X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=b17fa28ae0fc8a230984b02b31aea896264e8b9d;hp=55a9df3b65df3aaf6b27ad01a6ed8fad7a22a796;hb=0d49f7e83bd1055711e66aa880f3a0d62f7eefc9;hpb=dbe74e993bcad57c15feb30d9bed30b6d43a3332 diff --git a/src/client/client.cpp b/src/client/client.cpp index 55a9df3b..b17fa28a 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -28,7 +28,6 @@ #include "bufferviewmanager.h" #include "clientbacklogmanager.h" #include "clientirclisthelper.h" -#include "global.h" #include "identity.h" #include "ircchannel.h" #include "ircuser.h" @@ -52,8 +51,11 @@ Client *Client::instance() { } void Client::destroy() { - //delete instanceptr; - instanceptr->deleteLater(); + if(instanceptr) { + delete instanceptr->mainUi; + instanceptr->deleteLater(); + instanceptr = 0; + } } void Client::init(AbstractUi *ui) { @@ -63,7 +65,6 @@ void Client::init(AbstractUi *ui) { Client::Client(QObject *parent) : QObject(parent), - socket(0), _signalProxy(new SignalProxy(SignalProxy::Client, this)), mainUi(0), _networkModel(0), @@ -78,9 +79,6 @@ Client::Client(QObject *parent) _syncedToCore(false) { _signalProxy->synchronize(_ircListHelper); - - connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)), - this, SLOT(receiveBacklog(BufferId, const QVariantList &))); } Client::~Client() { @@ -91,8 +89,6 @@ void Client::init() { _currentCoreAccount = 0; _networkModel = new NetworkModel(this); - connect(this, SIGNAL(bufferUpdated(BufferInfo)), - _networkModel, SLOT(bufferUpdated(BufferInfo))); connect(this, SIGNAL(networkRemoved(NetworkId)), _networkModel, SLOT(networkRemoved(NetworkId))); @@ -105,7 +101,7 @@ void Client::init() { p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); - p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); + p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); @@ -119,7 +115,7 @@ void Client::init() { p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); - connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore())); + connect(p, SIGNAL(disconnected()), this, SLOT(disconnectedFromCore())); //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore())); @@ -138,51 +134,6 @@ void Client::setCurrentCoreAccount(AccountId id) { _currentCoreAccount = id; } -QList Client::allBufferInfos() { - QList bufferids; - foreach(Buffer *buffer, buffers()) { - bufferids << buffer->bufferInfo(); - } - return bufferids; -} - -QList Client::buffers() { - return instance()->_buffers.values(); -} - - -Buffer *Client::statusBuffer(const NetworkId &networkId) const { - if(_statusBuffers.contains(networkId)) - return _statusBuffers[networkId]; - else - return 0; -} - -Buffer *Client::buffer(BufferInfo bufferInfo) { - Buffer *buff = 0; - if(instance()->_buffers.contains(bufferInfo.bufferId())) - buff = instance()->_buffers[bufferInfo.bufferId()]; - - if(!buff) { - Client *client = Client::instance(); - buff = new Buffer(bufferInfo, client); - connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed())); - client->_buffers[bufferInfo.bufferId()] = buff; - if(bufferInfo.type() == BufferInfo::StatusBuffer) - client->_statusBuffers[bufferInfo.networkId()] = buff; - - emit client->bufferUpdated(bufferInfo); - - // I don't like this: but currently there isn't really a prettier way: - if(isSynced()) { // this slows down syncing a lot, so disable it during sync - QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId()); - bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx)); - } - } - Q_ASSERT(buff); - return buff; -} - bool Client::isConnected() { return instance()->_connectedToCore; } @@ -300,13 +251,20 @@ void Client::userInput(BufferInfo bufferInfo, QString message) { /*** core connection stuff ***/ -void Client::setConnectedToCore(QIODevice *sock, AccountId id) { - socket = sock; +void Client::setConnectedToCore(QIODevice *socket, AccountId id) { + // if the socket is an orphan, the signalProxy adopts it. + // -> we don't need to care about it anymore + socket->setParent(0); signalProxy()->addPeer(socket); _connectedToCore = true; setCurrentCoreAccount(id); } +void Client::setConnectedToInternalCore() { + _connectedToCore = true; + setCurrentCoreAccount(AccountId()); +} + void Client::setSyncedToCore() { // create buffersyncer Q_ASSERT(!