X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=e276cd8032f5706eb3597420bcaeeae8bac61e17;hp=c63632d9f746c0e459f4ce6609769a76136a394b;hb=8ec76e512d20ce5d1dc76de556bb98a06b75d695;hpb=7f8acf4ede38a0178a97eb701a9382e455ca7c2d diff --git a/src/client/client.cpp b/src/client/client.cpp index c63632d9..e276cd80 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -21,6 +21,8 @@ #include "client.h" #include "bufferinfo.h" +#include "buffersyncer.h" +#include "clientbacklogmanager.h" #include "global.h" #include "identity.h" #include "ircchannel.h" @@ -32,8 +34,10 @@ #include "quasselui.h" #include "signalproxy.h" #include "util.h" +#include "buffersettings.h" QPointer Client::instanceptr = 0; +AccountId Client::_currentCoreAccount = 0; /*** Initialization/destruction ***/ @@ -60,10 +64,14 @@ Client::Client(QObject *parent) mainUi(0), _networkModel(0), _bufferModel(0), + _bufferSyncer(0), + _backlogManager(new ClientBacklogManager(this)), _connectedToCore(false), _syncedToCore(false) { _monitorBuffer = new Buffer(BufferInfo(), this); + connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)), + this, SLOT(receiveBacklog(BufferId, const QVariantList &))); } Client::~Client() { @@ -71,29 +79,20 @@ Client::~Client() { } void Client::init() { - + _currentCoreAccount = 0; _networkModel = new NetworkModel(this); connect(this, SIGNAL(bufferUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); + connect(this, SIGNAL(networkRemoved(NetworkId)), + _networkModel, SLOT(networkRemoved(NetworkId))); _bufferModel = new BufferModel(_networkModel); SignalProxy *p = signalProxy(); - p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), - SIGNAL(clientSessionDataChanged(const QString &, const QVariant &))); - p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), - this, SLOT(recvSessionData(const QString &, const QVariant &))); - //p->attachSlot(SIGNAL(networkConnected(uint)), - //FIXME this, SLOT(networkConnected(uint))); - //p->attachSlot(SIGNAL(networkDisconnected(uint)), - //FIXME this, SLOT(networkDisconnected(uint))); - p->attachSlot(SIGNAL(displayMsg(const Message &)), - this, SLOT(recvMessage(const Message &))); - p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), - this, SLOT(recvStatusMsg(QString, QString))); - - - p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool))); + + p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); + p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); + p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); @@ -103,13 +102,13 @@ void Client::init() { p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId))); p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &))); p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId))); -/* + p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &))); p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &))); p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId))); - p->attachSlot(SIGNAL(networkCreated(const NetworkInfo &)), this, SLOT(coreNetworkCreated(const NetworkInfo &))); + p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); -*/ + connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore())); //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); @@ -126,6 +125,14 @@ void Client::init() { /*** public static methods ***/ +AccountId Client::currentCoreAccount() { + return _currentCoreAccount; +} + +void Client::setCurrentCoreAccount(AccountId id) { + _currentCoreAccount = id; +} + QList Client::allBufferInfos() { QList bufferids; foreach(Buffer *buffer, buffers()) { @@ -139,47 +146,43 @@ QList Client::buffers() { } -// FIXME remove -Buffer *Client::buffer(BufferId bufferUid) { - if(instance()->_buffers.contains(bufferUid)) - return instance()->_buffers[bufferUid]; +Buffer *Client::statusBuffer(const NetworkId &networkId) const { + if(_statusBuffers.contains(networkId)) + return _statusBuffers[networkId]; + else + return 0; +} + +Buffer *Client::buffer(BufferId bufferId) { + if(instance()->_buffers.contains(bufferId)) + return instance()->_buffers[bufferId]; else return 0; } -// FIXME remove -Buffer *Client::buffer(BufferInfo id) { - Buffer *buff = buffer(id.uid()); +Buffer *Client::buffer(BufferInfo bufferInfo) { + Buffer *buff = buffer(bufferInfo.bufferId()); if(!buff) { Client *client = Client::instance(); - buff = new Buffer(id, client); - connect(buff, SIGNAL(destroyed()), - client, SLOT(bufferDestroyed())); - client->_buffers[id.uid()] = buff; - emit client->bufferUpdated(id); + buff = new