X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fcore%2Fcorenetwork.h;h=b67e2c340f5b35ffada0263d5df7491c3949b6b2;hp=8093bb61c10f3e302745ccbbc36f5ca3500d4aa5;hb=68878dc8366f2f4a0afe132847aad9a51a80cdbf;hpb=9c15e81b15a20e861c707e240c2cfee56bdf4bc9 diff --git a/src/core/corenetwork.h b/src/core/corenetwork.h index 8093bb61..b67e2c34 100644 --- a/src/core/corenetwork.h +++ b/src/core/corenetwork.h @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005-09 by the Quassel Project * + * Copyright (C) 2005-2018 by the Quassel Project * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -15,7 +15,7 @@ * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * - * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef CORENETWORK_H @@ -25,6 +25,9 @@ #include "coreircchannel.h" #include "coreircuser.h" +// IRCv3 capabilities +#include "irccap.h" + #include #ifdef HAVE_SSL @@ -33,7 +36,6 @@ #else # include #endif -#include #ifdef HAVE_QCA2 # include "cipher.h" @@ -41,203 +43,498 @@ #include "coresession.h" +#include + class CoreIdentity; class CoreUserInputHandler; class CoreIgnoreListManager; class Event; -class CoreNetwork : public Network { - SYNCABLE_OBJECT - Q_OBJECT +class CoreNetwork : public Network +{ + SYNCABLE_OBJECT + Q_OBJECT public: - CoreNetwork(const NetworkId &networkid, CoreSession *session); - ~CoreNetwork(); - inline virtual const QMetaObject *syncMetaObject() const { return &Network::staticMetaObject; } - - inline CoreIdentity *identityPtr() const { return coreSession()->identity(identity()); } - inline CoreSession *coreSession() const { return _coreSession; } - inline CoreNetworkConfig *networkConfig() const { return coreSession()->networkConfig(); } - - inline CoreUserInputHandler *userInputHandler() const { return _userInputHandler; } - inline CoreIgnoreListManager *ignoreListManager() { return coreSession()->ignoreListManager(); } - - //! Decode a string using the server (network) decoding. - inline QString serverDecode(const QByteArray &string) const { return decodeServerString(string); } - - //! Decode a string using a channel-specific encoding if one is set (and use the standard encoding else). - QString channelDecode(const QString &channelName, const QByteArray &string) const; - - //! Decode a string using an IrcUser-specific encoding, if one exists (using the standaed encoding else). - QString userDecode(const QString &userNick, const QByteArray &string) const; - - //! Encode a string using the server (network) encoding. - inline QByteArray serverEncode(const QString &string) const { return encodeServerString(string); } - - //! Encode a string using the channel-specific encoding, if set, and use the standard encoding else. - QByteArray channelEncode(const QString &channelName, const QString &string) const; - - //! Encode a string using the user-specific encoding, if set, and use the standard encoding else. - QByteArray userEncode(const QString &userNick, const QString &string) const; - - inline QString channelKey(const QString &channel) const { return _channelKeys.value(channel.toLower(), QString()); } - - inline bool isAutoWhoInProgress(const QString &channel) const { return _autoWhoPending.value(channel.toLower(), 0); } - - inline UserId userId() const { return _coreSession->user(); } - - inline QAbstractSocket::SocketState socketState() const { return socket.state(); } - inline bool socketConnected() const { return socket.state() == QAbstractSocket::ConnectedState; } - inline QHostAddress localAddress() const { return socket.localAddress(); } - inline QHostAddress peerAddress() const { return socket.peerAddress(); } - inline quint16 localPort() const { return socket.localPort(); } - inline quint16 peerPort() const { return socket.peerPort(); } + CoreNetwork(const NetworkId &networkid, CoreSession *session); + ~CoreNetwork(); + inline virtual const QMetaObject *syncMetaObject() const { return &Network::staticMetaObject; } + + inline CoreIdentity *identityPtr() const { return coreSession()->identity(identity()); } + inline CoreSession *coreSession() const { return _coreSession; } + inline CoreNetworkConfig *networkConfig() const { return coreSession()->networkConfig(); } + + inline CoreUserInputHandler *userInputHandler() const { return _userInputHandler; } + inline CoreIgnoreListManager *ignoreListManager() { return coreSession()->ignoreListManager(); } + + //! Decode a string using the server (network) decoding. + inline QString serverDecode(const QByteArray &string) const { return decodeServerString(string); } + + //! Decode a string