X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=c25f19392db985bb396134412fb09fbbb7c43c86;hp=9956cd2b577ebabecd129b13d15d2484ec814183;hb=bf4736ebe27a65bd89679be2c0d3a518f96b763f;hpb=7897b8623a42967511e31c68d5c102033a1dcdb9 diff --git a/src/client/client.cpp b/src/client/client.cpp index 9956cd2b..c25f1939 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005-08 by the Quassel Project * + * Copyright (C) 2005-09 by the Quassel Project * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -21,22 +21,27 @@ #include "client.h" #include "abstractmessageprocessor.h" +#include "abstractui.h" #include "bufferinfo.h" #include "buffermodel.h" #include "buffersettings.h" #include "buffersyncer.h" -#include "bufferviewmanager.h" +#include "bufferviewconfig.h" +#include "bufferviewoverlay.h" +#include "clientaliasmanager.h" #include "clientbacklogmanager.h" +#include "clientbufferviewmanager.h" #include "clientirclisthelper.h" #include "clientidentity.h" +#include "clientuserinputhandler.h" #include "ircchannel.h" #include "ircuser.h" #include "message.h" #include "messagemodel.h" #include "network.h" +#include "networkconfig.h" #include "networkmodel.h" #include "quassel.h" -#include "quasselui.h" #include "signalproxy.h" #include "util.h" @@ -48,6 +53,11 @@ AccountId Client::_currentCoreAccount = 0; /*** Initialization/destruction ***/ +bool Client::instanceExists() +{ + return instanceptr; +} + Client *Client::instance() { if(!instanceptr) instanceptr = new Client(); @@ -74,13 +84,18 @@ Client::Client(QObject *parent) _networkModel(0), _bufferModel(0), _bufferSyncer(0), + _aliasManager(0), _backlogManager(new ClientBacklogManager(this)), _bufferViewManager(0), + _bufferViewOverlay(new BufferViewOverlay(this)), _ircListHelper(new ClientIrcListHelper(this)), + _inputHandler(0), + _networkConfig(0), _messageModel(0), _messageProcessor(0), _connectedToCore(false), _syncedToCore(false), + _internalCore(false), _debugLog(&_debugLogBuffer) { _signalProxy->synchronize(_ircListHelper); @@ -100,6 +115,7 @@ void Client::init() { _bufferModel = new BufferModel(_networkModel); _messageModel = mainUi()->createMessageModel(this); _messageProcessor = mainUi()->createMessageProcessor(this); + _inputHandler = new ClientUserInputHandler(this); SignalProxy *p = signalProxy(); @@ -107,7 +123,7 @@ void Client::init() { p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); - p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); + p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &))); @@ -115,7 +131,7 @@ void Client::init() { p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &))); p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId))); - p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &))); + p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &))); p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId))); p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); @@ -165,8 +181,8 @@ const Network * Client::network(NetworkId networkid) { else return 0; } -void Client::createNetwork(const NetworkInfo &info) { - emit instance()->requestCreateNetwork(info); +void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels) { + emit instance()->requestCreateNetwork(info, persistentChannels); } void Client::removeNetwork(NetworkId id) { @@ -261,9 +277,21 @@ void Client::coreIdentityRemoved(IdentityId id) { } } -/*** ***/ -void Client::userInput(BufferInfo bufferInfo, QString message) { - emit instance()->sendInput(bufferInfo, message); +/*** User input handling ***/ + +void Client::userInput(const BufferInfo &bufferInfo, const QString &message) { + // we need to make sure that AliasManager is ready before processing input + if(aliasManager() && aliasManager()->isInitialized()) + inputHandler()->handleUserInput(bufferInfo, message); + else + instance()-> _userInputBuffer.append(qMakePair(bufferInfo, message)); +} + +void Client::sendBufferedUserInput() { + for(int i = 0; i < _userInputBuffer.count(); i++) + userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second); + + _userInputBuffer.clear(); } /*** core connection stuff ***/ @@ -275,6 +303,7 @@ void Client::setConnectedToCore(AccountId id, QIODevice *socket) { socket->setParent(0); signalProxy()->addPeer(socket); } + _internalCore = !socket; _connectedToCore = true; setCurrentCoreAccount(id); } @@ -286,14 +315,29 @@ void Client::setSyncedToCore() { connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId))); connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId))); connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString))); - connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId))); + connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId))); connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &))); signalProxy()->synchronize(bufferSyncer()); // create a new BufferViewManager Q_ASSERT(!