X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=8bbafb24d6fa9fcf0f75383e802abc47ad427b24;hp=2cb2e1286a51110dafe9763192975e4a7b128a98;hb=a84b3ab2b92bc8c5ac504e5430eb81d05efc690e;hpb=28d87d2379f9af82077d67d034dc93f7e2882651 diff --git a/src/client/client.cpp b/src/client/client.cpp index 2cb2e128..8bbafb24 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -85,24 +85,21 @@ Buffer *Client::buffer(uint bufferUid) { Buffer *Client::buffer(BufferInfo id) { Buffer *buff = buffer(id.uid()); - + if(!buff) { Client *client = Client::instance(); - Buffer *buff = new Buffer(id, client); + buff = new Buffer(id, client); connect(buff, SIGNAL(userInput(BufferInfo, QString)), client, SLOT(userInput(BufferInfo, QString))); connect(buff, SIGNAL(bufferUpdated(Buffer *)), client, SIGNAL(bufferUpdated(Buffer *))); - connect(buff, SIGNAL(bufferDestroyed(Buffer *)), - client, SIGNAL(bufferDestroyed(Buffer *))); - connect(buff, SIGNAL(bufferDestroyed(Buffer *)), - client, SLOT(removeBuffer(Buffer *))); - + connect(buff, SIGNAL(destroyed()), + client, SLOT(bufferDestroyed())); client->_buffers[id.uid()] = buff; emit client->bufferUpdated(buff); } - + Q_ASSERT(buff); return buff; } @@ -136,7 +133,7 @@ SignalProxy *Client::signalProxy() { Client::Client(QObject *parent) : QObject(parent), socket(0), - _signalProxy(new SignalProxy(SignalProxy::Client, 0, this)), + _signalProxy(new SignalProxy(SignalProxy::Client, this)), mainUi(0), _bufferModel(0), connectedToCore(false) @@ -196,10 +193,21 @@ bool Client::isConnected() { return instance()->connectedToCore; } +void Client::fakeInput(uint bufferUid, QString message) { + Buffer *buff = buffer(bufferUid); + if(!buff) + qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message; + else + emit instance()->sendInput(buff->bufferInfo(), message); +} + +void Client::fakeInput(BufferInfo bufferInfo, QString message) { + fakeInput(bufferInfo, message); +} + void Client::connectToCore(const QVariantMap &conn) { // TODO implement SSL coreConnectionInfo = conn; - if(isConnected()) { emit coreConnectionError(tr("Already connected to Core!")); return; @@ -225,7 +233,7 @@ void Client::connectToCore(const QVariantMap &conn) { connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData())); connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected())); connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); - connect(signalProxy(), SIGNAL(peerDisconnected()), this, SLOT(coreSocketDisconnected())); + connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected())); //connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState))); connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError))); sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt()); @@ -234,8 +242,13 @@ void Client::connectToCore(const QVariantMap &conn) { void Client::disconnectFromCore() { socket->close(); - if(clientMode == LocalCore) + if(clientMode == LocalCore) { coreSocketDisconnected(); + } +} + +void Client::setCoreConfiguration(const QVariantMap &settings) { + writeDataToDevice(socket, settings); } void Client::coreSocketConnected() { @@ -256,16 +269,15 @@ void Client::coreSocketDisconnected() { /* Clear internal data. Hopefully nothing relies on it at this point. */ _bufferModel->clear(); - foreach(Buffer *buffer, _buffers.values()) { - delete buffer; + buffer->deleteLater(); } - Q_ASSERT(_buffers.empty()); + _buffers.clear(); foreach(NetworkInfo *networkinfo, _networkInfo.values()) { - delete networkinfo; + networkinfo->deleteLater(); } - Q_ASSERT(_networkinfo.empty()); + _networkInfo.clear(); coreConnectionInfo.clear(); sessionData.clear(); @@ -314,6 +326,7 @@ void Client::syncToCore(const QVariant &coreState) { instance()->connectedToCore = true; updateCoreConnectionProgress(); + } void Client::updateCoreConnectionProgress() { @@ -346,7 +359,6 @@ void Client::updateCoreConnectionProgress() { if(! channel->initialized()) numChannelsWaiting++; } - } if(numNetsWaiting > 0) { @@ -368,7 +380,13 @@ void Client::updateCoreConnectionProgress() { } emit coreConnectionProgress(1,1); - emit connected(); + emit connected(); // FIXME EgS: This caused the double backlog... but... we shouldn't be calling this whole function all the time... + + foreach(NetworkInfo *net, networkInfos()) { + disconnect(net, 0, this, SLOT(updateCoreConnectionProgress())); + } + + // signalProxy()->dumpProxyStats(); } void Client::recvSessionData(const QString &key, const QVariant &data) { @@ -402,7 +420,14 @@ void Client::coreHasData() { QVariant item; if(readDataFromDevice(socket, blockSize, item)) { emit recvPartialItem(1,1); - recvCoreState(item); + QVariantMap msg = item.toMap(); + if (!msg["StartWizard"].toBool()) { + recvCoreState(msg["Reply"]); + } else { + qWarning("Core not configured!"); + qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList(); + emit showConfigWizard(msg); + } blockSize = 0; return; } @@ -417,10 +442,14 @@ void Client::networkConnected(uint netid) { //Buffer *b = buffer(id); //b->setActive(true); + // FIXME EgS: do we really need to call updateCoreConnectionProgress whenever a new network is connected? NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this); - connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress())); - connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress())); - connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress())); + if(!isConnected()) { + connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress())); + connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress())); + connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress())); + } + connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed())); _networkInfo[netid] = netinfo; } @@ -444,9 +473,18 @@ void Client::updateBufferInfo(BufferInfo id) { buffer(id)->updateBufferInfo(id); } +void Client::bufferDestroyed() { + Buffer *buffer = static_cast(sender()); + uint bufferUid = buffer->uid(); + if(_buffers.contains(bufferUid)) + _buffers.remove(bufferUid); +} -void Client::removeBuffer(Buffer *b) { - _buffers.remove(b->bufferInfo().uid()); +void Client::networkInfoDestroyed() { + NetworkInfo *netinfo = static_cast(sender()); + uint networkId = netinfo->networkId(); + if(_networkInfo.contains(networkId)) + _networkInfo.remove(networkId); } void Client::recvMessage(const Message &msg) {