Buffer(bufferInfo, client); + connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed())); + client->_buffers[bufferInfo.bufferId()] = buff; + if(bufferInfo.type() == BufferInfo::StatusBuffer) + client->_statusBuffers[bufferInfo.networkId()] = buff; + + emit client->bufferUpdated(bufferInfo); + + // I don't like this: but currently there isn't really a prettier way: + if(isSynced()) { // this slows down syncing a lot, so disable it during sync + QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId()); + bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx)); + } } Q_ASSERT(buff); return buff; } -Buffer *Client::monitorBuffer() { - return instance()->_monitorBuffer; -} - - -NetworkModel *Client::networkModel() { - return instance()->_networkModel; -} - -BufferModel *Client::bufferModel() { - return instance()->_bufferModel; -} - -SignalProxy *Client::signalProxy() { - return instance()->_signalProxy; -} - bool Client::isConnected() { return instance()->_connectedToCore; } @@ -199,6 +202,43 @@ const Network * Client::network(NetworkId networkid) { else return 0; } +void Client::createNetwork(const NetworkInfo &info) { + emit instance()->requestCreateNetwork(info); +} + +void Client::updateNetwork(const NetworkInfo &info) { + emit instance()->requestUpdateNetwork(info); +} + +void Client::removeNetwork(NetworkId id) { + emit instance()->requestRemoveNetwork(id); +} + +void Client::addNetwork(Network *net) { + net->setProxy(signalProxy()); + signalProxy()->synchronize(net); + networkModel()->attachNetwork(net); + connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed())); + instance()->_networks[net->networkId()] = net; + emit instance()->networkCreated(net->networkId()); +} + +void Client::coreNetworkCreated(NetworkId id) { + if(_networks.contains(id)) { + qWarning() << "Creation of already existing network requested!"; + return; + } + Network *net = new Network(id, this); + addNetwork(net); +} + +void Client::coreNetworkRemoved(NetworkId id) { + if(!_networks.contains(id)) return; + Network *net = _networks.take(id); + emit networkRemoved(net->networkId()); + net->deleteLater(); +} + /*** Identity handling ***/ QList Client::identityIds() { @@ -249,39 +289,50 @@ void Client::userInput(BufferInfo bufferInfo, QString message) { /*** core connection stuff ***/ -void Client::setConnectedToCore(QIODevice *sock) { +void Client::setConnectedToCore(QIODevice *sock, AccountId id) { socket = sock; signalProxy()->addPeer(socket); _connectedToCore = true; + setCurrentCoreAccount(id); } void Client::setSyncedToCore() { + // create buffersyncer + Q_ASSERT(!_bufferSyncer); + _bufferSyncer = new BufferSyncer(this); + connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId))); + connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId))); + connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString))); + signalProxy()->synchronize(bufferSyncer()); + + // attach backlog manager + signalProxy()->synchronize(backlogManager()); + _syncedToCore = true; emit connected(); emit coreConnectionStateChanged(true); } void Client::disconnectFromCore() { + if(!isConnected()) + return; + if(socket) { socket->close(); socket->deleteLater(); } _connectedToCore = false; _syncedToCore = false; + setCurrentCoreAccount(0); emit disconnected(); emit coreConnectionStateChanged(false); // Clear internal data. Hopefully nothing relies on it at this point. - _networkModel->clear(); - - QHash::iterator netIter = _networks.begin(); - while(netIter != _networks.end()) { - Network *net = netIter.value(); - disconnect(net, SIGNAL(destroyed()), this, 0); - netIter = _networks.erase(netIter); - net->deleteLater(); + if(_bufferSyncer) { + _bufferSyncer->deleteLater(); + _bufferSyncer = 0; } - Q_ASSERT(_networks.isEmpty()); + _networkModel->clear(); QHash::iterator bufferIter = _buffers.begin(); while(bufferIter != _buffers.end()) { @@ -292,6 +343,18 @@ void Client::disconnectFromCore() { } Q_ASSERT(_buffers.isEmpty()); + _statusBuffers.clear(); + + QHash::iterator netIter = _networks.begin(); + while(netIter != _networks.end()) { + Network *net = netIter.value(); + emit networkRemoved(net->networkId()); + disconnect(net, SIGNAL(destroyed()), this, 0); + netIter = _networks.erase(netIter); + net->deleteLater(); + } + Q_ASSERT(_networks.isEmpty()); + QHash::iterator idIter = _identities.begin(); while(idIter != _identities.end()) { Identity *id = idIter.value(); @@ -301,7 +364,6 @@ void Client::disconnectFromCore() { } Q_ASSERT(_identities.isEmpty()); - sessionData.clear(); layoutQueue.clear(); layoutTimer->stop(); } @@ -310,82 +372,6 @@ void Client::setCoreConfiguration(const QVariantMap &settings) { SignalProxy::writeDataToDevice(socket, settings); } -/*** Session data ***/ - -void Client::recvSessionData(const QString &key, const QVariant &data) { - sessionData[key] = data; - emit sessionDataChanged(key, data); - emit sessionDataChanged(key); -} - -void Client::storeSessionData(const QString &key, const QVariant &data) { - // Not sure if this is a good idea, but we'll try it anyway: - // Calling this function only sends a signal to core. Data is stored upon reception of the update signal, - // rather than immediately. - emit instance()->sendSessionData(key, data); -} - -QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) { - if(instance()->sessionData.contains(key)) return instance()->sessionData[key]; - else return def; -} - -QStringList Client::sessionDataKeys() { - return instance()->sessionData.keys(); -} - -/*** ***/ - -// FIXME -void Client::disconnectFromNetwork(NetworkId id) { - if(!instance()->_networks.contains(id)) return; - Network *net = instance()->_networks[id]; - net->requestDisconnect(); -} - -/* -void Client::networkConnected(uint netid) { - // TODO: create statusBuffer / switch to networkids - //BufferInfo id = statusBufferInfo(net); - //Buffer *b = buffer(id); - //b->setActive(true); - - Network *netinfo = new Network(netid, this); - netinfo->setProxy(signalProxy()); - networkModel()->attachNetwork(netinfo); - connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed())); - _networks[netid] = netinfo; -} - -void Client::networkDisconnected(NetworkId networkid) { - if(!_networks.contains(networkid)) { - qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid; - return; - } - - Network *net = _networks.take(networkid); - if(!net->isInitialized()) { - qDebug() << "Network" << networkid << "disconnected while not yet initialized!"; - updateCoreConnectionProgress(); - } - net->deleteLater(); -} -*/ - -void Client::addNetwork(Network *net) { - net->setProxy(signalProxy()); - signalProxy()->synchronize(net); - networkModel()->attachNetwork(net); - connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed())); - instance()->_networks[net->networkId()] = net; - emit instance()->networkCreated(net->networkId()); -} - -void Client::createNetwork(const NetworkInfo &info) { - - -} - /*** ***/ void Client::updateBufferInfo(BufferInfo id) { @@ -402,52 +388,139 @@ void Client::bufferDestroyed() { } iter++; } + + QHash::iterator statusIter = _statusBuffers.begin(); + while(statusIter != _statusBuffers.end()) { + if(statusIter.value() == buffer) { + statusIter = _statusBuffers.erase(statusIter); + break; + } + statusIter++; + } } void Client::networkDestroyed() { - // FIXME this is not gonna work, net is a QObject here already! Network *net = static_cast(sender()); - NetworkId networkId = net->networkId(); - if(_networks.contains(networkId)) - _networks.remove(networkId); + QHash::iterator netIter = _networks.begin(); + while(netIter != _networks.end()) { + if(*netIter == net) { + netIter = _networks.erase(netIter); + break; + } else { + netIter++; + } + } } -void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.buffer()); - b->appendMsg(msg); - networkModel()->updateBufferActivity(msg); +void Client::recvMessage(const Message &message) { + Message msg = message; + Buffer *b; + + checkForHighlight(msg); + + if(msg.flags() & Message::Redirected) { + BufferSettings bufferSettings; + bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool(); + bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool(); + bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool(); + + if(inStatus) { + b = statusBuffer(msg.bufferInfo().networkId()); + if(b) { + b->appendMsg(msg); + } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere + b = buffer(msg.bufferInfo()); + b->appendMsg(msg); + } + } + + if(inQuery) { + b = buffer(msg.bufferInfo().bufferId()); + if(b) { + b->appendMsg(msg); + } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere + b = statusBuffer(msg.bufferInfo().networkId()); + if(!b) + b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways... + b->appendMsg(msg); + } + } + + if(inCurrent) { + BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value(); + b = buffer(currentId); + if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) { + b->appendMsg(msg); + } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere + b = statusBuffer(msg.bufferInfo().networkId()); + if(!b) + b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways... + b->appendMsg(msg); + } + } + } else { + // the regular case: we can deliver where it was supposed to go + b = buffer(msg.bufferInfo()); + b->appendMsg(msg); + } + + //bufferModel()->updateBufferActivity(msg); if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) { - QString sender = msg.buffer().network() + ":" + msg.buffer().buffer() + ":" + msg.sender(); - Message mmsg = Message(msg.timestamp(), msg.buffer(), msg.type(), msg.text(), sender, msg.flags()); + const Network *net = network(msg.bufferInfo().networkId()); + QString networkName = net != 0 + ? net->networkName() + ":" + : QString(); + QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender(); + Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags()); monitorBuffer()->appendMsg(mmsg); } - } void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); } -void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) { - Buffer *b = buffer(id); - foreach(QVariant v, msgs) { - Message msg = v.value(); - b->prependMsg(msg); - // networkModel()->updateBufferActivity(msg); - if(!layoutQueue.contains(b)) layoutQueue.append(b); +void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) { + Buffer *buffer_ = buffer(bufferId); + if(!buffer_) { + qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << bufferId; + return; + } + + if(msgs.isEmpty()) + return; // no work to be done... + + QVariantList::const_iterator msgIter = msgs.constBegin(); + QVariantList::const_iterator msgIterEnd = msgs.constEnd(); + Message msg; + while(msgIter != msgIterEnd) { + msg = (*msgIter).value(); + buffer_->prependMsg(msg); + msgIter++; + } + + if(!layoutQueue.contains(buffer_)) + layoutQueue.append(buffer_); + + if(!layoutTimer->isActive()) { + layoutTimer->start(); } - if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start(); } void Client::layoutMsg() { - if(layoutQueue.count()) { - Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer - if(b->layoutMsg()) - layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin + if(layoutQueue.isEmpty()) { + layoutTimer->stop(); + return; } - if(!layoutQueue.count()) + Buffer *buffer = layoutQueue.takeFirst(); + if(buffer->layoutMsg()) { + layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin + return; + } + + if(layoutQueue.isEmpty()) layoutTimer->stop(); } @@ -455,3 +528,66 @@ AbstractUiMsg *Client::layoutMsg(const Message &msg) { return instance()->mainUi->layoutMsg(msg); } +void Client::checkForHighlight(Message &msg) { + const Network *net = network(msg.bufferInfo().networkId()); + if(net && !net->myNick().isEmpty()) { + QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$"); + if((msg.type() & (Message::Plain | Message::Notice | Message::Action)) && !(msg.flags() & Message::Self) && nickRegExp.exactMatch(msg.text())) + msg.setFlags(msg.flags() | Message::Highlight); + } +} + +void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) { + Buffer *b = buffer(id); + if(!b) { + qWarning() << "Client::updateLastSeen(): Unknown buffer" << id; + return; + } + b->setLastSeenMsg(msgId); +} + +void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestSetLastSeenMsg(id, msgId); +} + +void Client::removeBuffer(BufferId id) { + if(!bufferSyncer()) return; + bufferSyncer()->requestRemoveBuffer(id); +} + +void Client::bufferRemoved(BufferId bufferId) { + // first remove the buffer from has. this prohibits further lastSeenUpdates + Buffer *buff = 0; + if(_buffers.contains(bufferId)) { + buff = _buffers.take(bufferId); + disconnect(buff, 0, this, 0); + } + + // then we select a sane buffer (status buffer) + /* we have to manually select a buffer because otherwise inconsitent changes + * to the model might occur: + * the result of a buffer removal triggers a change in the selection model. + * the newly selected buffer might be a channel that hasn't been selected yet + * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved"). + * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal. + */ + QModelIndex current = bufferModel()->currentIndex(); + if(current.data(NetworkModel::BufferIdRole).value() == bufferId) { + bufferModel()->setCurrentIndex(current.sibling(0,0)); + } + + // and remove it from the model + networkModel()->removeBuffer(bufferId); + + if(buff) + buff->deleteLater(); +} + +void Client::bufferRenamed(BufferId bufferId, const QString &newName) { + QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId); + if(bufferIndex.isValid()) { + networkModel()->setData(bufferIndex, newName, Qt::DisplayRole); + } +}