X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=b0be2a3d52895e595cbdcd4fa0348c650cc56a6e;hp=b3e55c78d287923ef876be35312f1ef8099d3d5a;hb=bcd6ecbc69fba90189c16e84e74488b2817d0700;hpb=3b29973a4fecd4658ced22aadc70555b86b8a0df diff --git a/src/client/client.cpp b/src/client/client.cpp index b3e55c78..b0be2a3d 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -20,20 +20,27 @@ #include "client.h" +#include "abstractmessageprocessor.h" #include "bufferinfo.h" -#include "global.h" +#include "buffermodel.h" +#include "buffersettings.h" +#include "buffersyncer.h" +#include "bufferviewmanager.h" +#include "clientbacklogmanager.h" +#include "clientirclisthelper.h" #include "identity.h" #include "ircchannel.h" #include "ircuser.h" #include "message.h" +#include "messagemodel.h" #include "network.h" #include "networkmodel.h" -#include "buffermodel.h" #include "quasselui.h" #include "signalproxy.h" #include "util.h" QPointer Client::instanceptr = 0; +AccountId Client::_currentCoreAccount = 0; /*** Initialization/destruction ***/ @@ -44,8 +51,11 @@ Client *Client::instance() { } void Client::destroy() { - //delete instanceptr; - instanceptr->deleteLater(); + if(instanceptr) { + delete instanceptr->mainUi; + instanceptr->deleteLater(); + instanceptr = 0; + } } void Client::init(AbstractUi *ui) { @@ -55,15 +65,20 @@ void Client::init(AbstractUi *ui) { Client::Client(QObject *parent) : QObject(parent), - socket(0), _signalProxy(new SignalProxy(SignalProxy::Client, this)), mainUi(0), _networkModel(0), _bufferModel(0), + _bufferSyncer(0), + _backlogManager(new ClientBacklogManager(this)), + _bufferViewManager(0), + _ircListHelper(new ClientIrcListHelper(this)), + _messageModel(0), + _messageProcessor(0), _connectedToCore(false), _syncedToCore(false) { - _monitorBuffer = new Buffer(BufferInfo(), this); + _signalProxy->synchronize(_ircListHelper); } Client::~Client() { @@ -71,103 +86,55 @@ Client::~Client() { } void Client::init() { - + _currentCoreAccount = 0; _networkModel = new NetworkModel(this); - connect(this, SIGNAL(bufferUpdated(BufferInfo)), - _networkModel, SLOT(bufferUpdated(BufferInfo))); + + connect(this, SIGNAL(networkRemoved(NetworkId)), + _networkModel, SLOT(networkRemoved(NetworkId))); _bufferModel = new BufferModel(_networkModel); + _messageModel = mainUi->createMessageModel(this); + _messageProcessor = mainUi->createMessageProcessor(this); SignalProxy *p = signalProxy(); p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); - p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool))); - p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); + p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &))); - p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &))); p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId))); p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &))); p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId))); p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &))); - p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &))); p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId))); p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); - connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore())); + connect(p, SIGNAL(disconnected()), this, SLOT(disconnectedFromCore())); //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore())); connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore())); connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore())); - layoutTimer = new QTimer(this); - layoutTimer->setInterval(0); - layoutTimer->setSingleShot(false); - connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); - + // attach backlog manager + p->synchronize(backlogManager()); + connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int))); } /*** public static methods ***/ -QList Client::allBufferInfos() { - QList bufferids; - foreach(Buffer *buffer, buffers()) { - bufferids << buffer->bufferInfo(); - } - return bufferids; -} - -QList Client::buffers() { - return instance()->_buffers.values(); -} - - -// FIXME remove -Buffer *Client::buffer(BufferId bufferId) { - if(instance()->_buffers.contains(bufferId)) - return instance()->_buffers[bufferId]; - else - return 