using a channel-specific encoding if one is set (and use the standard encoding else). + QString channelDecode(const QString &channelName, const QByteArray &string) const; + + //! Decode a string using an IrcUser-specific encoding, if one exists (using the standaed encoding else). + QString userDecode(const QString &userNick, const QByteArray &string) const; + + //! Encode a string using the server (network) encoding. + inline QByteArray serverEncode(const QString &string) const { return encodeServerString(string); } + + //! Encode a string using the channel-specific encoding, if set, and use the standard encoding else. + QByteArray channelEncode(const QString &channelName, const QString &string) const; + + //! Encode a string using the user-specific encoding, if set, and use the standard encoding else. + QByteArray userEncode(const QString &userNick, const QString &string) const; + + inline QString channelKey(const QString &channel) const { return _channelKeys.value(channel.toLower(), QString()); } + + inline QByteArray readChannelCipherKey(const QString &channel) const { return _cipherKeys.value(channel.toLower()); } + inline void storeChannelCipherKey(const QString &channel, const QByteArray &key) { _cipherKeys[channel.toLower()] = key; } + + inline bool isAutoWhoInProgress(const QString &channel) const { return _autoWhoPending.value(channel.toLower(), 0); } + + inline UserId userId() const { return _coreSession->user(); } + + inline QAbstractSocket::SocketState socketState() const { return socket.state(); } + inline bool socketConnected() const { return socket.state() == QAbstractSocket::ConnectedState; } + inline QHostAddress localAddress() const { return socket.localAddress(); } + inline QHostAddress peerAddress() const { return socket.peerAddress(); } + inline quint16 localPort() const { return socket.localPort(); } + inline quint16 peerPort() const { return socket.peerPort(); } + + /** + * Gets whether or not a disconnect was expected. + * + * Distinguishes desired quits from unexpected disconnections such as socket errors or timeouts. + * + * @return True if disconnect was requested, otherwise false. + */ + inline bool disconnectExpected() const { return _disconnectExpected; } + + QList> splitMessage(const QString &cmd, const QString &message, std::function(QString &)> cmdGenerator); + + // IRCv3 capability negotiation + + /** + * Checks if capability negotiation is currently ongoing. + * + * @returns True if in progress, otherwise false + */ + inline bool capNegotiationInProgress() const { return (!_capsQueuedIndividual.empty() || + !_capsQueuedBundled.empty()); } + + /** + * Queues a capability to be requested. + * + * Adds to the list of capabilities being requested. If non-empty, CAP REQ messages are sent + * to the IRC server. This may happen at login or if capabilities are announced via CAP NEW. + * + * @param[in] capability Name of the capability + */ + void queueCap(const QString &capability); + + /** + * Begins capability negotiation if capabilities are queued, otherwise returns. + * + * If any capabilities are queued, this will begin the cycle of taking each capability and + * requesting it. When no capabilities remain, capability negotiation is suitably ended. + */ + void beginCapNegotiation(); + + /** + * Ends capability negotiation. + * + * This won't have effect if other CAP commands are in the command queue before calling this + * command. It should only be called when capability negotiation is complete. + */ + void endCapNegotiation(); + + /** + * Queues the most recent capability set for retrying individually. + * + * Retries the most recent bundle of capabilities one at a time instead of as a group, working + * around the issue that IRC servers can deny a group of requested capabilities without + * indicating which capabilities failed. + * + * See: http://ircv3.net/specs/core/capability-negotiation-3.1.html + * + * This does NOT call CoreNetwork::sendNextCap(). Call that when ready afterwards. Does + * nothing if the last capability tried was individual instead of a set. + */ + void retryCapsIndividually(); + + /** + * List of capabilities requiring further core<->server messages to configure. + * + * For example, SASL requires the back-and-forth of AUTHENTICATE, so the next capability cannot + * be immediately sent. + * + * Any capabilities in this list must call CoreNetwork::sendNextCap() on their own and they will + * not be batched together with other capabilities. + * + * See: http://ircv3.net/specs/extensions/sasl-3.2.html + */ + const QStringList capsRequiringConfiguration = QStringList { + IrcCap::SASL + }; public slots: - virtual void setMyNick(const QString &mynick); - - virtual void requestConnect() const; - virtual void requestDisconnect() const; - virtual void requestSetNetworkInfo(const NetworkInfo &info); - - virtual void setUseAutoReconnect(bool); - virtual void setAutoReconnectInterval(quint32); - virtual void setAutoReconnectRetries(quint16); - - void setPingInterval(int interval); - - void connectToIrc(bool reconnecting = false); - void disconnectFromIrc(bool requested = true, const QString &reason = QString(), bool withReconnect = false); - - void userInput(BufferInfo bufferInfo, QString msg); - void putRawLine(QByteArray input); - void putCmd(const QString &cmd, const QList ¶ms, const QByteArray &prefix = QByteArray()); - - void setChannelJoined(const QString &channel); - void setChannelParted(const QString &channel); - void addChannelKey(const QString &channel, const QString &key); - void removeChannelKey(const QString &channel); - - // Blowfish stuff + virtual void setMyNick(const QString &mynick); + + virtual void requestConnect() const; + virtual void requestDisconnect() const; + virtual void requestSetNetworkInfo(const NetworkInfo &info); + + virtual void setUseAutoReconnect(bool); + virtual void setAutoReconnectInterval(quint32); + virtual void setAutoReconnectRetries(quint16); + + void setPingInterval(int interval); + + void connectToIrc(bool reconnecting = false); + /** + * Disconnect from the IRC server. + * + * Begin disconnecting from the IRC server, including optionally reconnecting. + * + * @param requested If true, user requested this disconnect; don't try to reconnect + * @param reason Reason for quitting, defaulting to the user-configured quit reason + * @param withReconnect Reconnect to the network after disconnecting (e.g. ping timeout) + * @param forceImmediate Immediately disconnect from network, skipping queue of other commands + */ + void disconnectFromIrc(bool requested = true, const QString &reason = QString(), + bool withReconnect = false, bool forceImmediate = false); + + /** + * Forcibly close the IRC server socket, waiting for it to close. + * + * Call CoreNetwork::disconnectFromIrc() first, allow the event loop to run, then if you need to + * be sure the network's disconencted (e.g. clean-up), call this. + * + * @param msecs Maximum time to wait for socket to close, in milliseconds. + * @return True if socket closes successfully; false if error occurs or timeout reached + */ + bool forceDisconnect(int msecs = 1000); + + void userInput(BufferInfo bufferInfo, QString msg); + + /** + * Sends the raw (encoded) line, adding to the queue if needed, optionally with higher priority. + * + * @param[in] input QByteArray of encoded characters + * @param[in] prepend + * @parmblock + * If true, the line is prepended into the start of the queue, otherwise, it's appended to the + * end. This should be used sparingly, for if either the core or the IRC server cannot maintain + * PING/PONG replies, the other side will close the connection. + * @endparmblock + */ + void putRawLine(const QByteArray input, const bool prepend = false); + + /** + * Sends the command with encoded parameters, with optional prefix or high priority. + * + * @param[in] cmd Command to send, ignoring capitalization + * @param[in] params Parameters for the command, encoded within a QByteArray + * @param[in] prefix Optional command prefix + * @param[in] prepend + * @parmblock + * If true, the command is prepended into the start of the queue, otherwise, it's appended to + * the end. This should be used sparingly, for if either the core or the IRC server cannot + * maintain PING/PONG replies, the other side will close the connection. + * @endparmblock + */ + void putCmd(const QString &cmd, const QList ¶ms, const QByteArray &prefix = QByteArray(), const bool prepend = false); + + /** + * Sends the command for each set of encoded parameters, with optional prefix or high priority. + * + * @param[in] cmd Command to send, ignoring capitalization + * @param[in] params + * @parmblock + * List of parameter lists for the command, encoded within a QByteArray. The command will be + * sent multiple times, once for each set of params stored within the outer list. + * @endparmblock + * @param[in] prefix Optional command prefix + * @param[in] prependAll + * @parmblock + * If true, ALL of the commands are prepended into the start of the queue, otherwise, they're + * appended to the end. This should be used