X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=b561fd12737cd6904210d86905b1691fff6fe548;hp=85096c7b0640bf17314f3205d60c9cc8e2bbbcab;hb=999dd26d04c96a142ee0ee8e1d066d939b7c4499;hpb=4bdda41a706b963c0163d38764acb3ffea52f256 diff --git a/src/client/client.cpp b/src/client/client.cpp index 85096c7b..b561fd12 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -22,18 +22,18 @@ #include "buffer.h" #include "buffertreemodel.h" -#include "clientproxy.h" #include "quasselui.h" +#include "signalproxy.h" #include "util.h" Client * Client::instanceptr = 0; bool Client::connectedToCore = false; Client::ClientMode Client::clientMode; -VarMap Client::coreConnectionInfo; +QVariantMap Client::coreConnectionInfo; QHash Client::buffers; QHash Client::bufferIds; -QHash > Client::nicks; +QHash > Client::nicks; QHash Client::netConnected; QStringList Client::netsAwaitingInit; QHash Client::ownNick; @@ -50,18 +50,10 @@ void Client::destroy() { } Client::Client() { - clientProxy = ClientProxy::instance(); + _signalProxy = new SignalProxy(SignalProxy::Client, 0, this); - _bufferModel = new BufferTreeModel(this); - - connect(this, SIGNAL(bufferSelected(Buffer *)), _bufferModel, SLOT(selectBuffer(Buffer *))); - connect(this, SIGNAL(bufferUpdated(Buffer *)), _bufferModel, SLOT(bufferUpdated(Buffer *))); - connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *))); - - // TODO: make this configurable (allow monolithic client to connect to remote cores) - if(Global::runMode == Global::Monolithic) clientMode = LocalCore; - else clientMode = RemoteCore; connectedToCore = false; + socket = 0; } void Client::init(AbstractUi *ui) { @@ -72,34 +64,33 @@ void Client::init(AbstractUi *ui) { void Client::init() { blockSize = 0; - connect(&socket, SIGNAL(readyRead()), this, SLOT(serverHasData())); - connect(&socket, SIGNAL(connected()), this, SLOT(coreSocketConnected())); - connect(&socket, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); - connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(serverError(QAbstractSocket::SocketError))); - - connect(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), clientProxy, SLOT(gsSessionDataChanged(const QString &, const QVariant &))); - connect(clientProxy, SIGNAL(csSessionDataChanged(const QString &, const QVariant &)), this, SLOT(recvSessionData(const QString &, const QVariant &))); - - connect(clientProxy, SIGNAL(send(ClientSignal, QVariant, QVariant, QVariant)), this, SLOT(recvProxySignal(ClientSignal, QVariant, QVariant, QVariant))); - connect(clientProxy, SIGNAL(csCoreState(QVariant)), this, SLOT(recvCoreState(const QVariant &))); - connect(clientProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant))); - connect(clientProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString))); - connect(clientProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString))); - connect(clientProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(const Message &))); - connect(clientProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); - connect(clientProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString))); - connect(clientProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap))); - connect(clientProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString))); - connect(clientProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString))); - connect(clientProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap))); - connect(clientProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString))); - connect(clientProxy, SIGNAL(csBacklogData(BufferId, const QList &, bool)), this, SLOT(recvBacklogData(BufferId, QList, bool))); - connect(clientProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId))); - connect(this, SIGNAL(sendInput(BufferId, QString)), clientProxy, SLOT(gsUserInput(BufferId, QString))); - connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), clientProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant))); - connect(this, SIGNAL(requestNetworkStates()), clientProxy, SLOT(gsRequestNetworkStates())); - - connect(mainUi, SIGNAL(connectToCore(const VarMap &)), this, SLOT(connectToCore(const VarMap &))); + _bufferModel = new BufferTreeModel(this); + + connect(this, SIGNAL(bufferSelected(Buffer *)), _bufferModel, SLOT(selectBuffer(Buffer *))); + connect(this, SIGNAL(bufferUpdated(Buffer *)), _bufferModel, SLOT(bufferUpdated(Buffer *))); + connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *))); + + SignalProxy *p = signalProxy(); + p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), SIGNAL(clientSessionDataChanged(const QString &, const QVariant &))); + p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), this, SLOT(recvSessionData(const QString &, const QVariant &))); + p->attachSlot(SIGNAL(coreState(const QVariant &)), this, SLOT(recvCoreState(const QVariant &))); + p->attachSlot(SIGNAL(networkState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant))); + p->attachSlot(SIGNAL(networkConnected(QString)), this, SLOT(networkConnected(QString))); + p->attachSlot(SIGNAL(networkDisconnected(QString)), this, SLOT(networkDisconnected(QString))); + p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); + p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); + p->attachSlot(SIGNAL(topicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString))); + p->attachSlot(SIGNAL(nickAdded(QString, QString, QVariantMap)), this, SLOT(addNick(QString, QString, QVariantMap))); + p->attachSlot(SIGNAL(nickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString))); + p->attachSlot(SIGNAL(nickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString))); + p->attachSlot(SIGNAL(nickUpdated(QString, QString, QVariantMap)), this, SLOT(updateNick(QString, QString, QVariantMap))); + p->attachSlot(SIGNAL(ownNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString))); + p->attachSlot(SIGNAL(backlogData(BufferId, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferId, const QVariantList &, bool))); + p->attachSlot(SIGNAL(bufferIdUpdated(BufferId)), this, SLOT(updateBufferId(BufferId))); + p->attachSignal(this, SIGNAL(sendInput(BufferId, QString))); + p->attachSignal(this, SIGNAL(requestNetworkStates())); + + connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore())); connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore())); connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore())); @@ -108,14 +99,10 @@ void Client::init() { layoutTimer->setInterval(0); layoutTimer->setSingleShot(false); connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); - } Client::~Client() { - //delete mainUi; - //delete _bufferModel; - foreach(Buffer *buf, buffers.values()) delete buf; // this is done by disconnectFromCore()! - ClientProxy::destroy(); + foreach(Buffer *buf, buffers.values()) delete buf; // this is done by disconnectFromCore()! FIXME? Q_ASSERT(!buffers.count()); } @@ -123,31 +110,55 @@ BufferTreeModel *Client::bufferModel() { return instance()->_bufferModel; } -bool Client::isConnected() { return connectedToCore; } +SignalProxy *Client::signalProxy() { + return instance()->_signalProxy; +} + +bool Client::isConnected() { + return connectedToCore; +} -void Client::connectToCore(const VarMap &conn) { +void Client::connectToCore(const QVariantMap &conn) { // TODO implement SSL coreConnectionInfo = conn; if(isConnected()) { emit coreConnectionError(tr("Already connected to Core!")); return; } + if(socket != 0) socket->deleteLater(); if(conn["Host"].toString().isEmpty()) { clientMode = LocalCore; - QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString()); - syncToCore(state); + socket = new QBuffer(this); + connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData())); + socket->open(QIODevice::ReadWrite); + //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString()); + //syncToCore(state); + coreSocketConnected(); } else { clientMode = RemoteCore; emit coreConnectionMsg(tr("Connecting...")); - socket.connectToHost(conn["Host"].toString(), conn["Port"].toUInt()); + Q_ASSERT(!socket); + QTcpSocket *sock = new QTcpSocket(this); + socket = sock; + connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData())); + connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected())); + connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); + connect(signalProxy(), SIGNAL(peerDisconnected()), this, SLOT(coreSocketDisconnected())); + //connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState))); + connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError))); + sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt()); } } void Client::disconnectFromCore() { if(clientMode == RemoteCore) { - socket.close(); + socket->close(); + //QAbstractSocket *sock = qobject_cast(socket); + //Q_ASSERT(sock); + //sock->disconnectFromHost(); } else { - disconnectFromLocalCore(); + socket->close(); + //disconnectFromLocalCore(); coreSocketDisconnected(); } } @@ -155,16 +166,19 @@ void Client::disconnectFromCore() { void Client::coreSocketConnected() { connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint))); emit coreConnectionMsg(tr("Synchronizing to core...")); - VarMap clientInit; + QVariantMap clientInit; clientInit["GuiProtocol"] = GUI_PROTOCOL; clientInit["User"] = coreConnectionInfo["User"].toString(); clientInit["Password"] = coreConnectionInfo["Password"].toString(); - writeDataToDevice(&socket, clientInit); + writeDataToDevice(socket, clientInit); } void Client::coreSocketDisconnected() { connectedToCore = false; emit disconnected(); + socket->deleteLater(); + blockSize = 0; + /* Clear internal data. Hopefully nothing relies on it at this point. */ _bufferModel->clear(); // Buffers, if deleted, send a signal that causes their removal from buffers and bufferIds. @@ -182,15 +196,26 @@ void Client::coreSocketDisconnected() { layoutTimer->stop(); } +void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) { + if(state == QAbstractSocket::UnconnectedState) coreSocketDisconnected(); +} + void Client::recvCoreState(const QVariant &state) { disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint))); + disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy + signalProxy()->addPeer(socket); syncToCore(state); - } +// TODO: auth errors void Client::syncToCore(const QVariant &coreState) { - VarMap sessionState = coreState.toMap()["SessionState"].toMap(); - VarMap sessData = sessionState["SessionData"].toMap(); + if(!coreState.toMap().contains("SessionState")) { + emit coreConnectionError(tr("Invalid data received from core!")); + disconnectFromCore(); + return; + } + QVariantMap sessionState = coreState.toMap()["SessionState"].toMap(); + QVariantMap sessData = sessionState["SessionData"].toMap(); foreach(QString key, sessData.keys()) { recvSessionData(key, sessData[key]); @@ -237,29 +262,21 @@ QStringList Client::sessionDataKeys() { return instance()->sessionData.keys(); } -void Client::recvProxySignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) { - if(clientMode == LocalCore) return; - QList sigdata; - sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3); - //qDebug() << "Sending signal: " << sigdata; - writeDataToDevice(&socket, QVariant(sigdata)); +void Client::coreSocketError(QAbstractSocket::SocketError) { + emit coreConnectionError(socket->errorString()); + socket->deleteLater(); } -void Client::serverError(QAbstractSocket::SocketError) { - emit coreConnectionError(socket.errorString()); -} - -void Client::serverHasData() { +void Client::coreHasData() { QVariant item; - while(readDataFromDevice(&socket, blockSize, item)) { + if(readDataFromDevice(socket, blockSize, item)) { emit recvPartialItem(1,1); - QList sigdata = item.toList(); - Q_ASSERT(sigdata.size() == 4); - ClientProxy::instance()->recv((CoreSignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]); + recvCoreState(item); blockSize = 0; + return; } if(blockSize > 0) { - emit recvPartialItem(socket.bytesAvailable(), blockSize); + emit recvPartialItem(socket->bytesAvailable(), blockSize); } } @@ -336,8 +353,8 @@ void Client::recvNetworkState(QString net, QVariant state) { netConnected[net] = true; setOwnNick(net, state.toMap()["OwnNick"].toString()); buffer(statusBufferId(net))->setActive(true); - VarMap t = state.toMap()["Topics"].toMap(); - VarMap n = state.toMap()["Nicks"].toMap(); + QVariantMap t = state.toMap()["Topics"].toMap(); + QVariantMap n = state.toMap()["Nicks"].toMap(); foreach(QVariant v, t.keys()) { QString buf = v.toString(); BufferId id = bufferId(net, buf); @@ -352,13 +369,13 @@ void Client::recvNetworkState(QString net, QVariant state) { } void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.buffer); + Buffer *b = buffer(msg.buffer()); Buffer::ActivityLevel level = Buffer::OtherActivity; - if(msg.type == Message::Plain || msg.type == Message::Notice){ + if(msg.type() == Message::Plain || msg.type() == Message::Notice){ level |= Buffer::NewMessage; } - if(msg.flags & Message::Highlight){ + if(msg.flags() & Message::Highlight){ level |= Buffer::Highlight; } emit bufferActivity(level, b); @@ -371,7 +388,7 @@ void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { } -void Client::recvBacklogData(BufferId id, const QList &msgs, bool /*done*/) { +void Client::recvBacklogData(BufferId id, QVariantList msgs, bool /*done*/) { Buffer *b = buffer(id); foreach(QVariant v, msgs) { Message msg = v.value(); @@ -408,10 +425,10 @@ void Client::setTopic(QString net, QString buf, QString topic) { //} } -void Client::addNick(QString net, QString nick, VarMap props) { +void Client::addNick(QString net, QString nick, QVariantMap props) { if(!netConnected[net]) return; nicks[net][nick] = props; - VarMap chans = props["Channels"].toMap(); + QVariantMap chans = props["Channels"].toMap(); QStringList c = chans.keys(); foreach(QString bufname, c) { buffer(bufferId(net, bufname))->addNick(nick, props); @@ -427,7 +444,7 @@ void Client::renameNick(QString net, QString oldnick, QString newnick) { nicks[net][newnick] = nicks[net].take(oldnick); } -void Client::updateNick(QString net, QString nick, VarMap props) { +void Client::updateNick(QString net, QString nick, QVariantMap props) { if(!netConnected[net]) return; QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys(); QStringList newchans = props["Channels"].toMap().keys(); @@ -443,7 +460,7 @@ void Client::updateNick(QString net, QString nick, VarMap props) { void Client::removeNick(QString net, QString nick) { if(!netConnected[net]) return; - VarMap chans = nicks[net][nick]["Channels"].toMap(); + QVariantMap chans = nicks[net][nick]["Channels"].toMap(); foreach(QString bufname, chans.keys()) { buffer(bufferId(net, bufname))->removeNick(nick); }