X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=ec01b283f2086768b8c32dbd9979c3afd8bd5f55;hp=29e68d894e1a1acaa4610b8ddff8d6134c4e4967;hb=a7f5d6a23f7214b11f6db85346a67fd7d02767da;hpb=1956aab57bf98ce072ed86f34785e5d7abba35a0 diff --git a/src/client/client.cpp b/src/client/client.cpp index 29e68d89..ec01b283 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -30,7 +30,6 @@ #include "buffertreemodel.h" #include "quasselui.h" #include "signalproxy.h" -#include "synchronizer.h" #include "util.h" QPointer Client::instanceptr = 0; @@ -232,9 +231,7 @@ void Client::connectToCore(const QVariantMap &conn) { socket = sock; connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData())); connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected())); - connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); - //connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState))); connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError))); sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt()); } @@ -242,9 +239,6 @@ void Client::connectToCore(const QVariantMap &conn) { void Client::disconnectFromCore() { socket->close(); - if(clientMode == LocalCore) { - coreSocketDisconnected(); - } } void Client::setCoreConfiguration(const QVariantMap &settings) { @@ -269,26 +263,32 @@ void Client::coreSocketDisconnected() { /* Clear internal data. Hopefully nothing relies on it at this point. */ _bufferModel->clear(); - foreach(Buffer *buffer, _buffers.values()) { + + QHash::iterator bufferIter = _buffers.begin(); + while(bufferIter != _buffers.end()) { + Buffer *buffer = bufferIter.value(); + disconnect(buffer, SIGNAL(destroyed()), this, 0); + bufferIter = _buffers.erase(bufferIter); buffer->deleteLater(); } - _buffers.clear(); + Q_ASSERT(_buffers.isEmpty()); - foreach(NetworkInfo *networkinfo, _networkInfo.values()) { - networkinfo->deleteLater(); - } - _networkInfo.clear(); + QHash::iterator netIter = _networkInfo.begin(); + while(netIter != _networkInfo.end()) { + NetworkInfo *net = netIter.value(); + disconnect(net, SIGNAL(destroyed()), this, 0); + netIter = _networkInfo.erase(netIter); + net->deleteLater(); + } + Q_ASSERT(_networkInfo.isEmpty()); + coreConnectionInfo.clear(); sessionData.clear(); layoutQueue.clear(); layoutTimer->stop(); } -void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) { - if(state == QAbstractSocket::UnconnectedState) coreSocketDisconnected(); -} - void Client::recvCoreState(const QVariant &state) { disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint))); disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy @@ -380,8 +380,7 @@ void Client::updateCoreConnectionProgress() { } emit coreConnectionProgress(1,1); - emit connected(); // FIXME EgS: This caused the double backlog... but... we shouldn't be calling this whole function all the time... - + emit connected(); foreach(NetworkInfo *net, networkInfos()) { disconnect(net, 0, this, SLOT(updateCoreConnectionProgress())); } @@ -442,8 +441,9 @@ void Client::networkConnected(uint netid) { //Buffer *b = buffer(id); //b->setActive(true); - // FIXME EgS: do we really need to call updateCoreConnectionProgress whenever a new network is connected? - NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this); + NetworkInfo *netinfo = new NetworkInfo(netid, this); + netinfo->setProxy(signalProxy()); + if(!isConnected()) { connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress())); connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));