sparingly, for if either the core or the IRC server + * cannot maintain PING/PONG replies, the other side will close the connection. + * @endparmblock + */ + void putCmd(const QString &cmd, const QList> ¶ms, const QByteArray &prefix = QByteArray(), const bool prependAll = false); + + void setChannelJoined(const QString &channel); + void setChannelParted(const QString &channel); + void addChannelKey(const QString &channel, const QString &key); + void removeChannelKey(const QString &channel); + + // Blowfish stuff #ifdef HAVE_QCA2 - Cipher *cipher(const QString &recipient) const; - QByteArray cipherKey(const QString &recipient) const; - void setCipherKey(const QString &recipient, const QByteArray &key); + Cipher *cipher(const QString &recipient); + QByteArray cipherKey(const QString &recipient) const; + void setCipherKey(const QString &recipient, const QByteArray &key); + bool cipherUsesCBC(const QString &target); #endif - void setAutoWhoEnabled(bool enabled); - void setAutoWhoInterval(int interval); - void setAutoWhoDelay(int delay); - - bool setAutoWhoDone(const QString &channel); - - void updateIssuedModes(const QString &requestedModes); - void updatePersistentModes(QString addModes, QString removeModes); - void resetPersistentModes(); - - Server usedServer() const; + // Custom rate limiting (can be connected to signals) + + /** + * Update rate limiting according to Network configuration + * + * Updates the token bucket and message queue timer according to the network configuration, such + * as on first load, or after changing settings. + * + * Calling this will reset any ongoing queue delays. If messages exist in the queue when rate + * limiting is disabled, messages will be quickly sent (100 ms) with new messages queued to send + * until the queue is cleared. + * + * @see Network::useCustomMessageRate() + * @see Network::messageRateBurstSize() + * @see Network::messageRateDelay() + * @see Network::unlimitedMessageRate() + * + * @param[in] forceUnlimited + * @parmblock + * If true, override user settings to disable message rate limiting, otherwise apply rate limits + * set by the user. Use with caution and remember to re-enable configured limits when done. + * @endparmblock + */ + void updateRateLimiting(const bool forceUnlimited = false); + + /** + * Resets the token bucket up to the maximum + * + * Call this if the connection's been reset after calling updateRateLimiting() if needed. + * + * @see CoreNetwork::updateRateLimiting() + */ + void resetTokenBucket(); + + // IRCv3 capability negotiation (can be connected to signals) + + /** + * Indicates a capability is now available, with optional value in Network::capValue(). + * + * @see Network::addCap() + * + * @param[in] capability Name of the capability + */ + void serverCapAdded(const QString &capability); + + /** + * Indicates a capability was acknowledged (enabled by the IRC server). + * + * @see Network::acknowledgeCap() + * + * @param[in] capability Name of the capability + */ + void serverCapAcknowledged(const QString &capability); + + /** + * Indicates a capability was removed from the list of available capabilities. + * + * @see Network::removeCap() + * + * @param[in] capability Name of the capability + */ + void serverCapRemoved(const QString &capability); + + /** + * Sends the next capability from the queue. + * + * During nick registration if any capabilities remain queued, this will take the next and + * request it. When no capabilities remain, capability negotiation is ended. + */ + void sendNextCap(); + + void setAutoWhoEnabled(bool enabled); + void setAutoWhoInterval(int interval); + void setAutoWhoDelay(int delay); + + /** + * Appends the given channel/nick to the front of the AutoWho queue. + * + * When 'away-notify' is enabled, this will trigger an immediate AutoWho since regular + * who-cycles are disabled as per IRCv3 specifications. + * + * @param[in] channelOrNick Channel or nickname to WHO + */ + void queueAutoWhoOneshot(const QString &channelOrNick); + + bool setAutoWhoDone(const QString &channel); + + void updateIssuedModes(const QString &requestedModes); + void updatePersistentModes(QString addModes, QString removeModes); + void resetPersistentModes(); + + Server usedServer() const; + + inline void resetPingTimeout() { _pingCount = 0; } + + inline void displayMsg(Message::Type msgType, BufferInfo::Type bufferType, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None) + { + emit displayMsg(networkId(), msgType, bufferType, target, text, sender, flags); + } - inline void