0; -} - -// FIXME remove -Buffer *Client::buffer(BufferInfo bufferInfo) { - Buffer *buff = buffer(bufferInfo.bufferId()); - - if(!buff) { - Client *client = Client::instance(); - buff = new Buffer(bufferInfo, client); - connect(buff, SIGNAL(destroyed()), - client, SLOT(bufferDestroyed())); - client->_buffers[bufferInfo.bufferId()] = buff; - emit client->bufferUpdated(bufferInfo); - } - Q_ASSERT(buff); - return buff; -} - -Buffer *Client::monitorBuffer() { - return instance()->_monitorBuffer; -} - - -NetworkModel *Client::networkModel() { - return instance()->_networkModel; +AccountId Client::currentCoreAccount() { + return _currentCoreAccount; } -BufferModel *Client::bufferModel() { - return instance()->_bufferModel; -} - -SignalProxy *Client::signalProxy() { - return instance()->_signalProxy; +void Client::setCurrentCoreAccount(AccountId id) { + _currentCoreAccount = id; } bool Client::isConnected() { @@ -193,14 +160,19 @@ void Client::createNetwork(const NetworkInfo &info) { emit instance()->requestCreateNetwork(info); } -void Client::updateNetwork(const NetworkInfo &info) { - emit instance()->requestUpdateNetwork(info); -} - void Client::removeNetwork(NetworkId id) { emit instance()->requestRemoveNetwork(id); } +void Client::updateNetwork(const NetworkInfo &info) { + Network *netptr = instance()->_networks.value(info.networkId, 0); + if(!netptr) { + qWarning() << "Update for unknown network requested:" << info; + return; + } + netptr->requestSetNetworkInfo(info); +} + void Client::addNetwork(Network *net) { net->setProxy(signalProxy()); signalProxy()->synchronize(net); @@ -220,7 +192,8 @@ void Client::coreNetworkCreated(NetworkId id) { } void Client::coreNetworkRemoved(NetworkId id) { - if(!_networks.contains(id)) return; + if(!_networks.contains(id)) + return; Network *net = _networks.take(id); emit networkRemoved(net->networkId()); net->deleteLater(); @@ -241,8 +214,13 @@ void Client::createIdentity(const Identity &id) { emit instance()->requestCreateIdentity(id); } -void Client::updateIdentity(const Identity &id) { - emit instance()->requestUpdateIdentity(id); +void Client::updateIdentity(IdentityId id, const QVariantMap &ser) { + Identity *idptr = instance()->_identities.value(id, 0); + if(!idptr) { + qWarning() << "Update for unknown identity requested:" << id; + return; + } + idptr->requestUpdate(ser); } void Client::removeIdentity(IdentityId id) { @@ -276,29 +254,71 @@ void Client::userInput(BufferInfo bufferInfo, QString message) { /*** core connection stuff ***/ -void Client::setConnectedToCore(QIODevice *sock) { - socket = sock; +void Client::setConnectedToCore(QIODevice *socket, AccountId id) { + // if the socket is an orphan, the signalProxy adopts it. + // -> we don't need to care about it anymore + socket->setParent(0); signalProxy()->addPeer(socket); _connectedToCore = true; + setCurrentCoreAccount(id); +} + +void Client::setConnectedToInternalCore() { + _connectedToCore = true; + setCurrentCoreAccount(AccountId()); } void Client::setSyncedToCore() { + // create buffersyncer + Q_ASSERT(!_bufferSyncer); + _bufferSyncer = new BufferSyncer(this); + connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId))); + connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId))); + connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString))); + signalProxy()->synchronize(bufferSyncer()); + + // create a new BufferViewManager + _bufferViewManager = new BufferViewManager(signalProxy(), this); + _syncedToCore = true; emit connected(); emit coreConnectionStateChanged(true); } +void Client::setSecuredConnection() { + emit securedConnection(); +} + void Client::disconnectFromCore() { - if(socket) { - socket->close(); - socket->deleteLater(); - } + if(!isConnected()) + return; + + signalProxy()->removeAllPeers(); +} + +void Client::disconnectedFromCore() { _connectedToCore = false; _syncedToCore = false; emit disconnected(); emit coreConnectionStateChanged(false); + backlogManager()->reset(); + messageProcessor()->reset(); + // Clear internal data. Hopefully nothing relies on it at this point. + setCurrentCoreAccount(0); + + if(_bufferSyncer) { + _bufferSyncer->deleteLater(); + _bufferSyncer = 