // no checks for validity check - privateslot... + QTcpSocket *socket = qobject_cast(iodev); + if(socket) + qDebug() << qPrintable(tr("Client %1 disconnected (UserId: %2).").arg(socket->peerAddress().toString()).arg(user().toInt())); + else + qDebug() << "Local client disconnedted."; + disconnect(socket, 0, this, 0); + socket->deleteLater(); +} + SignalProxy *CoreSession::signalProxy() const { return _signalProxy; } +// FIXME we need a sane way for creating buffers! void CoreSession::networkConnected(NetworkId networkid) { - network(networkid)->setConnected(true); - Core::bufferInfo(user(), networkConnection(networkid)->networkName()); // create status buffer + Core::bufferInfo(user(), networkid, BufferInfo::StatusBuffer); // create status buffer + Core::setNetworkConnected(user(), networkid, true); } +// called now only on /quit and requested disconnects, not on normal disconnects! void CoreSession::networkDisconnected(NetworkId networkid) { - // FIXME - // connection should only go away on explicit /part, and handle reconnections etcpp internally otherwise - network(networkid)->setConnected(false); + Core::setNetworkConnected(user(), networkid, false); + if(_connections.contains(networkid)) _connections.take(networkid)->deleteLater(); +} + +void CoreSession::channelJoined(NetworkId id, const QString &channel, const QString &key) { + Core::setChannelPersistent(user(), id, channel, true); + Core::setPersistentChannelKey(user(), id, channel, key); +} + +void CoreSession::channelParted(NetworkId id, const QString &channel) { + Core::setChannelPersistent(user(), id, channel, false); +} - Q_ASSERT(_connections.contains(networkid)); - _connections.take(networkid)->deleteLater(); - Q_ASSERT(!_connections.contains(networkid)); +QHash CoreSession::persistentChannels(NetworkId id) const { + return Core::persistentChannels(user(), id); + return QHash(); } // FIXME switch to BufferId void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { NetworkConnection *conn = networkConnection(bufinfo.networkId()); if(conn) { - conn->userInput(bufinfo.buffer(), msg); + conn->userInput(bufinfo, msg); } else { qWarning() << "Trying to send to unconnected network!"; } @@ -285,16 +278,12 @@ void CoreSession::msgFromClient(BufferInfo bufinfo, QString msg) { // ALL messages coming pass through these functions before going to the GUI. // So this is the perfect place for storing the backlog and log stuff. -void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) { - NetworkConnection *s = qobject_cast(this->sender()); - Q_ASSERT(s); - BufferInfo buf; - if((flags & Message::PrivMsg) && !(flags & Message::Self)) { - buf = Core::bufferInfo(user(), s->networkName(), nickFromMask(sender)); - } else { - buf = Core::bufferInfo(user(), s->networkName(), target); - } - Message msg(buf, type, text, sender, flags); +void CoreSession::recvMessageFromServer(Message::Type type, BufferInfo::Type bufferType, QString target, QString text, QString sender, quint8 flags) { + NetworkConnection *netCon = qobject_cast(this->sender()); + Q_ASSERT(netCon); + + BufferInfo bufferInfo = Core::bufferInfo(user(), netCon->networkId(), bufferType, target); + Message msg(bufferInfo, type, text, sender, flags); msg.setMsgId(Core::storeMessage(msg)); Q_ASSERT(msg.msgId() != 0); emit displayMsg(msg); @@ -334,34 +323,14 @@ QVariant CoreSession::sessionState() { foreach(Identity *i, _identities.values()) idlist << qVariantFromValue(*i); v["Identities"] = idlist; - v["SessionData"] = sessionData; - - //v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes + //v["Payload"] = QByteArray(100000000, 'a'); // for testing purposes return v; } -void CoreSession::sendBacklog(BufferInfo id, QVariant v1, QVariant v2) { - QList log; - QList msglist; - if(v1.type() == QVariant::DateTime) { - - - } else { - msglist = Core::requestMsgs(id, v1.toInt(), v2.toInt()); - } - - // Send