resetPingTimeout() { _pingCount = 0; } - - inline void displayMsg(Message::Type msgType, BufferInfo::Type bufferType, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None) { - emit displayMsg(networkId(), msgType, bufferType, target, text, sender, flags); - } signals: - void recvRawServerMsg(QString); - void displayStatusMsg(QString); - void displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None); - void disconnected(NetworkId networkId); - void connectionError(const QString &errorMsg); + void recvRawServerMsg(QString); + void displayStatusMsg(QString); + void displayMsg(NetworkId, Message::Type, BufferInfo::Type, const QString &target, const QString &text, const QString &sender = "", Message::Flags flags = Message::None); + void disconnected(NetworkId networkId); + void connectionError(const QString &errorMsg); - void quitRequested(NetworkId networkId); - void sslErrors(const QVariant &errorData); + void quitRequested(NetworkId networkId); + void sslErrors(const QVariant &errorData); - void newEvent(Event *event); - void socketInitialized(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort); - void socketDisconnected(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort); + void newEvent(Event *event); + void socketInitialized(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort); + void socketDisconnected(const CoreIdentity *identity, const QHostAddress &localAddress, quint16 localPort, const QHostAddress &peerAddress, quint16 peerPort); protected: - inline virtual IrcChannel *ircChannelFactory(const QString &channelname) { return new CoreIrcChannel(channelname, this); } - inline virtual IrcUser *ircUserFactory(const QString &hostmask) { return new CoreIrcUser(hostmask, this); } + inline virtual IrcChannel *ircChannelFactory(const QString &channelname) { return new CoreIrcChannel(channelname, this); } + inline virtual IrcUser *ircUserFactory(const QString &hostmask) { return new CoreIrcUser(hostmask, this); } protected slots: - // TODO: remove cached cipher keys, when appropriate - //virtual void removeIrcUser(IrcUser *ircuser); - //virtual void removeIrcChannel(IrcChannel *ircChannel); - //virtual void removeChansAndUsers(); + // TODO: remove cached cipher keys, when appropriate + //virtual void removeIrcUser(IrcUser *ircuser); + //virtual void removeIrcChannel(IrcChannel *ircChannel); + //virtual void removeChansAndUsers(); private slots: - void socketHasData(); - void socketError(QAbstractSocket::SocketError); - void socketInitialized(); - inline void socketCloseTimeout() { socket.disconnectFromHost(); } - void socketDisconnected(); - void socketStateChanged(QAbstractSocket::SocketState); - void networkInitialized(); - - void sendPerform(); - void restoreUserModes(); - void doAutoReconnect(); - void sendPing(); - void enablePingTimeout(bool enable = true); - void disablePingTimeout(); - void sendAutoWho(); - void startAutoWhoCycle(); + void socketHasData(); + void socketError(QAbstractSocket::SocketError); + void socketInitialized(); + inline void socketCloseTimeout() { socket.abort(); } + void socketDisconnected(); + void socketStateChanged(QAbstractSocket::SocketState); + void networkInitialized(); + + void sendPerform(); + void restoreUserModes(); + void doAutoReconnect(); + void sendPing(); + void enablePingTimeout(bool enable = true); + void disablePingTimeout(); + void sendAutoWho(); + void startAutoWhoCycle(); #ifdef HAVE_SSL - void sslErrors(const QList &errors); + void sslErrors(const QList &errors); #endif - void fillBucketAndProcessQueue(); - - void writeToSocket(const QByteArray &data); + /** + * Check the message token bucket + * + * If rate limiting is disabled and the message queue is empty, this disables the token bucket + * timer. Otherwise, a queued message will be sent. + * + * @see CoreNetwork::fillBucketAndProcessQueue() + */ + void checkTokenBucket(); + + /** + * Top up token bucket and send as many queued messages as possible + * + * If there's any room for more tokens, add to the token bucket. Separately, if there's any + * messages to send, send until there's no more tokens or the queue is empty, whichever comes + * first. + */ + void fillBucketAndProcessQueue(); + + void writeToSocket(const QByteArray &data); private: - CoreSession *_coreSession; + CoreSession *_coreSession; #ifdef HAVE_SSL - QSslSocket socket; + QSslSocket socket; #else - QTcpSocket socket; + QTcpSocket socket; #endif - CoreUserInputHandler *_userInputHandler; - - QHash _channelKeys; // stores persistent channels and their passwords, if any - - QTimer _autoReconnectTimer; - int _autoReconnectCount; - - QTimer _socketCloseTimer; - - /* this flag triggers quitRequested() once the socket is closed - * it is needed to determine whether or not the connection needs to be - * in the automatic session restore. */ - bool _quitRequested; - QString _quitReason; - - bool _previousConnectionAttemptFailed; - int _lastUsedServerIndex; - - QTimer _pingTimer; - uint _lastPingTime; - uint _pingCount; - - QStringList _autoWhoQueue; - QHash _autoWhoPending; - QTimer _autoWhoTimer, _autoWhoCycleTimer; - - QTimer _tokenBucketTimer; - int _messageDelay; // token refill speed in ms - int _burstSize; // size of the token bucket - int _tokenBucket; // the virtual bucket that holds the tokens - QList _msgQueue; - - QString _requestedUserModes; // 2 strings separated by a '-' character. first part are requested modes to add, the second to remove - - // Blowfish key map - QHash _cipherKeys; + CoreUserInputHandler *_userInputHandler; + + QHash _channelKeys; // stores persistent channels and their passwords, if any + + QTimer _autoReconnectTimer; + int _autoReconnectCount; + + QTimer _socketCloseTimer; + + /* this flag triggers quitRequested() once the socket is closed + * it is needed to determine whether or not the connection needs to be + * in the automatic session restore. */ + bool _quitRequested; + QString _quitReason; + + bool _disconnectExpected; /// If true, connection is quitting, expect a socket close + // This avoids logging a spurious RemoteHostClosedError whenever disconnect is called without + // specifying a permanent (saved to core session) disconnect. + + bool _previousConnectionAttemptFailed; + int _lastUsedServerIndex; + + QTimer _pingTimer; + uint _lastPingTime; + uint _pingCount; + bool _sendPings; + + QStringList _autoWhoQueue; + QHash _autoWhoPending; + QTimer _autoWhoTimer, _autoWhoCycleTimer; + + // Maintain a list of CAPs that are being checked; if empty, negotiation finished + // See http://ircv3.net/specs/core/capability-negotiation-3.2.html + QStringList _capsQueuedIndividual; /// Capabilities to check that require one at a time requests + QStringList _capsQueuedBundled; /// Capabilities to check that can be grouped together + QStringList _capsQueuedLastBundle; /// Most recent capability bundle requested (no individuals) + // Some capabilities, such as SASL, require follow-up messages to be fully enabled. These + // capabilities should not be grouped with others to avoid requesting new capabilities while the + // previous capability is still being set up. + // Additionally, IRC servers can choose to send a 'NAK' to any set of requested capabilities. + // If this happens, we need a way to retry each capability individually in order to avoid having + // one failing capability (e.g. SASL) block all other capabilities. + + bool _capNegotiationActive; /// Whether or not full capability negotiation was started + // Avoid displaying repeat "negotiation finished" messages + bool _capInitialNegotiationEnded; /// Whether or not initial capability negotiation finished + // Avoid sending repeat "CAP END" replies when registration is already ended + + /** + * Gets the next set of capabilities to request, removing them from the queue. + * + * May return one or multiple space-separated capabilities, depending on queue. + * + * @returns Space-separated names of capabilities to request, or empty string if none remain + */ + QString takeQueuedCaps(); + + /** + * Maximum length of a single 'CAP REQ' command. + * + * To be safe, 100 chars. Higher numbers should be possible; this is following the conservative + * minimum number of characters that IRC servers must return in CAP NAK replies. This also + * means CAP NAK replies will contain the full list of denied capabilities. + * + * See: http://ircv3.net/specs/core/capability-negotiation-3.1.html + */ + const int maxCapRequestLength = 100; + + QTimer _tokenBucketTimer; + // No need for int type as one cannot travel into the past (at least not yet, Doc) + quint32 _messageDelay; /// Token refill speed in ms + quint32 _burstSize; /// Size of the token bucket + quint32 _tokenBucket; /// The virtual bucket that holds the tokens + QList _msgQueue; /// Queue of messages waiting to be sent + bool _skipMessageRates; /// If true, skip all message rate limits + + QString _requestedUserModes; // 2 strings separated by a '-' character. first part are requested modes to add, the second to remove + + // List of blowfish keys for channels + QHash _cipherKeys; }; + #endif //CORENETWORK_H