X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=a2ffd8e9c90d0260871b7dae8ea1c848b8037044;hp=c73e49669ac6c603dd58dae7bcc2d6801e357f8e;hb=c2718511214289f58a02207f7988876c420e8c7e;hpb=36f65bf2531e3bf94dd8d968f4eb9c598cd7cd61 diff --git a/src/client/client.cpp b/src/client/client.cpp index c73e4966..a2ffd8e9 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -20,20 +20,28 @@ #include "client.h" +#include "abstractmessageprocessor.h" #include "bufferinfo.h" +#include "buffermodel.h" +#include "buffersettings.h" +#include "buffersyncer.h" +#include "bufferviewmanager.h" +#include "clientbacklogmanager.h" +#include "clientirclisthelper.h" #include "global.h" #include "identity.h" #include "ircchannel.h" #include "ircuser.h" #include "message.h" +#include "messagemodel.h" #include "network.h" #include "networkmodel.h" -#include "buffermodel.h" #include "quasselui.h" #include "signalproxy.h" #include "util.h" QPointer Client::instanceptr = 0; +AccountId Client::_currentCoreAccount = 0; /*** Initialization/destruction ***/ @@ -60,10 +68,19 @@ Client::Client(QObject *parent) mainUi(0), _networkModel(0), _bufferModel(0), + _bufferSyncer(0), + _backlogManager(new ClientBacklogManager(this)), + _bufferViewManager(0), + _ircListHelper(new ClientIrcListHelper(this)), + _messageModel(0), + _messageProcessor(0), _connectedToCore(false), _syncedToCore(false) { - _monitorBuffer = new Buffer(BufferInfo(), this); + _signalProxy->synchronize(_ircListHelper); + + connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)), + this, SLOT(receiveBacklog(BufferId, const QVariantList &))); } Client::~Client() { @@ -71,31 +88,33 @@ Client::~Client() { } void Client::init() { - + _currentCoreAccount = 0; _networkModel = new NetworkModel(this); + connect(this, SIGNAL(bufferUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); + connect(this, SIGNAL(networkRemoved(NetworkId)), + _networkModel, SLOT(networkRemoved(NetworkId))); _bufferModel = new BufferModel(_networkModel); + _messageModel = mainUi->createMessageModel(this); + _messageProcessor = mainUi->createMessageProcessor(this); SignalProxy *p = signalProxy(); p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); - p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool))); p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &))); - p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &))); p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId))); p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &))); p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId))); p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &))); - p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &))); p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId))); p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); @@ -107,15 +126,18 @@ void Client::init() { connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore())); connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore())); - layoutTimer = new QTimer(this); - layoutTimer->setInterval(0); - layoutTimer->setSingleShot(false); - connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); - } /*** public static methods ***/ +AccountId Client::currentCoreAccount() { + return _currentCoreAccount; +} + +void Client::setCurrentCoreAccount(AccountId id) { + _currentCoreAccount = id; +} + QList Client::allBufferInfos() { QList bufferids; foreach(Buffer *buffer, buffers()) { @@ -129,47 +151,38 @@ QList Client::buffers() { } -// FIXME remove -Buffer *Client::buffer(BufferId bufferId) { - if(instance()->_buffers.contains(bufferId)) - return instance()->_buffers[bufferId]; +Buffer *Client::statusBuffer(const NetworkId &networkId) const { + if(_statusBuffers.contains(networkId)) + return _statusBuffers[networkId]; else return 0; } -// FIXME remove Buffer *Client::buffer(BufferInfo bufferInfo) { - Buffer *buff = buffer(bufferInfo.bufferId()); + Buffer *buff = 0; + if(instance()->_buffers.contains(bufferInfo.bufferId())) + buff = instance()->_buffers[bufferInfo.bufferId()]; if(!buff) { Client *client = Client::instance(); buff = new Buffer(bufferInfo, client); - connect(buff, SIGNAL(destroyed()), - client, SLOT(bufferDestroyed())); + connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed())); client->_buffers[bufferInfo.bufferId()] = buff; + if(bufferInfo.type() == BufferInfo::StatusBuffer) + client->_statusBuffers[bufferInfo.networkId()] = buff; + emit