messages out in smaller packages - we don't want to make the signal data too large! - for(int i = 0; i < msglist.count(); i++) { - log.append(qVariantFromValue(msglist[i])); - if(log.count() >= 5) { - emit backlogData(id, log, i >= msglist.count() - 1); - log.clear(); - } - } - if(log.count() > 0) emit backlogData(id, log, true); +void CoreSession::storeBufferLastSeenMsg(BufferId buffer, const MsgId &msgId) { + Core::setBufferLastSeenMsg(user(), buffer, msgId); } - void CoreSession::initScriptEngine() { signalProxy()->attachSlot(SIGNAL(scriptRequest(QString)), this, SLOT(scriptRequest(QString))); signalProxy()->attachSignal(this, SIGNAL(scriptResult(QString))); @@ -374,7 +343,9 @@ void CoreSession::initScriptEngine() { void CoreSession::scriptRequest(QString script) { emit scriptResult(scriptEngine->evaluate(script).toString()); } -#include + +/*** Identity Handling ***/ + void CoreSession::createIdentity(const Identity &id) { // find free ID int i; @@ -412,3 +383,92 @@ void CoreSession::removeIdentity(IdentityId id) { } } +/*** Network Handling ***/ + +void CoreSession::createNetwork(const NetworkInfo &info_) { + NetworkInfo info = info_; + int id; + + if(!info.networkId.isValid()) + Core::createNetwork(user(), info); + + Q_ASSERT(info.networkId.isValid()); + + id = info.networkId.toInt(); + Q_ASSERT(!_networks.contains(id)); + + Network *net = new Network(id, this); + connect(net, SIGNAL(connectRequested(NetworkId)), this, SLOT(connectToNetwork(NetworkId))); + connect(net, SIGNAL(disconnectRequested(NetworkId)), this, SLOT(disconnectFromNetwork(NetworkId))); + net->setNetworkInfo(info); + net->setProxy(signalProxy()); + _networks[id] = net; + signalProxy()->synchronize(net); + emit networkCreated(id); +} + +void CoreSession::updateNetwork(const NetworkInfo &info) { + if(!_networks.contains(info.networkId)) { + qWarning() << "Update request for unknown network received!"; + return; + } + _networks[info.networkId]->setNetworkInfo(info); + Core::updateNetwork(user(), info); +} + +void CoreSession::removeNetwork(NetworkId id) { + // Make sure the network is disconnected! + NetworkConnection *conn = _connections.value(id, 0); + if(conn) { + if(conn->connectionState() != Network::Disconnected) { + connect(conn, SIGNAL(disconnected(NetworkId)), this, SLOT(destroyNetwork(NetworkId))); + conn->disconnectFromIrc(); + } else { + _connections.take(id)->deleteLater(); // TODO make this saner + destroyNetwork(id); + } + } else { + destroyNetwork(id); + } +} + +void CoreSession::destroyNetwork(NetworkId id) { + Q_ASSERT(!_connections.contains(id)); + Network *net = _networks.take(id); + if(net && Core::removeNetwork(user(), id)) { + emit networkRemoved(id); + net->deleteLater(); + } +} + +void CoreSession::removeBufferRequested(BufferId bufferId) { + BufferInfo bufferInfo = Core::getBufferInfo(user(), bufferId); + if(!bufferInfo.isValid()) { + qWarning() << "CoreSession::removeBufferRequested(): invalid BufferId:" << bufferId << "for User:" << user(); + return; + } + + if(bufferInfo.type() == BufferInfo::StatusBuffer) { + qWarning() << "CoreSession::removeBufferRequested(): Status Buffers cannot be removed!"; + return; + } + + if(bufferInfo.type() == BufferInfo::ChannelBuffer) { + Network *net = network(bufferInfo.networkId()); + Q_ASSERT(net); + IrcChannel *chan = net->ircChannel(bufferInfo.bufferName()); + if(chan) { + qWarning() << "CoreSession::removeBufferRequested(): Unable to remove Buffer for joined Channel:" << bufferInfo.bufferName(); + return; + } + } + if(Core::removeBuffer(user(), bufferId)) + emit bufferRemoved(bufferId); +} + +void CoreSession::renameBuffer(const NetworkId &networkId, const QString &newName, const QString &oldName) { + BufferId bufferId = Core::renameBuffer(user(), networkId, newName, oldName); + if(bufferId.isValid()) { + emit bufferRenamed(bufferId, newName); + } +}