_bufferSyncer); @@ -334,16 +292,17 @@ void Client::setSecuredConnection() { void Client::disconnectFromCore() { if(!isConnected()) return; - _connectedToCore = false; - if(socket) { - socket->close(); - socket->deleteLater(); - } + signalProxy()->removeAllPeers(); +} + +void Client::disconnectedFromCore() { + _connectedToCore = false; _syncedToCore = false; emit disconnected(); emit coreConnectionStateChanged(false); + backlogManager()->reset(); messageProcessor()->reset(); // Clear internal data. Hopefully nothing relies on it at this point. @@ -362,17 +321,6 @@ void Client::disconnectFromCore() { _messageModel->clear(); _networkModel->clear(); - QHash::iterator bufferIter = _buffers.begin(); - while(bufferIter != _buffers.end()) { - Buffer *buffer = bufferIter.value(); - disconnect(buffer, SIGNAL(destroyed()), this, 0); - bufferIter = _buffers.erase(bufferIter); - buffer->deleteLater(); - } - Q_ASSERT(_buffers.isEmpty()); - - _statusBuffers.clear(); - QHash::iterator netIter = _networks.begin(); while(netIter != _networks.end()) { Network *net = netIter.value(); @@ -394,37 +342,8 @@ void Client::disconnectFromCore() { } -void Client::setCoreConfiguration(const QVariantMap &settings) { - SignalProxy::writeDataToDevice(socket, settings); -} - /*** ***/ -void Client::updateBufferInfo(BufferInfo id) { - emit bufferUpdated(id); -} - -void Client::bufferDestroyed() { - Buffer *buffer = static_cast(sender()); - QHash::iterator iter = _buffers.begin(); - while(iter != _buffers.end()) { - if(iter.value() == buffer) { - iter = _buffers.erase(iter); - break; - } - iter++; - } - - QHash::iterator statusIter = _statusBuffers.begin(); - while(statusIter != _statusBuffers.end()) { - if(statusIter.value() == buffer) { - statusIter = _statusBuffers.erase(statusIter); - break; - } - statusIter++; - } -} - void Client::networkDestroyed() { Network *net = static_cast(sender()); QHash::iterator netIter = _networks.begin(); @@ -448,19 +367,6 @@ void Client::recvMessage(const Message &msg_) { messageProcessor()->process(msg); } -void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) { - if(msgs.isEmpty()) return; - //QTime start = QTime::currentTime(); - QList msglist; - foreach(QVariant v, msgs) { - Message msg = v.value(); - msg.setFlags(msg.flags() | Message::Backlog); - msglist << msg; - } - messageProcessor()->process(msglist); - //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime()); -} - void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) { if(!bufferSyncer()) return; @@ -473,14 +379,7 @@ void Client::removeBuffer(BufferId id) { } void Client::bufferRemoved(BufferId bufferId) { - // first remove the buffer from hash. this prohibits further lastSeenUpdates - Buffer *buff = 0; - if(_buffers.contains(bufferId)) { - buff = _buffers.take(bufferId); - disconnect(buff, 0, this, 0); - } - - // then we select a sane buffer (status buffer) + // select a sane buffer (status buffer) /* we have to manually select a buffer because otherwise inconsitent changes * to the model might occur: * the result of a buffer removal triggers a change in the selection model. @@ -495,9 +394,6 @@ void Client::bufferRemoved(BufferId bufferId) { // and remove it from the model networkModel()->removeBuffer(bufferId); - - if(buff) - buff->deleteLater(); } void Client::bufferRenamed(BufferId bufferId, const QString &newName) {