client->bufferUpdated(bufferInfo); + + // I don't like this: but currently there isn't really a prettier way: + if(isSynced()) { // this slows down syncing a lot, so disable it during sync + QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId()); + bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx)); + } } Q_ASSERT(buff); return buff; } -Buffer *Client::monitorBuffer() { - return instance()->_monitorBuffer; -} - - -NetworkModel *Client::networkModel() { - return instance()->_networkModel; -} - -BufferModel *Client::bufferModel() { - return instance()->_bufferModel; -} - -SignalProxy *Client::signalProxy() { - return instance()->_signalProxy; -} - bool Client::isConnected() { return instance()->_connectedToCore; } @@ -193,14 +206,19 @@ void Client::createNetwork(const NetworkInfo &info) { emit instance()->requestCreateNetwork(info); } -void Client::updateNetwork(const NetworkInfo &info) { - emit instance()->requestUpdateNetwork(info); -} - void Client::removeNetwork(NetworkId id) { emit instance()->requestRemoveNetwork(id); } +void Client::updateNetwork(const NetworkInfo &info) { + Network *netptr = instance()->_networks.value(info.networkId, 0); + if(!netptr) { + qWarning() << "Update for unknown network requested:" << info; + return; + } + netptr->requestSetNetworkInfo(info); +} + void Client::addNetwork(Network *net) { net->setProxy(signalProxy()); signalProxy()->synchronize(net); @@ -220,7 +238,8 @@ void Client::coreNetworkCreated(NetworkId id) { } void Client::coreNetworkRemoved(NetworkId id) { - if(!_networks.contains(id)) return; + if(!_networks.contains(id)) + return; Network *net = _networks.take(id); emit networkRemoved(net->networkId()); net->deleteLater(); @@ -241,8 +260,13 @@ void Client::createIdentity(const Identity &id) { emit instance()->requestCreateIdentity(id); } -void Client::updateIdentity(const Identity &id) { - emit instance()->requestUpdateIdentity(id); +void Client::updateIdentity(IdentityId id, const QVariantMap &ser) { + Identity *idptr = instance()->_identities.value(id, 0); + if(!idptr) { + qWarning() << "Update for unknown identity requested:" << id; + return; + } + idptr->requestUpdate(ser); } void Client::removeIdentity(IdentityId id) { @@ -276,40 +300,67 @@ void Client::userInput(BufferInfo bufferInfo, QString message) { /*** core connection stuff ***/ -void Client::setConnectedToCore(QIODevice *sock) { +void Client::setConnectedToCore(QIODevice *sock, AccountId id) { socket = sock; signalProxy()->addPeer(socket); _connectedToCore = true; + setCurrentCoreAccount(id); } void Client::setSyncedToCore() { + // create buffersyncer + Q_ASSERT(!_bufferSyncer); + _bufferSyncer = new BufferSyncer(this); + connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId))); + connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId))); + connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString))); + signalProxy()->synchronize(bufferSyncer()); + + // attach backlog manager + signalProxy()->synchronize(backlogManager()); + + // create a new BufferViewManager + _bufferViewManager = new BufferViewManager(signalProxy(), this); + _syncedToCore = true; emit connected(); emit coreConnectionStateChanged(true); } +void Client::setSecuredConnection() { + emit securedConnection(); +} + void Client::disconnectFromCore() { + if(!isConnected()) + return; + _connectedToCore = false; + if(socket) { socket->close(); socket->deleteLater(); } - _connectedToCore = false; _syncedToCore = false; emit disconnected(); emit coreConnectionStateChanged(false); + messageProcessor()->reset(); + // Clear internal data. Hopefully nothing relies on it at this point. - _networkModel->clear(); + setCurrentCoreAccount(0); - QHash::iterator netIter = _networks.begin(); - while(netIter != _networks.end()) { - Network *net = netIter.value(); - emit networkRemoved(net->networkId()); - disconnect(net, SIGNAL(destroyed()), this, 0); - netIter = _networks.erase(netIter); - net->deleteLater(); + if(_bufferSyncer) { + _bufferSyncer->deleteLater(); + _bufferSyncer = 0; } - Q_ASSERT(_networks.isEmpty()); + + if(_bufferViewManager) { + _bufferViewManager->deleteLater(); + _bufferViewManager = 0; + } + + _messageModel->clear(); + _networkModel->clear(); QHash::iterator bufferIter = _buffers.begin(); while(bufferIter != _buffers.end()) { @@ -320,6 +371,18 @@ void Client::disconnectFromCore() { } Q_ASSERT(_buffers.isEmpty()); + _statusBuffers.clear(); + + QHash::iterator netIter = _networks.begin(); + while(netIter != _networks.end()) { + Network *net = netIter.value(); + emit networkRemoved(net->networkId()); + disconnect(net, SIGNAL(destroyed()), this, 0); + netIter = _networks.erase(netIter); + net->deleteLater(); + } + Q_ASSERT(_networks.isEmpty()); + QHash::iterator idIter = _identities.begin(); while(idIter != _identities.end()) { Identity *id = idIter.value(); @@ -329,8 +392,6 @@ void Client::disconnectFromCore() { } Q_ASSERT(_identities.isEmpty()); - layoutQueue.clear(); - layoutTimer->stop(); } void Client::setCoreConfiguration(const QVariantMap &settings) { @@ -353,6 +414,15 @@ void Client::bufferDestroyed() { } iter++; } + + QHash::iterator statusIter = _statusBuffers.begin(); + while(statusIter != _statusBuffers.end()) { + if(statusIter.value() == buffer) { + statusIter = _statusBuffers.erase(statusIter); + break; + } + statusIter++; + } } void Client::networkDestroyed() { @@ -368,50 +438,70 @@ void Client::networkDestroyed() { } } -void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.bufferInfo()); - b->appendMsg(msg); - networkModel()->updateBufferActivity(msg); - - if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) { - const Network *net = network(msg.bufferInfo().networkId()); - QString networkName = net != 0 - ? net->networkName() + ":" - : QString(); - QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender(); - Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags()); - monitorBuffer()->appendMsg(mmsg); - } - -} - +// Hmm... we never used this... void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); } -void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) { - Buffer *b = buffer(id); +void Client::recvMessage(const Message &msg_) { + Message msg = msg_; + messageProcessor()->process(msg); +} + +void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) { + //QTime start = QTime::currentTime(); + QList msglist; foreach(QVariant v, msgs) { Message msg = v.value(); - b->prependMsg(msg); - // networkModel()->updateBufferActivity(msg); - if(!layoutQueue.contains(b)) layoutQueue.append(b); + msg.setFlags(msg.flags() | Message::Backlog); + msglist << msg; } - if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start(); + messageProcessor()->process(msglist); + //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime()); } -void Client::layoutMsg() { - if(layoutQueue.count()) { - Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer - if(b->layoutMsg()) - layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin - } - - if(!layoutQueue.count()) - layoutTimer->stop(); +void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestSetLastSeenMsg(id, msgId); } -AbstractUiMsg *Client::layoutMsg(const Message &msg) { - return instance()->mainUi->layoutMsg(msg); +void Client::removeBuffer(BufferId id) { + if(!bufferSyncer()) return; + bufferSyncer()->requestRemoveBuffer(id); } +void Client::bufferRemoved(BufferId bufferId) { + // first remove the buffer from hash. this prohibits further lastSeenUpdates + Buffer *buff = 0; + if(_buffers.contains(bufferId)) { + buff = _buffers.take(bufferId); + disconnect(buff, 0, this, 0); + } + + // then we select a sane buffer (status buffer) + /* we have to manually select a buffer because otherwise inconsitent changes + * to the model might occur: + * the result of a buffer removal triggers a change in the selection model. + * the newly selected buffer might be a channel that hasn't been selected yet + * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved"). + * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal. + */ + QModelIndex current = bufferModel()->currentIndex(); + if(current.data(NetworkModel::BufferIdRole).value() == bufferId) { + bufferModel()->setCurrentIndex(current.sibling(0,0)); + } + + // and remove it from the model + networkModel()->removeBuffer(bufferId); + + if(buff) + buff->deleteLater(); +} + +void Client::bufferRenamed(BufferId bufferId, const QString &newName) { + QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId); + if(bufferIndex.isValid()) { + networkModel()->setData(bufferIndex, newName, Qt::DisplayRole); + } +}