_bufferViewManager); - _bufferViewManager = new BufferViewManager(signalProxy(), this); - connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + _bufferViewManager = new ClientBufferViewManager(signalProxy(), this); + connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView())); + + // create AliasManager + Q_ASSERT(!_aliasManager); + _aliasManager = new ClientAliasManager(this); + connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput())); + signalProxy()->synchronize(aliasManager()); + + // create NetworkConfig + Q_ASSERT(!_networkConfig); + _networkConfig = new NetworkConfig("GlobalNetworkConfig", this); + signalProxy()->synchronize(networkConfig()); + + // trigger backlog request once all active bufferviews are initialized + connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); _syncedToCore = true; emit connected(); @@ -301,12 +345,24 @@ void Client::setSyncedToCore() { } void Client::requestInitialBacklog() { - if(bufferViewManager()->isInitialized() && bufferSyncer()->isInitialized()) - Client::backlogManager()->requestInitialBacklog(); + // usually it _should_ take longer until the bufferViews are initialized, so that's what + // triggers this slot. But we have to make sure that we know all buffers yet. + // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead + if(!bufferSyncer()->isInitialized()) { + connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + return; + } + _backlogManager->requestInitialBacklog(); } -void Client::setSecuredConnection() { - emit securedConnection(); +void Client::createDefaultBufferView() { + if(bufferViewManager()->bufferViewConfigs().isEmpty()) { + BufferViewConfig config(-1); + config.setBufferViewName(tr("All Buffers")); + config.initSetBufferList(networkModel()->allBufferIdsSorted()); + bufferViewManager()->requestCreateBufferView(config.toVariantMap()); + } } void Client::disconnectFromCore() { @@ -338,6 +394,14 @@ void Client::disconnectedFromCore() { _bufferViewManager = 0; } + if(_aliasManager) { + _aliasManager->deleteLater(); + _aliasManager = 0; + } + + // we probably don't want to save pending input for reconnect + _userInputBuffer.clear(); + _messageModel->clear(); _networkModel->clear(); @@ -360,6 +424,10 @@ void Client::disconnectedFromCore() { } Q_ASSERT(_identities.isEmpty()); + if(_networkConfig) { + _networkConfig->deleteLater(); + _networkConfig = 0; + } } /*** ***/ @@ -404,6 +472,18 @@ void Client::renameBuffer(BufferId bufferId, const QString &newName) { bufferSyncer()->requestRenameBuffer(bufferId, newName); } +void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2); +} + +void Client::purgeKnownBufferIds() { + if(!bufferSyncer()) + return; + bufferSyncer()->requestPurgeBufferIds(); +} + void Client::bufferRemoved(BufferId bufferId) { // select a sane buffer (status buffer) /* we have to manually select a buffer because otherwise inconsitent changes @@ -429,6 +509,12 @@ void Client::bufferRenamed(BufferId bufferId, const QString &newName) { } } +void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) { + QModelIndex idx = networkModel()->bufferIndex(bufferId1); + bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx)); + networkModel()->removeBuffer(bufferId2); +} + void Client::logMessage(QtMsgType type, const char *msg) { fprintf(stderr, "%s\n", msg); fflush(stderr); @@ -436,6 +522,12 @@ void Client::logMessage(QtMsgType type, const char *msg) { Quassel::logFatalMessage(msg); } else { QString msgString = QString("%1\n").arg(msg); + + //Check to see if there is an instance around, else we risk recursions + //when calling instance() and creating new ones. + if (!instanceExists()) + return; + instance()->_debugLog << msgString; emit instance()->logUpdated(msgString); }