0; + } + + if(_bufferViewManager) { + _bufferViewManager->deleteLater(); + _bufferViewManager = 0; + } + + _messageModel->clear(); _networkModel->clear(); QHash::iterator netIter = _networks.begin(); @@ -311,15 +331,6 @@ void Client::disconnectFromCore() { } Q_ASSERT(_networks.isEmpty()); - QHash::iterator bufferIter = _buffers.begin(); - while(bufferIter != _buffers.end()) { - Buffer *buffer = bufferIter.value(); - disconnect(buffer, SIGNAL(destroyed()), this, 0); - bufferIter = _buffers.erase(bufferIter); - buffer->deleteLater(); - } - Q_ASSERT(_buffers.isEmpty()); - QHash::iterator idIter = _identities.begin(); while(idIter != _identities.end()) { Identity *id = idIter.value(); @@ -329,81 +340,65 @@ void Client::disconnectFromCore() { } Q_ASSERT(_identities.isEmpty()); - layoutQueue.clear(); - layoutTimer->stop(); -} - -void Client::setCoreConfiguration(const QVariantMap &settings) { - SignalProxy::writeDataToDevice(socket, settings); } /*** ***/ -void Client::updateBufferInfo(BufferInfo id) { - emit bufferUpdated(id); -} - -void Client::bufferDestroyed() { - Buffer *buffer = static_cast(sender()); - QHash::iterator iter = _buffers.begin(); - while(iter != _buffers.end()) { - if(iter.value() == buffer) { - iter = _buffers.erase(iter); - break; - } - iter++; - } -} - void Client::networkDestroyed() { - // FIXME this is not gonna work, net is a QObject here already! Network *net = static_cast(sender()); - NetworkId networkId = net->networkId(); - if(_networks.contains(networkId)) - _networks.remove(networkId); -} - -void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.bufferInfo()); - b->appendMsg(msg); - networkModel()->updateBufferActivity(msg); - - if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) { - // FIXME: fetch networkName(); - QString sender = ":" + msg.bufferInfo().bufferName() + ":" + msg.sender(); - Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags()); - monitorBuffer()->appendMsg(mmsg); + QHash::iterator netIter = _networks.begin(); + while(netIter != _networks.end()) { + if(*netIter == net) { + netIter = _networks.erase(netIter); + break; + } else { + netIter++; + } } - } +// Hmm... we never used this... void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); } -void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) { - Buffer *b = buffer(id); - foreach(QVariant v, msgs) { - Message msg = v.value(); - b->prependMsg(msg); - // networkModel()->updateBufferActivity(msg); - if(!layoutQueue.contains(b)) layoutQueue.append(b); - } - if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start(); +void Client::recvMessage(const Message &msg_) { + Message msg = msg_; + messageProcessor()->process(msg); } -void Client::layoutMsg() { - if(layoutQueue.count()) { - Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer - if(b->layoutMsg()) - layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin +void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestSetLastSeenMsg(id, msgId); +} + +void Client::removeBuffer(BufferId id) { + if(!bufferSyncer()) return; + bufferSyncer()->requestRemoveBuffer(id); +} + +void Client::bufferRemoved(BufferId bufferId) { + // select a sane buffer (status buffer) + /* we have to manually select a buffer because otherwise inconsitent changes + * to the model might occur: + * the result of a buffer removal triggers a change in the selection model. + * the newly selected buffer might be a channel that hasn't been selected yet + * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved"). + * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal. + */ + QModelIndex current = bufferModel()->currentIndex(); + if(current.data(NetworkModel::BufferIdRole).value() == bufferId) { + bufferModel()->setCurrentIndex(current.sibling(0,0)); } - - if(!layoutQueue.count()) - layoutTimer->stop(); -} -AbstractUiMsg *Client::layoutMsg(const Message &msg) { - return instance()->mainUi->layoutMsg(msg); + // and remove it from the model + networkModel()->removeBuffer(bufferId); } +void Client::bufferRenamed(BufferId bufferId, const QString &newName) { + QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId); + if(bufferIndex.isValid()) { + networkModel()->setData(bufferIndex, newName, Qt::DisplayRole); + } +}